Player Matchup

King Arthur
King Arthur
Aggrollian
King Arthur
Level 57
God Stats
3W - 3L
1,427 SR
Queue Stats
161W - 149L
1,494 Elo+
Party 2
Da Ji
Da Ji
Beauty-Fatale
Da Ji
Level 87
God Stats
16W - 20L
1,529 SR
Queue Stats
130W - 125L
1,537 Elo+
Party 3
Yemoja
Yemoja
DulcetAurora
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,628 Elo+
Party 3
The Morrigan
The Morrigan
JupitersKiss
The Morrigan
Level 138
God Stats
3W - 3L
1,452 SR
Queue Stats
131W - 115L
1,580 Elo+
Party 3
Heimdallr
Heimdallr
Slightmares_
Heimdallr
Level 27
God Stats
4W - 1L
1,738 SR
Queue Stats
77W - 50L
1,554 Elo+
Party 2
Team Averages
Level 65
1,529 SR
1,559 Elo+

VS

Team Averages
Level 54
1,709 SR
1,515 Elo+
Osiris
Osiris
GankKyraxes
Osiris
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 20L
1,570 Elo+
Party 1
Bacchus
Bacchus
ItsJustTheDoc
Bacchus
Level 84
God Stats
11W - 2L
1,871 SR
Queue Stats
84W - 65L
1,533 Elo+
Party 1
Da Ji
Da Ji
Kyraxes
Da Ji
Level 83
God Stats
12W - 12L
1,574 SR
Queue Stats
127W - 101L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
Prexede
Danzaburou
Level 25
God Stats
29W - 25L
1,592 SR
Queue Stats
37W - 34L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
korippo
Ah Puch
Level 48
God Stats
6W - 1L
2,009 SR
Queue Stats
18W - 14L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aggrollian
King Arthur
16
1 / 3 / 4
9,839
469
5,091
13,918
9,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
9 / 4 / 14
11,106
529
14,289
15,637
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
16
3 / 2 / 8
9,426
449
5,017
8,458
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
JupitersKiss
The Morrigan
19
17 / 0 / 9
12,948
617
18,482
7,488
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Slightmares_
Heimdallr
15
1 / 4 / 9
9,500
452
7,716
15,367
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 4 / 0
10,523
501
11,100
13,403
18,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
13
5 / 5 / 2
9,199
438
6,834
16,079
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Kyraxes
Da Ji
15
3 / 5 / 3
9,448
450
5,444
17,158
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Prexede
Danzaburou
13
0 / 7 / 4
8,410
400
6,038
13,226
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
korippo
Ah Puch
12
1 / 10 / 2
8,584
409
7,966
11,943
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
31
Kills
13
13
Deaths
31
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aggrollian
King Arthur
1
3
4
1
W
9
4
14
4
W
Yemoja
3
2
8
3.5
L
Osiris
4
4
0
1
L
Bacchus
5
5
2
1.2
W
The Morrigan
JupitersKiss
The Morrigan
17
0
9
21.5
L
Da Ji
Kyraxes
Da Ji
3
5
3
0.9
L
Danzaburou
Prexede
Danzaburou
0
7
4
0.29
W
Heimdallr
Slightmares_
Heimdallr
1
4
9
1.38
L
Ah Puch
korippo
Ah Puch
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,595
Damage
37,382
60,868
Taken
71,809
32,862
Mitigated
47,164
22,829
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aggrollian
King Arthur
5,091
538
0
1,780
13,918
9,371
42
2,248
11,670
0
46,849
W
14,289
3,792
0
4,926
15,637
6,467
198
5,306
10,331
0
53,938
W
Yemoja
5,017
630
3,709
3,139
8,458
7,432
216
4,614
3,844
21,519
0
L
Osiris
11,100
3,699
0
480
13,403
18,188
1,265
2,469
10,912
19,240
50,045
L
Bacchus
6,834
795
0
786
16,079
14,712
0
4,984
10,790
27,076
0
W
The Morrigan
JupitersKiss
The Morrigan
18,482
4,053
0
2,455
7,488
3,560
1,486
2,483
5,005
86,214
6,886
L
Da Ji
Kyraxes
Da Ji
5,444
985
0
6,487
17,158
6,505
0
1,870
15,238
0
64,592
L
Danzaburou
Prexede
Danzaburou
6,038
1,763
0
1,538
13,226
4,354
0
3,806
9,270
0
51,467
W
Heimdallr
Slightmares_
Heimdallr
7,716
3,506
0
6,820
15,367
6,032
1,415
3,539
11,828
0
71,856
L
Ah Puch
korippo
Ah Puch
7,966
514
123
1,117
11,943
3,405
0
5,444
6,449
46,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
46,164
471
Minions Killed
421
0
Camps Cleared
0
1,737,039
Distance Traveled
1,943,713
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,839
469
101
5
0
380,427
5
W
Da Ji
11,106
529
82
4
0
375,608
7
W
Yemoja
9,426
449
31
1
0
314,526
3
L
Osiris
10,523
501
134
6
0
358,072
2
L
Bacchus
9,199
438
38
2
0
412,788
1
W
The Morrigan
12,948
617
147
7
0
347,372
1
L
Da Ji
9,448
450
90
4
0
464,992
2
L
Danzaburou
8,410
400
77
4
0
341,140
0
W
Heimdallr
9,500
452
110
5
0
319,106
1
L
Ah Puch
8,584
409
82
4
0
366,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role