Player Matchup

Ymir
Ymir
LegendSavage15
Ymir
Level 66
God Stats
78W - 82L
1,514 SR
Queue Stats
150W - 147L
1,462 Elo+
Party 2
Thanatos
Thanatos
Rossy2424
Thanatos
Level 143
God Stats
7W - 4L
1,553 SR
Queue Stats
201W - 188L
1,470 Elo+
Solo
Nox
Nox
RulingMar1
Nox
Level 153
God Stats
2W - 0L
1,551 SR
Queue Stats
401W - 395L
1,545 Elo+
Party 2
Apollo
Apollo
caspi1028
Apollo
Level 108
God Stats
3W - 0L
1,728 SR
Queue Stats
70W - 96L
1,416 Elo+
Solo
Chaac
Chaac
oV Diablo
Chaac
Level 132
God Stats
1W - 0L
1,558 SR
Queue Stats
68W - 68L
1,519 Elo+
Solo
Team Averages
Level 120
1,581 SR
1,483 Elo+

VS

Team Averages
Level 82
1,526 SR
1,490 Elo+
Cerberus
Cerberus
SSGSS Boruto
Cerberus
Level 68
God Stats
24W - 19L
1,580 SR
Queue Stats
163W - 176L
1,441 Elo+
Solo
Artemis
Artemis
THEBOZZ1113
Artemis
Level 102
God Stats
6W - 5L
1,547 SR
Queue Stats
130W - 119L
1,498 Elo+
Solo
Tyr
Tyr
UNDEAD_STATIC-X
Tyr
Level 101
God Stats
7W - 8L
1,504 SR
Queue Stats
71W - 67L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxColdPrinceJxX
Tsukuyomi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,561 Elo+
Solo
Nu Wa
Nu Wa
resonancloth
Nu Wa
Level 80
God Stats
1W - 2L
1,497 SR
Queue Stats
113W - 102L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 8
18,755
507
22,296
31,718
40,067
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Rossy2424
Thanatos
3
0 / 2 / 0
8,123
220
0
3,932
1,177
20
11 / 7 / 8
19,964
540
33,390
33,774
17,110
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
caspi1028
Apollo
20
11 / 12 / 10
19,043
515
27,646
49,809
22,664
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
oV Diablo
Chaac
20
6 / 3 / 10
20,984
567
33,271
46,546
62,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SSGSS Boruto
Cerberus
20
7 / 6 / 9
17,006
460
17,174
42,200
74,438
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
THEBOZZ1113
Artemis
20
8 / 8 / 7
20,937
566
30,320
31,583
15,884
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 6 / 4
17,550
474
27,490
37,687
61,943
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
XxColdPrinceJxX
Tsukuyomi
15
1 / 6 / 4
13,481
364
5,324
14,374
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 10 / 3
18,688
505
40,632
26,755
13,324
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
36
Kills
31
31
Deaths
36
36
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
7
8
1.71
W
Thanatos
Rossy2424
Thanatos
0
2
0
0
W
11
7
8
2.14
L
Cerberus
SSGSS Boruto
Cerberus
7
6
9
1.92
L
Artemis
THEBOZZ1113
Artemis
8
8
7
1.44
L
6
6
4
1.33
L
Tsukuyomi
XxColdPrinceJxX
Tsukuyomi
1
6
4
0.5
W
Apollo
caspi1028
Apollo
11
12
10
1.33
W
Chaac
oV Diablo
Chaac
6
3
10
3.67
L
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,603
Damage
120,940
165,779
Taken
152,599
143,474
Mitigated
170,862
59,542
Healing
44,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,296
3,936
1,240
8,972
31,718
40,067
228
10,245
21,184
77,308
0
W
Thanatos
Rossy2424
Thanatos
0
0
0
0
3,932
1,177
0
3,812
0
0
0
W
33,390
4,412
823
8,771
33,774
17,110
2,896
16,288
17,019
179,589
0
L
Cerberus
SSGSS Boruto
Cerberus
17,174
1,040
0
10,858
42,200
74,438
1,284
18,740
23,460
80,045
0
L
Artemis
THEBOZZ1113
Artemis
30,320
21,242
0
11,501
31,583
15,884
1,238
11,255
20,328
0
177,966
L
27,490
6,117
0
12,897
37,687
61,943
1,604
11,191
26,496
1,798
100,313
L
Tsukuyomi
XxColdPrinceJxX
Tsukuyomi
5,324
1,569
0
2,462
14,374
5,273
480
7,192
7,182
0
45,837
W
Apollo
caspi1028
Apollo
27,646
16,959
0
22,744
49,809
22,664
3,417
14,136
35,499
0
150,041
W
Chaac
oV Diablo
Chaac
33,271
8,176
0
16,992
46,546
62,456
1,737
13,595
32,074
30,931
176,194
L
40,632
8,359
294
6,702
26,755
13,324
3,918
13,365
13,390
156,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,869
Gold Earned
87,662
787
Minions Killed
777
0
Camps Cleared
0
2,496,211
Distance Traveled
2,492,554
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
18,755
507
83
2
0
602,444
4
W
Thanatos
8,123
220
0
0
0
0
0
W
Nox
19,964
540
229
6
0
619,369
7
L
Cerberus
17,006
460
120
3
0
560,701
1
L
Artemis
20,937
566
216
6
0
513,442
0
L
Tyr
17,550
474
162
4
0
592,215
2
L
Tsukuyomi
13,481
364
89
2
0
355,863
0
W
Apollo
19,043
515
166
4
0
589,848
0
W
Chaac
20,984
567
309
8
0
684,550
3
L
Nu Wa
18,688
505
190
5
0
470,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role