Player Matchup

King Arthur
King Arthur
Abused-African1
King Arthur
Level 103
God Stats
28W - 23L
1,639 SR
Queue Stats
558W - 472L
1,649 Elo+
Party 4
Yemoja
Yemoja
CharlesCowie
Yemoja
Level 102
God Stats
25W - 19L
1,570 SR
Queue Stats
258W - 277L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
Edo2957
Kukulkan
Level 27
God Stats
4W - 6L
1,461 SR
Queue Stats
31W - 40L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
SuperSniperProx
Danzaburou
Level 124
God Stats
132W - 107L
1,548 SR
Queue Stats
1,027W - 1,047L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
skettiNbutter
Ne Zha
Level 28
God Stats
2W - 0L
1,693 SR
Queue Stats
44W - 29L
1,618 Elo+
Party 4
Team Averages
Level 77
1,582 SR
1,498 Elo+

VS

Team Averages
Level 61
1,602 SR
1,487 Elo+
Thor
Thor
Amorphized
Thor
Level 95
God Stats
2W - 4L
1,466 SR
Queue Stats
493W - 487L
1,474 Elo+
Party 2
Nemesis
Nemesis
JulesInvicta
Nemesis
Level 64
God Stats
85W - 69L
1,565 SR
Queue Stats
162W - 163L
1,463 Elo+
Party 2
Fenrir
Fenrir
LotusOvO
Fenrir
Level 88
God Stats
2W - 1L
1,642 SR
Queue Stats
107W - 94L
1,529 Elo+
Party 3
Izanami
Izanami
SirenH3ad
Izanami
Level 17
God Stats
1W - 1L
1,782 SR
Queue Stats
29W - 22L
1,578 Elo+
Party 3
Chang'e
Chang'e
YouLikeThatBB
Chang'e
Level 41
God Stats
9W - 7L
1,555 SR
Queue Stats
85W - 103L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abused-African1
King Arthur
18
4 / 4 / 4
11,272
537
11,589
17,169
12,493
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
19
3 / 3 / 6
11,331
540
9,393
15,232
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
Edo2957
Kukulkan
16
1 / 9 / 6
10,321
491
7,506
14,816
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SuperSniperProx
Danzaburou
17
7 / 4 / 7
11,416
544
13,619
15,050
5,770
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
12 / 3 / 1
12,681
604
14,350
15,164
10,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 0
9,421
449
5,176
16,274
11,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
JulesInvicta
Nemesis
18
7 / 4 / 7
11,860
565
11,739
17,371
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
LotusOvO
Fenrir
14
3 / 6 / 4
9,169
437
7,637
16,623
9,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SirenH3ad
Izanami
15
3 / 5 / 4
10,086
480
9,042
14,775
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
18
8 / 5 / 6
11,619
553
13,590
15,380
6,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
27
Kills
23
23
Deaths
27
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Abused-African1
King Arthur
4
4
4
1.5
L
2
7
0
0.29
W
Yemoja
3
3
6
2
W
Kukulkan
Edo2957
Kukulkan
1
9
6
0.44
L
Nemesis
JulesInvicta
Nemesis
7
4
7
2.63
L
Fenrir
LotusOvO
Fenrir
3
6
4
0.83
L
Izanami
SirenH3ad
Izanami
3
5
4
1
W
Danzaburou
SuperSniperProx
Danzaburou
7
4
7
2.63
L
Chang'e
8
5
6
2.2
W
12
3
1
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,457
Damage
47,184
77,431
Taken
80,423
42,712
Mitigated
39,641
19,759
Healing
23,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Abused-African1
King Arthur
11,589
751
0
2,445
17,169
12,493
0
2,096
14,753
289
64,237
L
5,176
1,885
0
1,735
16,274
11,089
1,655
782
15,492
0
40,280
W
Yemoja
9,393
1,228
398
3,439
15,232
8,271
476
1,486
13,746
83,382
0
W
Kukulkan
Edo2957
Kukulkan
7,506
878
0
2,278
14,816
5,492
120
4,901
9,915
55,730
0
L
Nemesis
JulesInvicta
Nemesis
11,739
4,687
0
4,845
17,371
7,543
2,915
4,756
12,615
0
68,553
L
Fenrir
LotusOvO
Fenrir
7,637
1,845
366
3,097
16,623
9,285
0
2,224
14,399
0
30,340
L
Izanami
SirenH3ad
Izanami
9,042
5,600
0
5,837
14,775
5,393
0
5,268
9,507
0
61,991
W
Danzaburou
SuperSniperProx
Danzaburou
13,619
7,603
0
4,480
15,050
5,770
3,502
2,083
12,942
0
55,849
L
Chang'e
13,590
1,083
1,743
5,655
15,380
6,331
1,204
4,575
10,805
58,269
0
W
14,350
4,571
0
6,719
15,164
10,686
0
3,024
12,096
8,165
74,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,021
Gold Earned
52,155
536
Minions Killed
477
0
Camps Cleared
0
1,804,629
Distance Traveled
1,768,429
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,272
537
114
5
0
368,120
4
L
Thor
9,421
449
85
4
0
333,142
1
W
Yemoja
11,331
540
125
6
0
355,899
8
W
Kukulkan
10,321
491
101
5
0
334,641
5
L
Nemesis
11,860
565
139
7
0
395,998
9
L
Fenrir
9,169
437
31
1
0
362,722
4
L
Izanami
10,086
480
126
6
0
351,088
3
W
Danzaburou
11,416
544
88
4
0
344,484
2
L
Chang'e
11,619
553
96
5
0
325,479
4
W
Ne Zha
12,681
604
108
5
0
401,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role