Player Matchup

Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
LilXannxo
Thanatos
Level 15
God Stats
3W - 18L
1,075 SR
Queue Stats
4W - 21L
910 Elo+
Party 1
Izanami
Izanami
ManuelK1ng
Izanami
Level 14
God Stats
1W - 6L
1,125 SR
Queue Stats
5W - 21L
940 Elo+
Party 1
Ares
Ares
kevingp-19
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
864 Elo+
Party 1
Sol
Sol
oscar00756
Sol
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 14L
797 Elo+
Party 1
Team Averages
Level 11
1,300 SR
1,002 Elo+

VS

Team Averages
Level 17
1,527 SR
1,378 Elo+
Chaac
Chaac
DOOMCREWMTLHEDx
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,351 Elo+
Solo
Yemoja
Yemoja
GNOM3Tea
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Trencherous
Xbalanque
Level 28
God Stats
2W - 1L
1,511 SR
Queue Stats
3W - 3L
1,539 Elo+
Solo
Bastet
Bastet
Zamudio47
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,170 Elo+
Solo
Aphrodite
Aphrodite
getweIIsoon
Aphrodite
Level 29
God Stats
6W - 4L
1,626 SR
Queue Stats
30W - 46L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
7 / 8 / 2
11,106
463
15,301
27,210
26,702
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LilXannxo
Thanatos
15
4 / 7 / 2
10,412
434
7,249
15,223
6,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
ManuelK1ng
Izanami
15
1 / 8 / 1
9,795
408
5,623
14,796
4,586
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 10 / 1
7,873
328
2,036
16,395
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 7 / 2
9,670
403
8,140
15,279
4,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 9
9,690
404
4,819
21,348
23,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
GNOM3Tea
Yemoja
16
3 / 0 / 18
12,376
516
8,168
20,609
27,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Trencherous
Xbalanque
18
8 / 0 / 9
12,375
516
16,856
16,973
8,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Zamudio47
Bastet
19
15 / 4 / 4
13,206
550
15,385
19,067
7,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
getweIIsoon
Aphrodite
19
10 / 0 / 11
12,962
540
22,316
14,104
8,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
15
Kills
36
40
Deaths
16
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
7
8
2
1
W
0
12
9
0.38
W
Yemoja
GNOM3Tea
Yemoja
3
0
18
12
L
Thanatos
LilXannxo
Thanatos
4
7
2
0.71
L
Izanami
ManuelK1ng
Izanami
1
8
1
0.19
W
Xbalanque
Trencherous
Xbalanque
8
0
9
12.5
W
Bastet
Zamudio47
Bastet
15
4
4
4.25
W
Aphrodite
getweIIsoon
Aphrodite
10
0
11
15.5
L
1
10
1
0.15
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
67,544
88,903
Taken
92,101
50,745
Mitigated
75,271
16,922
Healing
44,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
15,301
2,268
0
3,712
27,210
26,702
0
13,778
12,436
54,591
0
W
4,819
1,745
0
2,661
21,348
23,145
1,448
6,658
14,690
0
27,552
W
Yemoja
GNOM3Tea
Yemoja
8,168
3,801
9,077
4,478
20,609
27,703
2,385
4,687
15,922
32,581
0
L
Thanatos
LilXannxo
Thanatos
7,249
2,553
404
8,575
15,223
6,126
2,379
3,979
11,000
0
52,365
L
Izanami
ManuelK1ng
Izanami
5,623
4,132
0
1,650
14,796
4,586
2,940
3,420
11,288
0
51,230
W
Xbalanque
Trencherous
Xbalanque
16,856
10,928
0
4,831
16,973
8,376
5,594
6,368
10,605
0
90,990
W
Bastet
Zamudio47
Bastet
15,385
6,226
0
3,914
19,067
7,965
22
2,992
14,824
0
74,060
W
Aphrodite
getweIIsoon
Aphrodite
22,316
4,116
9,492
9,863
14,104
8,082
4,432
4,772
9,332
100,309
0
L
2,036
188
0
235
16,395
9,033
277
4,245
11,966
12,488
0
L
8,140
1,293
0
2,346
15,279
4,298
1,107
3,831
11,268
34,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,856
Gold Earned
60,609
371
Minions Killed
506
0
Camps Cleared
0
1,619,879
Distance Traveled
2,134,659
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,106
463
90
4
0
289,506
1
W
Chaac
9,690
404
45
2
0
354,462
3
W
Yemoja
12,376
516
46
2
0
432,231
1
L
Thanatos
10,412
434
88
4
0
379,303
2
L
Izanami
9,795
408
115
5
0
327,882
0
W
Xbalanque
12,375
516
121
5
0
419,011
0
W
Bastet
13,206
550
111
5
0
486,032
0
W
Aphrodite
12,962
540
183
8
0
442,923
0
L
Ares
7,873
328
24
1
0
249,334
2
L
Sol
9,670
403
54
2
0
373,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role