Player Matchup

Hou Yi
Hou Yi
Bronze III
BananaPower2
Hou Yi
Bronze III
Level 73
God Stats
2W - 3L
1,553 SR
Queue Stats
90W - 80L
1,547 MMR
Solo
Janus
Janus
Silver I
Languishiing
Janus
Silver I
Level 89
God Stats
3W - 7L
1,566 SR
Queue Stats
244W - 233L
1,553 MMR
Solo
Thor
Thor
Bronze III
TheWholesomeGuy
Thor
Bronze III
Level 75
God Stats
0W - 1L
1,304 SR
Queue Stats
248W - 215L
1,783 MMR
Solo
Anubis
Anubis
Bronze III
raufdenizer
Anubis
Bronze III
Level 142
God Stats
6W - 8L
1,487 SR
Queue Stats
229W - 277L
57 MMR
Solo
Ganesha
Ganesha
Bronze III
weqwewewsad
Ganesha
Bronze III
Level 149
God Stats
0W - 1L
1,428 SR
Queue Stats
78W - 96L
438 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,468 SR
1,076 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,543 SR
1,395 MMR
Danzaburou
Danzaburou
Bronze III
Aliicantiino
Danzaburou
Bronze III
Level 118
God Stats
2W - 0L
1,518 SR
Queue Stats
9W - 16L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
EvilChiefPower
He Bo
Gold IV
Level 112
God Stats
12W - 16L
1,473 SR
Queue Stats
195W - 196L
1,729 MMR
Party 1
Chiron
Chiron
Silver I
ShamimaBegum
Chiron
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
SiniyVor
Sobek
Bronze III
Level 132
God Stats
5W - 7L
1,407 SR
Queue Stats
267W - 284L
600 MMR
Solo
Loki
Loki
Bronze III
ТанДеМ
Loki
Bronze III
Level 119
God Stats
36W - 14L
1,819 SR
Queue Stats
211W - 220L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
6
1 / 0 / 0
3,337
667
1,601
2,240
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
3,287
657
780
2,664
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
906
181
0
0
0
Anubis
6
0 / 1 / 0
3,338
668
992
2,251
698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Ganesha
weqwewewsad
Ganesha
5
0 / 0 / 1
3,303
661
412
2,458
758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SetTsukuyomiNemesisApollo

VS

Bans
PersephoneScyllaYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aliicantiino
Danzaburou
5
0 / 0 / 0
3,063
613
1,476
1,684
325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,503
701
424
1,282
264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
7
3 / 0 / 0
4,194
839
1,533
1,969
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
SiniyVor
Sobek
5
0 / 1 / 0
3,097
619
1,034
3,129
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 1
3,463
693
1,216
2,255
1,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
4
4
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aliicantiino
Danzaburou
0
0
0
0
L
Hou Yi
1
0
0
1
W
1
0
0
1
L
0
3
0
0
W
Chiron
3
0
0
3
W
Sobek
SiniyVor
Sobek
0
1
0
0
L
0
0
0
0
L
Anubis
0
1
0
0
L
Ganesha
weqwewewsad
Ganesha
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,785
Damage
5,683
9,613
Taken
10,319
2,418
Mitigated
3,950
4,182
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aliicantiino
Danzaburou
1,476
856
0
622
1,684
325
0
220
1,464
0
11,533
L
Hou Yi
1,601
733
0
1,787
2,240
478
0
530
1,710
0
14,881
W
424
0
0
887
1,282
264
0
171
1,093
12,141
0
L
780
38
0
560
2,664
484
0
213
2,451
12,233
0
W
Chiron
1,533
888
0
1,100
1,969
1,027
0
512
1,378
1,545
17,119
W
Sobek
SiniyVor
Sobek
1,034
212
0
1,663
3,129
1,220
0
192
2,937
6,620
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
992
168
0
704
2,251
698
0
341
1,710
12,994
0
L
Ganesha
weqwewewsad
Ganesha
412
0
0
1,131
2,458
758
0
504
1,954
3,450
0
W
1,216
164
0
1,175
2,255
1,114
0
992
1,263
0
12,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,171
Gold Earned
17,320
105
Minions Killed
131
0
Camps Cleared
0
340,467
Distance Traveled
458,153
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,063
613
21
4
0
80,387
2
L
Hou Yi
3,337
667
42
8
0
82,424
1
W
He Bo
3,503
701
39
8
0
97,583
1
L
Janus
3,287
657
32
6
0
89,494
1
W
Chiron
4,194
839
41
8
0
100,633
1
W
Sobek
3,097
619
12
2
0
92,144
3
L
Thor
906
181
0
0
0
0
0
L
Anubis
3,338
668
31
6
0
75,106
1
L
Ganesha
3,303
661
0
0
0
93,443
4
W
Loki
3,463
693
18
4
0
87,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role