Player Matchup

Mulan
Mulan
Demonsouls21
Mulan
Level 120
God Stats
9W - 6L
1,554 SR
Queue Stats
47W - 40L
1,596 Elo+
Party 1
Poseidon
Poseidon
GucciCrusadr
Poseidon
Level 128
God Stats
2W - 3L
1,432 SR
Queue Stats
186W - 151L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
KariffChief00
Cthulhu
Level 25
God Stats
6W - 3L
1,646 SR
Queue Stats
36W - 18L
1,622 Elo+
Party 1
Set
Set
dhdragonlord
Set
Level 88
God Stats
5W - 0L
1,743 SR
Queue Stats
19W - 12L
1,538 Elo+
Party 1
Izanami
Izanami
iStoonly
Izanami
Level 115
God Stats
18W - 13L
1,622 SR
Queue Stats
137W - 128L
1,631 Elo+
Party 1
Team Averages
Level 95
1,599 SR
1,600 Elo+

VS

Team Averages
Level 66
1,627 SR
1,625 Elo+
Tyr
Tyr
Almace
Tyr
Level 108
God Stats
3W - 1L
1,772 SR
Queue Stats
4W - 2L
1,812 Elo+
Party 2
Hachiman
Hachiman
GolfWangCody
Hachiman
Level 40
God Stats
26W - 23L
1,539 SR
Queue Stats
99W - 98L
1,495 Elo+
Solo
Bacchus
Bacchus
Sir Quills
Bacchus
Level 39
God Stats
2W - 1L
1,830 SR
Queue Stats
4W - 3L
1,578 Elo+
Solo
Nemesis
Nemesis
Stinkat
Nemesis
Level 6
God Stats
2W - 1L
1,683 SR
Queue Stats
5W - 3L
1,636 Elo+
Party 2
Janus
Janus
WhosDisDuck
Janus
Level 136
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 4L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,631
545
7,080
8,872
7,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
GucciCrusadr
Poseidon
15
6 / 0 / 1
8,939
639
6,229
4,753
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
11
0 / 0 / 4
7,451
532
1,108
5,941
2,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 3
7,477
534
1,780
5,840
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
iStoonly
Izanami
16
3 / 0 / 0
9,227
659
5,659
4,855
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Almace
Tyr
13
0 / 2 / 2
7,411
529
3,697
9,066
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
GolfWangCody
Hachiman
12
0 / 2 / 0
6,550
468
2,334
8,417
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Sir Quills
Bacchus
2
0 / 1 / 0
4,248
303
0
1,505
321
Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Stinkat
Nemesis
10
1 / 3 / 1
6,140
439
1,883
9,673
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 3 / 0
7,574
541
5,827
6,531
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
2
2
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
Almace
Tyr
0
2
2
0.5
W
2
2
1
1.25
L
Hachiman
GolfWangCody
Hachiman
0
2
0
0
W
Poseidon
GucciCrusadr
Poseidon
6
0
1
6.5
W
Cthulhu
0
0
4
2
L
Bacchus
Sir Quills
Bacchus
0
1
0
0
L
Nemesis
Stinkat
Nemesis
1
3
1
0.5
L
1
3
0
0.33
W
0
0
3
1.5
W
Izanami
iStoonly
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
13,741
30,261
Taken
35,192
16,806
Mitigated
13,746
10,055
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Almace
Tyr
3,697
988
0
3,926
9,066
5,663
0
318
8,380
0
41,954
W
7,080
878
0
2,523
8,872
7,531
200
1,405
7,134
0
38,383
L
Hachiman
GolfWangCody
Hachiman
2,334
941
0
3,811
8,417
2,357
0
727
7,690
0
41,570
W
Poseidon
GucciCrusadr
Poseidon
6,229
664
0
2,576
4,753
1,546
473
1,040
3,643
69,064
0
W
Cthulhu
1,108
0
0
1,664
5,941
2,646
0
2,243
3,569
16,000
0
L
Bacchus
Sir Quills
Bacchus
0
0
0
60
1,505
321
0
286
1,219
576
0
L
Nemesis
Stinkat
Nemesis
1,883
337
0
3,983
9,673
3,235
0
3,824
5,824
0
25,823
L
5,827
427
0
375
6,531
2,170
0
2,914
3,542
57,024
0
W
1,780
565
0
991
5,840
2,175
93
841
4,955
0
46,964
W
Izanami
iStoonly
Izanami
5,659
3,382
0
2,301
4,855
2,908
4,436
0
4,855
6,685
71,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,725
Gold Earned
31,923
479
Minions Killed
362
0
Camps Cleared
0
1,387,880
Distance Traveled
1,108,182
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,411
529
100
7
0
286,362
3
W
Mulan
7,631
545
68
5
0
237,057
0
L
Hachiman
6,550
468
76
5
0
247,847
3
W
Poseidon
8,939
639
135
10
0
303,266
8
W
Cthulhu
7,451
532
33
2
0
264,575
0
L
Bacchus
4,248
303
1
0
0
43,633
0
L
Nemesis
6,140
439
57
4
0
267,121
5
L
Janus
7,574
541
128
9
0
263,219
2
W
Set
7,477
534
94
7
0
311,503
2
W
Izanami
9,227
659
149
11
0
271,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role