Player Matchup

Sobek
Sobek
Apollyon2552
Sobek
Level 69
God Stats
5W - 4L
1,471 SR
Queue Stats
187W - 213L
1,454 Elo+
Party 3
Ullr
Ullr
IndiePisces
Ullr
Level 44
God Stats
2W - 1L
1,545 SR
Queue Stats
120W - 69L
1,630 Elo+
Party 3
Janus
Janus
ItWhoWatches
Janus
Level 49
God Stats
2W - 2L
1,803 SR
Queue Stats
102W - 109L
1,439 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Myth0l0gical
Cu Chulainn
Level 66
God Stats
3W - 3L
1,675 SR
Queue Stats
166W - 192L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
ohhhJoey
Danzaburou
Level 68
God Stats
30W - 20L
1,652 SR
Queue Stats
123W - 165L
1,527 Elo+
Party 2
Team Averages
Level 59
1,629 SR
1,511 Elo+

VS

Team Averages
Level 57
1,628 SR
1,415 Elo+
Cupid
Cupid
BuFF SnR
Cupid
Level 84
God Stats
64W - 48L
1,607 SR
Queue Stats
324W - 352L
1,499 Elo+
Party 1
Mercury
Mercury
Bus SnR
Mercury
Level 32
God Stats
3W - 3L
1,640 SR
Queue Stats
72W - 58L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
Stoned42096
Guan Yu
Level 34
God Stats
4W - 7L
1,387 SR
Queue Stats
28W - 42L
1,234 Elo+
Party 4
Chang'e
Chang'e
iGxnny
Chang'e
Level 92
God Stats
6W - 5L
1,703 SR
Queue Stats
436W - 438L
1,502 Elo+
Party 1
Mulan
Mulan
slugdaslugger
Mulan
Level 45
God Stats
2W - 3L
1,803 SR
Queue Stats
32W - 43L
1,276 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 11
11,649
530
13,314
26,858
27,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 2 / 16
12,319
560
17,295
15,397
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 3 / 6
13,100
595
12,579
9,873
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Myth0l0gical
Cu Chulainn
19
3 / 2 / 6
12,794
582
13,931
15,297
12,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ohhhJoey
Danzaburou
20
9 / 1 / 6
14,391
654
14,632
14,887
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BuFF SnR
Cupid
16
3 / 5 / 4
9,846
448
13,392
17,336
5,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Bus SnR
Mercury
19
2 / 4 / 5
11,325
515
7,118
15,623
10,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Stoned42096
Guan Yu
13
0 / 8 / 6
8,718
396
6,003
23,404
20,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
iGxnny
Chang'e
18
5 / 6 / 2
11,098
504
11,383
20,619
7,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 7 / 4
10,304
468
8,568
18,881
14,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
30
Kills
13
13
Deaths
30
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
L
Cupid
BuFF SnR
Cupid
3
5
4
1
L
Mercury
Bus SnR
Mercury
2
4
5
1.13
W
3
2
16
5.5
W
9
3
6
4
W
Cu Chulainn
Myth0l0gical
Cu Chulainn
3
2
6
3
L
Guan Yu
Stoned42096
Guan Yu
0
8
6
0.38
L
Chang'e
iGxnny
Chang'e
5
6
2
1
W
Danzaburou
ohhhJoey
Danzaburou
9
1
6
12
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,751
Damage
46,464
82,312
Taken
95,863
55,919
Mitigated
59,265
26,578
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,314
1,184
1,134
10,952
26,858
27,520
558
1,845
24,900
55,461
0
L
Cupid
BuFF SnR
Cupid
13,392
7,300
279
2,602
17,336
5,957
0
5,895
11,441
0
54,771
L
Mercury
Bus SnR
Mercury
7,118
3,857
0
210
15,623
10,305
1,272
3,349
12,274
7,439
87,508
W
17,295
8,173
0
5,445
15,397
6,352
6,677
1,824
13,501
0
100,406
W
12,579
474
0
1,288
9,873
3,560
761
4,036
5,529
75,170
0
W
Cu Chulainn
Myth0l0gical
Cu Chulainn
13,931
3,084
0
476
15,297
12,743
0
1,280
13,901
511
89,209
L
Guan Yu
Stoned42096
Guan Yu
6,003
1,307
2,480
6,786
23,404
20,737
0
7,246
16,158
0
23,463
L
Chang'e
iGxnny
Chang'e
11,383
310
1,393
7,714
20,619
7,671
0
7,024
13,595
63,000
0
W
Danzaburou
ohhhJoey
Danzaburou
14,632
5,372
0
7,283
14,887
5,744
2,022
2,396
12,331
0
109,742
L
8,568
2,266
0
3,204
18,881
14,595
0
2,883
15,998
0
50,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,253
Gold Earned
51,291
664
Minions Killed
464
0
Camps Cleared
0
2,027,027
Distance Traveled
1,959,087
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,649
530
77
4
0
420,212
5
L
Cupid
9,846
448
83
4
0
362,257
1
L
Mercury
11,325
515
162
7
0
456,166
1
W
Ullr
12,319
560
142
6
0
371,885
1
W
Janus
13,100
595
138
6
0
413,610
6
W
Cu Chulainn
12,794
582
152
7
0
365,531
2
L
Guan Yu
8,718
396
31
1
0
414,946
2
L
Chang'e
11,098
504
122
6
0
382,781
7
W
Danzaburou
14,391
654
155
7
0
455,789
1
L
Mulan
10,304
468
66
3
0
342,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role