Player Matchup

Bellona
Bellona
Calliphon72
Bellona
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,468 Elo+
Solo
Fenrir
Fenrir
JDMurphy06
Fenrir
Level 27
God Stats
0W - 2L
1,537 SR
Queue Stats
53W - 51L
1,461 Elo+
Party 1
Chernobog
Chernobog
LeBuckets
Chernobog
Level 29
God Stats
3W - 5L
1,428 SR
Queue Stats
50W - 38L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
LemurLehner
Kukulkan
Level 28
God Stats
2W - 4L
1,344 SR
Queue Stats
57W - 63L
1,413 Elo+
Party 1
Hercules
Hercules
Libuckets
Hercules
Level 26
God Stats
4W - 5L
1,451 SR
Queue Stats
20W - 15L
1,503 Elo+
Party 1
Team Averages
Level 23
1,452 SR
1,466 Elo+

VS

Team Averages
Level 24
1,592 SR
1,443 Elo+
King Arthur
King Arthur
Cy95
King Arthur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,442 Elo+
Solo
Ra
Ra
JB781
Ra
Level 29
God Stats
5W - 3L
1,555 SR
Queue Stats
34W - 35L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Timelezz1
Ah Muzen Cab
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 35L
1,389 Elo+
Party 2
Khepri
Khepri
Yurah
Khepri
Level 26
God Stats
3W - 0L
1,897 SR
Queue Stats
37W - 31L
1,482 Elo+
Solo
Bakasura
Bakasura
papafritaxxx
Bakasura
Level 26
God Stats
2W - 1L
1,509 SR
Queue Stats
42W - 36L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Calliphon72
Bellona
16
1 / 9 / 3
11,034
409
6,920
23,120
21,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
JDMurphy06
Fenrir
18
5 / 10 / 5
11,992
444
13,895
30,843
13,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
LeBuckets
Chernobog
17
7 / 11 / 5
12,074
447
15,150
25,594
10,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
LemurLehner
Kukulkan
17
3 / 8 / 6
11,533
427
16,350
18,421
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Libuckets
Hercules
18
3 / 11 / 4
11,921
442
9,736
35,900
23,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cy95
King Arthur
20
5 / 4 / 10
16,826
623
18,745
26,202
25,391
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
20
17 / 2 / 11
18,297
678
36,382
18,039
11,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Timelezz1
Ah Muzen Cab
20
8 / 6 / 13
14,356
532
17,524
22,061
9,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Yurah
Khepri
20
5 / 5 / 22
15,595
578
12,450
22,731
31,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
papafritaxxx
Bakasura
20
13 / 2 / 13
16,700
619
22,099
27,223
14,007
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
117
19
Kills
48
49
Deaths
19
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bellona
Calliphon72
Bellona
1
9
3
0.28
W
King Arthur
Cy95
King Arthur
5
4
10
2.5
W
Ra
17
2
11
11.25
L
Fenrir
JDMurphy06
Fenrir
5
10
5
0.75
L
Chernobog
LeBuckets
Chernobog
7
11
5
0.86
L
Kukulkan
LemurLehner
Kukulkan
3
8
6
0.75
L
Hercules
Libuckets
Hercules
3
11
4
0.45
W
Ah Muzen Cab
Timelezz1
Ah Muzen Cab
8
6
13
2.42
W
Khepri
Yurah
Khepri
5
5
22
3.2
W
Bakasura
papafritaxxx
Bakasura
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,051
Damage
107,200
133,878
Taken
116,256
75,290
Mitigated
91,955
24,498
Healing
55,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Calliphon72
Bellona
6,920
3,394
0
1,824
23,120
21,019
677
5,595
15,649
0
50,155
W
King Arthur
Cy95
King Arthur
18,745
2,390
0
12,704
26,202
25,391
1,489
757
23,778
0
100,404
W
Ra
36,382
3,148
5,228
9,788
18,039
11,728
4,635
3,273
14,741
152,552
0
L
Fenrir
JDMurphy06
Fenrir
13,895
4,702
0
8,193
30,843
13,536
0
10,761
19,304
0
73,957
L
Chernobog
LeBuckets
Chernobog
15,150
8,509
0
4,098
25,594
10,146
832
9,560
15,344
0
66,268
L
Kukulkan
LemurLehner
Kukulkan
16,350
614
0
934
18,421
7,234
124
7,779
9,992
76,370
0
L
Hercules
Libuckets
Hercules
9,736
4,368
384
9,065
35,900
23,355
2,138
15,137
18,938
0
61,537
W
Ah Muzen Cab
Timelezz1
Ah Muzen Cab
17,524
7,566
0
6,867
22,061
9,292
1,512
7,161
14,900
0
93,529
W
Khepri
Yurah
Khepri
12,450
933
417
5,633
22,731
31,537
1,745
2,083
20,633
42,970
0
W
Bakasura
papafritaxxx
Bakasura
22,099
15,812
0
14,890
27,223
14,007
3,893
5,722
20,940
0
100,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,554
Gold Earned
81,774
563
Minions Killed
656
0
Camps Cleared
0
2,234,135
Distance Traveled
2,653,297
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,034
409
105
4
0
405,226
0
W
King Arthur
16,826
623
165
6
0
534,258
4
W
Ra
18,297
678
207
8
0
556,065
6
L
Fenrir
11,992
444
107
4
0
454,293
0
L
Chernobog
12,074
447
115
4
0
458,675
3
L
Kukulkan
11,533
427
126
5
0
459,547
1
L
Hercules
11,921
442
110
4
0
456,394
0
W
Ah Muzen Cab
14,356
532
88
3
0
472,665
4
W
Khepri
15,595
578
51
2
0
529,297
2
W
Bakasura
16,700
619
145
5
0
561,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role