Player Matchup

Apollo
Apollo
GeorgeAspects
Apollo
Level 55
God Stats
1W - 0L
1,679 SR
Queue Stats
7W - 4L
1,645 Elo+
Party 1
Ymir
Ymir
InlandNZ
Ymir
Level 139
God Stats
4W - 2L
1,578 SR
Queue Stats
71W - 72L
1,563 Elo+
Party 1
Vulcan
Vulcan
OphidianAspects
Vulcan
Level 117
God Stats
1W - 1L
1,359 SR
Queue Stats
94W - 70L
1,682 Elo+
Party 1
King Arthur
King Arthur
PolarDaddi
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zazuhh
Tsukuyomi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,708 Elo+
Party 1
Team Averages
Level 72
1,523 SR
1,626 Elo+

VS

Team Averages
Level 70
1,597 SR
1,535 Elo+
Hades
Hades
Buddha17
Hades
Level 29
God Stats
0W - 1L
1,352 SR
Queue Stats
15W - 19L
1,450 Elo+
Party 2
Skadi
Skadi
CareBearMike
Skadi
Level 44
God Stats
6W - 2L
1,736 SR
Queue Stats
37W - 28L
1,567 Elo+
Party 2
Bakasura
Bakasura
Martwain
Bakasura
Level 126
God Stats
7W - 2L
1,710 SR
Queue Stats
95W - 89L
1,573 Elo+
Party 3
Khepri
Khepri
Sh0rty7
Khepri
Level 29
God Stats
5W - 6L
1,589 SR
Queue Stats
15W - 13L
1,512 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheWalrusMan
Cu Chulainn
Level 121
God Stats
6W - 4L
1,598 SR
Queue Stats
121W - 105L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 8
10,542
620
16,514
10,607
4,375
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
5 / 4 / 14
10,379
611
7,962
15,444
12,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 8
10,498
618
9,994
6,439
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
PolarDaddi
King Arthur
15
1 / 5 / 8
9,439
555
7,716
14,126
11,495
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Zazuhh
Tsukuyomi
16
5 / 1 / 10
10,084
593
10,295
10,849
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Buddha17
Hades
11
0 / 10 / 3
7,185
423
2,768
14,589
7,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 5 / 3
8,239
485
5,454
8,644
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Martwain
Bakasura
14
4 / 5 / 1
8,807
518
6,535
15,459
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Sh0rty7
Khepri
12
2 / 6 / 4
7,819
460
2,979
14,658
9,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
TheWalrusMan
Cu Chulainn
16
6 / 3 / 3
9,606
565
12,856
16,160
12,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
29
Kills
13
14
Deaths
29
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
Buddha17
Hades
0
10
3
0.15
L
1
5
3
0.5
W
11
2
8
7.5
W
Ymir
5
4
14
3
L
Bakasura
Martwain
Bakasura
4
5
1
0.9
W
7
2
8
5.5
W
King Arthur
PolarDaddi
King Arthur
1
5
8
1
L
Khepri
Sh0rty7
Khepri
2
6
4
0.67
L
Cu Chulainn
TheWalrusMan
Cu Chulainn
6
3
3
2.5
W
Tsukuyomi
Zazuhh
Tsukuyomi
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,481
Damage
30,592
57,465
Taken
69,510
35,043
Mitigated
40,209
15,043
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Buddha17
Hades
2,768
307
46
1,199
14,589
7,916
0
4,450
10,043
25,148
0
L
5,454
2,506
0
1,184
8,644
4,508
1,466
2,048
6,484
5,568
58,114
W
16,514
11,178
0
4,099
10,607
4,375
2,057
1,565
8,878
0
90,315
W
Ymir
7,962
3,121
0
2,698
15,444
12,295
475
3,558
10,994
26,390
0
L
Bakasura
Martwain
Bakasura
6,535
4,516
0
5,206
15,459
5,526
130
4,008
11,349
0
43,429
W
9,994
1,804
0
1,690
6,439
2,559
1,261
568
5,641
67,782
0
W
King Arthur
PolarDaddi
King Arthur
7,716
1,376
0
1,846
14,126
11,495
1,572
811
13,262
0
44,336
L
Khepri
Sh0rty7
Khepri
2,979
608
294
954
14,658
9,511
0
4,566
9,920
19,217
0
L
Cu Chulainn
TheWalrusMan
Cu Chulainn
12,856
2,756
0
2,299
16,160
12,748
810
2,397
13,482
3,947
53,054
W
Tsukuyomi
Zazuhh
Tsukuyomi
10,295
1,766
0
4,710
10,849
4,319
1,203
1,846
8,755
0
67,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,942
Gold Earned
41,656
469
Minions Killed
388
0
Camps Cleared
0
1,682,920
Distance Traveled
1,472,164
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,185
423
48
3
0
206,458
0
L
Skadi
8,239
485
101
6
0
299,454
4
W
Apollo
10,542
620
130
8
0
334,741
5
W
Ymir
10,379
611
35
2
0
320,866
5
L
Bakasura
8,807
518
103
6
0
345,954
1
W
Vulcan
10,498
618
114
7
0
351,138
3
W
King Arthur
9,439
555
89
5
0
317,808
1
L
Khepri
7,819
460
36
2
0
307,305
6
L
Cu Chulainn
9,606
565
100
6
0
312,993
1
W
Tsukuyomi
10,084
593
101
6
0
358,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role