Player Matchup

Achilles
Achilles
DaL1oN
Achilles
Level 5
God Stats
3W - 2L
1,484 SR
Queue Stats
3W - 5L
1,266 Elo+
Party 1
Yemoja
Yemoja
Demikx
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 1
Agni
Agni
GingerWon
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,358 Elo+
Solo
Nox
Nox
OkTryMe
Nox
Level 6
God Stats
3W - 2L
1,450 SR
Queue Stats
3W - 2L
1,383 Elo+
Solo
Hercules
Hercules
itsmoflex
Hercules
Level 4
God Stats
2W - 0L
1,675 SR
Queue Stats
3W - 1L
1,388 Elo+
Party 1
Team Averages
Level 9
1,522 SR
1,332 Elo+

VS

Team Averages
Level 7
1,410 SR
1,338 Elo+
Neith
Neith
PotatoInABeanie
Neith
Level 5
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
Ra
Ra
Remmy2Times
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
acemak1r
Artemis
Level 11
God Stats
2W - 4L
1,499 SR
Queue Stats
13W - 14L
1,467 Elo+
Solo
Thor
Thor
deepfrieddenim
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,163 Elo+
Solo
Loki
Loki
mrdonut2548
Loki
Level 11
God Stats
2W - 5L
1,251 SR
Queue Stats
4W - 7L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaL1oN
Achilles
15
8 / 2 / 8
10,447
1,161
11,385
9,544
7,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Demikx
Yemoja
15
2 / 2 / 15
9,882
1,098
2,996
7,018
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
16
8 / 3 / 7
10,767
1,196
10,311
7,668
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nox
15
2 / 2 / 11
9,101
1,011
10,606
6,491
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
itsmoflex
Hercules
15
2 / 1 / 14
9,203
1,023
6,566
8,551
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

300

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,401
822
1,091
2,998
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
1 / 3 / 6
8,995
999
5,806
8,661
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
acemak1r
Artemis
15
4 / 5 / 5
9,616
1,068
14,563
13,296
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 7 / 4
8,944
994
8,119
13,572
7,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 4 / 5
9,050
1,006
4,577
10,138
3,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
22
Kills
10
10
Deaths
22
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
DaL1oN
Achilles
8
2
8
6
W
Yemoja
Demikx
Yemoja
2
2
15
4.75
W
Agni
8
3
7
3.83
W
Nox
2
2
11
3.75
L
0
3
2
0.33
L
1
3
6
1.33
L
Artemis
acemak1r
Artemis
4
5
5
1.3
L
3
7
4
0.71
W
Hercules
itsmoflex
Hercules
2
1
14
9
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,864
Damage
34,156
39,272
Taken
48,665
25,618
Mitigated
21,378
10,538
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DaL1oN
Achilles
11,385
4,637
0
228
9,544
7,479
0
1,459
8,085
0
15,966
W
Yemoja
Demikx
Yemoja
2,996
1,501
6,298
1,818
7,018
5,751
0
1,366
5,652
10,971
0
W
Agni
10,311
1,839
0
0
7,668
2,341
0
741
6,927
37,848
0
W
Nox
10,606
1,079
0
0
6,491
2,233
0
1,018
5,473
31,590
0
L
1,091
476
0
176
2,998
1,007
0
2,476
472
0
1,305
L
5,806
1,090
0
0
8,661
3,549
0
4,540
3,881
27,814
0
L
Artemis
acemak1r
Artemis
14,563
9,723
0
3,680
13,296
5,443
0
6,332
6,889
0
32,658
L
8,119
3,118
0
628
13,572
7,522
0
5,023
8,374
0
14,012
W
Hercules
itsmoflex
Hercules
6,566
2,700
0
2,194
8,551
7,814
0
1,222
7,329
144
9,213
L
4,577
700
0
0
10,138
3,857
0
5,594
4,494
0
19,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,400
Gold Earned
44,006
155
Minions Killed
123
3
Camps Cleared
7
843,837
Distance Traveled
627,859
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,447
1,161
13
1
1
172,413
0
W
Yemoja
9,882
1,098
13
1
0
138,921
0
W
Agni
10,767
1,196
65
7
2
180,249
0
W
Nox
9,101
1,011
55
6
0
178,914
1
L
Neith
7,401
822
0
0
0
43,826
0
L
Ra
8,995
999
59
7
0
150,358
0
L
Artemis
9,616
1,068
31
3
1
143,076
0
L
Thor
8,944
994
10
1
1
125,344
1
W
Hercules
9,203
1,023
9
1
0
173,340
2
L
Loki
9,050
1,006
23
3
5
165,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role