Player Matchup

Cthulhu
Cthulhu
DanishWasTaken
Cthulhu
Level 58
God Stats
15W - 17L
1,497 SR
Queue Stats
22W - 34L
1,456 Elo+
Party 2
Nemesis
Nemesis
Falcon505
Nemesis
Level 148
God Stats
6W - 4L
1,552 SR
Queue Stats
136W - 129L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Kallows
Nu Wa
Level 67
God Stats
6W - 7L
1,533 SR
Queue Stats
152W - 199L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
Tac0s
Kukulkan
Level 63
God Stats
3W - 5L
1,519 SR
Queue Stats
31W - 38L
1,468 Elo+
Party 2
Medusa
Medusa
antoniaxo
Medusa
Level 129
God Stats
136W - 123L
1,564 SR
Queue Stats
319W - 366L
1,400 Elo+
Party 2
Team Averages
Level 93
1,533 SR
1,440 Elo+

VS

Team Averages
Level 116
1,610 SR
1,553 Elo+
Amaterasu
Amaterasu
Feejordan
Amaterasu
Level 120
God Stats
4W - 0L
1,814 SR
Queue Stats
159W - 136L
1,528 Elo+
Party 3
Cerberus
Cerberus
Forestdragon42
Cerberus
Level 145
God Stats
2W - 8L
1,603 SR
Queue Stats
252W - 226L
1,558 Elo+
Party 1
Izanami
Izanami
MaxRange
Izanami
Level 108
God Stats
3W - 3L
1,516 SR
Queue Stats
148W - 122L
1,523 Elo+
Party 3
Fenrir
Fenrir
illinijake21
Fenrir
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,604 Elo+
Solo
Nu Wa
Nu Wa
shedgrl
Nu Wa
Level 83
God Stats
7W - 5L
1,618 SR
Queue Stats
169W - 166L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,305
408
467
5,085
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Falcon505
Nemesis
5
0 / 2 / 0
4,757
366
1,009
5,846
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Nu Wa
Kallows
Nu Wa
9
0 / 2 / 0
5,361
412
4,520
6,507
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Tac0s
Kukulkan
12
1 / 3 / 0
6,505
500
2,126
5,409
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
antoniaxo
Medusa
9
0 / 3 / 0
5,460
420
2,124
8,863
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Feejordan
Amaterasu
13
0 / 0 / 2
7,872
606
1,970
5,377
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
11
0 / 0 / 6
7,202
554
4,457
8,545
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MaxRange
Izanami
12
2 / 0 / 3
7,736
595
4,293
4,615
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
4 / 1 / 0
7,701
592
3,611
8,864
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
shedgrl
Nu Wa
14
4 / 0 / 3
8,587
661
6,562
4,020
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
10
10
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Nemesis
Falcon505
Nemesis
0
2
0
0
W
Amaterasu
Feejordan
Amaterasu
0
0
2
1
W
Cerberus
0
0
6
3
L
Nu Wa
Kallows
Nu Wa
0
2
0
0
W
Izanami
MaxRange
Izanami
2
0
3
3.5
L
Kukulkan
Tac0s
Kukulkan
1
3
0
0.33
L
Medusa
antoniaxo
Medusa
0
3
0
0
W
Fenrir
4
1
0
4
W
Nu Wa
shedgrl
Nu Wa
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,246
Damage
20,893
31,710
Taken
31,421
10,452
Mitigated
16,267
7,847
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
467
0
0
1,164
5,085
4,057
0
736
4,239
21,387
0
L
Nemesis
Falcon505
Nemesis
1,009
292
0
2,480
5,846
1,374
0
1,212
4,492
0
11,144
W
Amaterasu
Feejordan
Amaterasu
1,970
518
0
3,977
5,377
3,522
330
740
4,562
0
37,659
W
Cerberus
4,457
167
0
3,738
8,545
4,844
0
1,931
6,614
23,014
0
L
Nu Wa
Kallows
Nu Wa
4,520
1,079
0
743
6,507
1,541
0
3,019
3,354
24,844
0
W
Izanami
MaxRange
Izanami
4,293
2,623
0
2,055
4,615
1,369
0
1,331
3,284
0
56,417
L
Kukulkan
Tac0s
Kukulkan
2,126
136
0
233
5,409
1,421
0
1,933
3,342
37,960
0
L
Medusa
antoniaxo
Medusa
2,124
768
0
3,227
8,863
2,059
0
3,630
5,095
0
26,659
W
Fenrir
3,611
1,174
0
3,473
8,864
5,163
622
1,607
7,257
9,663
41,556
W
Nu Wa
shedgrl
Nu Wa
6,562
734
0
983
4,020
1,369
0
1,429
2,591
53,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
39,098
259
Minions Killed
419
0
Camps Cleared
0
895,799
Distance Traveled
1,172,035
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,305
408
41
3
0
174,195
0
L
Nemesis
4,757
366
32
2
0
109,585
0
W
Amaterasu
7,872
606
97
7
0
233,647
1
W
Cerberus
7,202
554
26
2
0
256,815
4
L
Nu Wa
5,361
412
43
3
0
224,768
1
W
Izanami
7,736
595
114
9
0
205,734
4
L
Kukulkan
6,505
500
91
7
0
198,516
6
L
Medusa
5,460
420
52
4
0
188,735
6
W
Fenrir
7,701
592
76
6
0
227,674
0
W
Nu Wa
8,587
661
106
8
0
248,165
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role