Player Matchup

Sol
Sol
ChaosOzone
Sol
Level 18
God Stats
1W - 1L
1,457 SR
Queue Stats
9W - 8L
1,473 Elo+
Solo
Aphrodite
Aphrodite
Immmitate
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,554 Elo+
Solo
Chaac
Chaac
Scuzr
Chaac
Level 22
God Stats
3W - 0L
1,789 SR
Queue Stats
7W - 3L
1,431 Elo+
Party 2
Da Ji
Da Ji
appaspapa323
Da Ji
Level 29
God Stats
8W - 10L
1,449 SR
Queue Stats
56W - 41L
1,476 Elo+
Solo
Anhur
Anhur
boofyloc
Anhur
Level 22
God Stats
1W - 0L
1,864 SR
Queue Stats
6W - 2L
1,427 Elo+
Party 2
Team Averages
Level 24
1,612 SR
1,472 Elo+

VS

Team Averages
Level 17
1,542 SR
1,493 Elo+
Fenrir
Fenrir
BinLagging
Fenrir
Level 13
God Stats
4W - 4L
1,488 SR
Queue Stats
6W - 14L
1,277 Elo+
Party 1
Guan Yu
Guan Yu
M1lkshak3s
Guan Yu
Level 10
God Stats
1W - 1L
1,697 SR
Queue Stats
12W - 7L
1,659 Elo+
Solo
Ymir
Ymir
PAPeRUMPIRe
Ymir
Level 9
God Stats
4W - 3L
1,644 SR
Queue Stats
5W - 3L
1,632 Elo+
Party 1
Merlin
Merlin
SilentSoul187
Merlin
Level 45
God Stats
2W - 6L
1,380 SR
Queue Stats
20W - 21L
1,413 Elo+
Party 1
Anhur
Anhur
paperishelping
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 6
13,048
593
10,098
9,405
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Immmitate
Aphrodite
12
0 / 1 / 8
9,506
432
2,569
6,475
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Scuzr
Chaac
18
4 / 4 / 10
12,233
556
12,443
23,999
22,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
16 / 2 / 8
13,573
617
14,319
13,229
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
boofyloc
Anhur
20
11 / 1 / 6
14,307
650
12,750
14,711
6,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BinLagging
Fenrir
15
3 / 10 / 3
10,327
469
7,988
21,527
16,414
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
M1lkshak3s
Guan Yu
12
1 / 4 / 1
8,607
391
3,188
13,119
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
2 / 4 / 3
11,268
512
3,812
13,092
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 9 / 2
8,917
405
7,442
11,931
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 8 / 4
9,273
422
9,843
19,536
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
34
Kills
9
9
Deaths
35
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BinLagging
Fenrir
3
10
3
0.45
W
3
1
6
6
W
Aphrodite
Immmitate
Aphrodite
0
1
8
4
L
Guan Yu
M1lkshak3s
Guan Yu
1
4
1
0.38
L
2
4
3
0.88
W
Chaac
Scuzr
Chaac
4
4
10
2.25
L
1
9
2
0.22
W
16
2
8
10
W
Anhur
boofyloc
Anhur
11
1
6
14
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,179
Damage
32,273
67,819
Taken
79,205
43,307
Mitigated
45,864
35,707
Healing
17,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BinLagging
Fenrir
7,988
2,756
277
4,535
21,527
16,414
483
3,149
18,332
0
50,284
W
10,098
1,570
0
5,837
9,405
3,284
4,122
3,544
5,861
79,637
0
W
Aphrodite
Immmitate
Aphrodite
2,569
602
4,585
4,610
6,475
2,634
601
2,062
4,413
23,278
0
L
Guan Yu
M1lkshak3s
Guan Yu
3,188
261
1,777
3,937
13,119
9,694
265
2,003
11,016
0
32,316
L
3,812
606
0
1,422
13,092
9,368
575
4,434
8,587
54,120
0
W
Chaac
Scuzr
Chaac
12,443
2,753
0
10,294
23,999
22,297
3,332
4,665
19,334
0
64,477
L
7,442
357
0
100
11,931
3,914
231
1,543
10,338
51,401
0
W
14,319
5,444
0
3,480
13,229
8,550
984
1,472
11,757
7,440
74,040
W
Anhur
boofyloc
Anhur
12,750
6,932
0
6,901
14,711
6,542
4,170
2,440
12,271
18
117,590
L
9,843
4,577
0
5,067
19,536
6,474
1,015
1,930
17,231
0
52,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,667
Gold Earned
48,392
598
Minions Killed
457
0
Camps Cleared
0
1,810,059
Distance Traveled
1,708,304
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,327
469
88
4
0
350,916
0
W
Sol
13,048
593
160
7
0
356,317
0
W
Aphrodite
9,506
432
36
2
0
209,525
3
L
Guan Yu
8,607
391
53
2
0
310,220
7
L
Ymir
11,268
512
128
6
0
383,129
3
W
Chaac
12,233
556
108
5
0
427,762
2
L
Merlin
8,917
405
98
4
0
319,828
4
W
Da Ji
13,573
617
115
5
0
419,986
2
W
Anhur
14,307
650
179
8
0
396,469
5
L
Anhur
9,273
422
90
4
0
344,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role