Player Matchup

Da Ji
Da Ji
BlindBlock3
Da Ji
Level 104
God Stats
4W - 4L
1,462 SR
Queue Stats
221W - 183L
1,605 Elo+
Solo
Janus
Janus
Callasandra
Janus
Level 151
God Stats
2W - 5L
1,356 SR
Queue Stats
179W - 185L
1,554 Elo+
Solo
Eset
Eset
SatedCarnage
Eset
Level 129
God Stats
1W - 1L
1,798 SR
Queue Stats
57W - 55L
1,567 Elo+
Party 1
Anubis
Anubis
iCatchingBodies
Anubis
Level 121
God Stats
4W - 2L
1,778 SR
Queue Stats
185W - 188L
1,614 Elo+
Solo
Chaac
Chaac
iNoahGuyAK
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 122
1,579 SR
1,568 Elo+

VS

Team Averages
Level 96
1,621 SR
1,657 Elo+
Nemesis
Nemesis
ConfuzedCommie
Nemesis
Level 34
God Stats
3W - 0L
1,787 SR
Queue Stats
23W - 9L
1,713 Elo+
Party 2
Medusa
Medusa
NemoTheDemiGod
Medusa
Level 119
God Stats
4W - 2L
1,550 SR
Queue Stats
187W - 160L
1,619 Elo+
Solo
Heimdallr
Heimdallr
Phantmn
Heimdallr
Level 160
God Stats
6W - 6L
1,411 SR
Queue Stats
404W - 426L
1,521 Elo+
Solo
Raijin
Raijin
UnsheathedKnot
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,740 Elo+
Party 2
Hun Batz
Hun Batz
benben66
Hun Batz
Level 41
God Stats
1W - 0L
1,856 SR
Queue Stats
6W - 2L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 8 / 7
12,512
1,043
14,635
14,840
6,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 8 / 14
9,083
757
10,125
12,657
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 6 / 12
10,799
900
8,546
14,243
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 8 / 13
9,386
782
13,140
14,354
6,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
5 / 5 / 15
10,725
894
11,481
20,019
23,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 15
10,781
898
7,968
14,518
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 7 / 12
10,213
851
8,920
14,608
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Phantmn
Heimdallr
19
10 / 5 / 14
11,431
953
15,623
12,382
5,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 3 / 18
12,172
1,014
18,262
13,573
5,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
benben66
Hun Batz
17
7 / 5 / 15
10,648
887
14,061
12,692
4,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
109
28
Kills
35
35
Deaths
28
61
Assists
74
Player
Kills
Deaths
Assists
KDA
L
15
8
7
2.31
L
1
8
14
1
W
5
8
15
1.56
W
3
7
12
1.29
W
Heimdallr
Phantmn
Heimdallr
10
5
14
3.4
L
4
6
12
1.67
W
10
3
18
6.33
W
Hun Batz
benben66
Hun Batz
7
5
15
2.9
L
3
8
13
1.19
L
Chaac
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,927
Damage
64,834
76,113
Taken
67,773
49,177
Mitigated
30,205
17,246
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,635
4,316
594
714
14,840
6,862
914
5,372
9,393
0
17,062
L
10,125
698
510
816
12,657
4,737
374
3,751
8,856
18,196
0
W
7,968
3,835
1,952
1,817
14,518
9,209
1,201
9,572
4,946
0
12,435
W
8,920
4,523
609
3,922
14,608
4,814
960
6,255
8,353
0
16,795
W
Heimdallr
Phantmn
Heimdallr
15,623
5,603
235
2,423
12,382
5,620
1,384
3,892
8,490
0
33,132
L
8,546
1,215
2,560
2,751
14,243
7,664
781
3,342
10,856
31,713
0
W
18,262
1,902
1,156
2,371
13,573
5,644
1,037
4,435
9,138
42,019
0
W
Hun Batz
benben66
Hun Batz
14,061
3,010
2,251
1,881
12,692
4,918
702
7,657
5,035
0
24,390
L
13,140
531
816
3,032
14,354
6,008
641
1,863
12,314
19,626
0
L
Chaac
11,481
2,295
1,165
4,288
20,019
23,906
388
3,934
16,035
0
24,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,505
Gold Earned
55,245
117
Minions Killed
120
0
Camps Cleared
0
960,177
Distance Traveled
1,016,838
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,512
1,043
6
1
0
181,165
0
L
Janus
9,083
757
25
2
0
199,760
1
W
Nemesis
10,781
898
9
1
0
199,108
0
W
Medusa
10,213
851
13
1
0
213,833
4
W
Heimdallr
11,431
953
26
2
0
183,109
1
L
Eset
10,799
900
51
4
0
176,731
2
W
Raijin
12,172
1,014
53
4
0
188,299
1
W
Hun Batz
10,648
887
19
2
0
232,489
2
L
Anubis
9,386
782
8
1
0
208,050
1
L
Chaac
10,725
894
27
2
0
194,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role