Player Matchup

Thor
Thor
CalsFatMember
Thor
Level 5
God Stats
2W - 2L
1,507 SR
Queue Stats
4W - 2L
1,583 Elo+
Party 2
Fenrir
Fenrir
Kaz07
Fenrir
Level 6
God Stats
4W - 3L
1,555 SR
Queue Stats
4W - 3L
1,474 Elo+
Party 2
Anubis
Anubis
Meivicious
Anubis
Level 8
God Stats
4W - 6L
1,429 SR
Queue Stats
5W - 8L
1,303 Elo+
Party 2
Athena
Athena
Snyd1
Athena
Level 8
God Stats
4W - 4L
1,528 SR
Queue Stats
4W - 7L
1,301 Elo+
Party 2
Chiron
Chiron
hoppypoppy
Chiron
Level 67
God Stats
0W - 3L
1,264 SR
Queue Stats
11W - 10L
1,405 Elo+
Party 2
Team Averages
Level 19
1,457 SR
1,413 Elo+

VS

Team Averages
Level 43
1,615 SR
1,554 Elo+
Ares
Ares
BroOfGamingJG
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,539 Elo+
Party 1
Janus
Janus
Epicizzyman01
Janus
Level 147
God Stats
7W - 8L
1,594 SR
Queue Stats
231W - 209L
1,537 Elo+
Party 1
Nike
Nike
Skullzor2500
Nike
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 29L
1,461 Elo+
Party 1
Serqet
Serqet
Teqress
Serqet
Level 8
God Stats
5W - 2L
1,766 SR
Queue Stats
6W - 4L
1,625 Elo+
Solo
Danzaburou
Danzaburou
biggymiggy69
Danzaburou
Level 17
God Stats
6W - 1L
1,714 SR
Queue Stats
30W - 22L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,106
511
1,450
5,326
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Kaz07
Fenrir
9
0 / 1 / 2
5,057
506
1,016
6,168
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Meivicious
Anubis
7
0 / 4 / 4
4,462
446
2,899
4,343
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Snyd1
Athena
8
3 / 5 / 1
5,366
537
2,790
7,233
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
hoppypoppy
Chiron
9
1 / 2 / 2
4,960
496
4,387
4,909
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 6
4,941
494
2,235
6,229
2,219
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 5
6,200
620
4,320
3,038
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 3
5,236
524
1,677
4,335
2,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
Teqress
Serqet
11
9 / 0 / 1
6,697
670
5,006
4,524
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
biggymiggy69
Danzaburou
9
4 / 1 / 6
5,861
586
4,591
5,598
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
15
15
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
2
3
1
0.83
W
1
1
5
3.5
L
Fenrir
Kaz07
Fenrir
0
1
2
1
L
Anubis
Meivicious
Anubis
0
4
4
0.5
W
0
1
3
1.5
L
Athena
Snyd1
Athena
3
5
1
0.7
W
Serqet
Teqress
Serqet
9
0
1
9.5
W
Danzaburou
biggymiggy69
Danzaburou
4
1
6
7
L
Chiron
hoppypoppy
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,542
Damage
17,829
27,979
Taken
23,724
9,983
Mitigated
7,846
7,235
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,235
598
471
965
6,229
2,219
277
2,314
3,915
10,334
0
L
1,450
167
0
160
5,326
1,449
0
1,067
3,864
0
14,300
W
4,320
415
0
830
3,038
743
1,109
924
2,114
34,830
0
L
Fenrir
Kaz07
Fenrir
1,016
205
0
3,228
6,168
1,960
0
707
5,436
0
26,075
L
Anubis
Meivicious
Anubis
2,899
485
0
360
4,343
1,678
0
2,268
1,969
14,348
0
W
1,677
169
0
649
4,335
2,340
152
76
4,259
0
20,251
L
Athena
Snyd1
Athena
2,790
1,182
0
512
7,233
3,902
0
1,546
5,687
13,425
0
W
Serqet
Teqress
Serqet
5,006
1,413
0
398
4,524
1,279
0
395
4,129
0
28,456
W
Danzaburou
biggymiggy69
Danzaburou
4,591
2,291
0
2,609
5,598
1,265
564
1,980
3,618
0
24,726
L
Chiron
hoppypoppy
Chiron
4,387
976
556
2,419
4,909
994
0
967
3,727
0
24,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,951
Gold Earned
28,935
195
Minions Killed
220
0
Camps Cleared
0
962,086
Distance Traveled
946,203
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,941
494
15
2
0
185,444
2
L
Thor
5,106
511
31
3
0
197,423
1
W
Janus
6,200
620
69
7
0
180,891
1
L
Fenrir
5,057
506
67
7
0
211,031
0
L
Anubis
4,462
446
26
3
0
172,355
0
W
Nike
5,236
524
39
4
0
194,800
0
L
Athena
5,366
537
26
3
0
201,128
1
W
Serqet
6,697
670
56
6
0
227,663
1
W
Danzaburou
5,861
586
41
4
0
157,405
1
L
Chiron
4,960
496
45
5
0
180,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role