Player Matchup

Da Ji
Da Ji
DR_F4M1N3
Da Ji
Level 89
God Stats
2W - 4L
1,596 SR
Queue Stats
2W - 8L
1,303 Elo+
Solo
Neith
Neith
SoL_Diego27
Neith
Level 102
God Stats
25W - 16L
1,540 SR
Queue Stats
148W - 134L
1,428 Elo+
Solo
Bellona
Bellona
StarPiggyy89
Bellona
Level 94
God Stats
6W - 3L
1,719 SR
Queue Stats
149W - 143L
1,429 Elo+
Solo
Hades
Hades
oreofizz
Hades
Level 95
God Stats
1W - 2L
1,454 SR
Queue Stats
106W - 92L
1,453 Elo+
Solo
Cthulhu
Cthulhu
ransel-1
Cthulhu
Level 104
God Stats
0W - 3L
1,422 SR
Queue Stats
117W - 134L
1,348 Elo+
Solo
Team Averages
Level 97
1,546 SR
1,392 Elo+

VS

Team Averages
Level 82
1,552 SR
1,370 Elo+
Awilix
Awilix
DarkxSiren
Awilix
Level 86
God Stats
17W - 8L
1,624 SR
Queue Stats
311W - 316L
1,418 Elo+
Solo
Neith
Neith
GodMoren
Neith
Level 61
God Stats
21W - 19L
1,596 SR
Queue Stats
123W - 138L
1,376 Elo+
Party 2
Olorun
Olorun
ItZFluffy1187
Olorun
Level 96
God Stats
5W - 4L
1,492 SR
Queue Stats
433W - 450L
1,370 Elo+
Party 1
Cerberus
Cerberus
X830XFleshBound
Cerberus
Level 103
God Stats
60W - 51L
1,489 SR
Queue Stats
374W - 423L
1,324 Elo+
Party 1
Chaac
Chaac
zvevz
Chaac
Level 66
God Stats
6W - 5L
1,557 SR
Queue Stats
170W - 204L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DR_F4M1N3
Da Ji
20
10 / 5 / 10
16,946
498
21,108
32,917
17,531
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 12 / 11
16,170
476
23,732
29,504
13,141
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
StarPiggyy89
Bellona
20
5 / 7 / 11
16,354
481
18,821
39,835
32,166
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
oreofizz
Hades
20
13 / 10 / 6
16,654
490
43,275
36,010
23,185
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ransel-1
Cthulhu
19
1 / 9 / 12
14,146
416
16,020
34,400
38,277
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DarkxSiren
Awilix
20
5 / 8 / 10
15,648
460
16,678
26,728
14,837
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
GodMoren
Neith
20
9 / 7 / 20
17,062
502
42,162
32,969
13,364
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 8 / 10
16,635
489
25,105
36,900
14,723
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
20
10 / 5 / 4
18,236
536
28,414
38,583
36,254
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
zvevz
Chaac
20
12 / 5 / 14
17,860
525
22,524
40,145
36,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
101
33
Kills
43
43
Deaths
33
50
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DR_F4M1N3
Da Ji
10
5
10
3
W
Awilix
DarkxSiren
Awilix
5
8
10
1.25
W
Neith
GodMoren
Neith
9
7
20
2.71
W
7
8
10
1.5
L
4
12
11
0.79
L
Bellona
StarPiggyy89
Bellona
5
7
11
1.5
W
Cerberus
10
5
4
2.4
L
Hades
oreofizz
Hades
13
10
6
1.6
L
Cthulhu
ransel-1
Cthulhu
1
9
12
0.78
W
Chaac
zvevz
Chaac
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,956
Damage
134,883
172,666
Taken
175,325
124,300
Mitigated
115,362
49,192
Healing
78,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DR_F4M1N3
Da Ji
21,108
4,476
1,347
7,755
32,917
17,531
280
6,060
26,832
0
109,945
W
Awilix
DarkxSiren
Awilix
16,678
7,941
0
5,192
26,728
14,837
1,477
9,766
16,574
8,032
93,668
W
Neith
GodMoren
Neith
42,162
26,446
0
16,226
32,969
13,364
5,642
11,445
21,424
0
136,160
W
25,105
15,082
1,472
19,822
36,900
14,723
3,128
15,143
21,577
122,956
0
L
23,732
10,042
0
7,586
29,504
13,141
1,340
4,192
25,312
0
135,751
L
Bellona
StarPiggyy89
Bellona
18,821
8,598
0
14,610
39,835
32,166
1,999
20,623
18,614
0
102,385
W
Cerberus
28,414
2,602
0
19,793
38,583
36,254
1,311
11,417
26,372
128,552
0
L
Hades
oreofizz
Hades
43,275
2,826
1,177
11,904
36,010
23,185
939
16,221
19,639
96,051
0
L
Cthulhu
ransel-1
Cthulhu
16,020
1,900
289
4,524
34,400
38,277
105
6,307
28,093
59,736
0
W
Chaac
zvevz
Chaac
22,524
5,385
0
16,110
40,145
36,184
1,009
15,212
24,778
0
87,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,270
Gold Earned
85,441
701
Minions Killed
801
0
Camps Cleared
0
2,594,275
Distance Traveled
2,744,672
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
16,946
498
131
4
0
594,327
1
W
Awilix
15,648
460
118
3
0
555,052
4
W
Neith
17,062
502
149
4
0
531,058
2
W
Olorun
16,635
489
142
4
0
500,138
0
L
Neith
16,170
476
197
6
0
453,719
4
L
Bellona
16,354
481
153
5
0
575,088
2
W
Cerberus
18,236
536
259
8
0
539,811
0
L
Hades
16,654
490
143
4
0
479,082
4
L
Cthulhu
14,146
416
77
2
0
492,059
2
W
Chaac
17,860
525
133
4
0
618,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role