Player Matchup

Izanami
Izanami
Silver III
Cifer26
Izanami
Silver III
Level 37
God Stats
2W - 0L
1,610 SR
Queue Stats
9W - 11L
1,405 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Erikdeg10
Nu Wa
Bronze III
Level 143
God Stats
2W - 1L
1,590 SR
Queue Stats
300W - 280L
1,410 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze III
JustínBieber
Ao Kuang
Bronze III
Level 114
God Stats
5W - 9L
1,528 SR
Queue Stats
217W - 234L
1,402 MMR
Solo
Ganesha
Ganesha
Bronze III
Tipzee
Ganesha
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
TonyDownfall
Apollo
Bronze III
Level 154
God Stats
6W - 3L
1,662 SR
Queue Stats
394W - 347L
1,410 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,578 SR
1,425 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 131
1,605 SR
1,444 MMR
Yemoja
Yemoja
Silver II
JuIien
Yemoja
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
Metropoligin
Thor
Bronze III
Level 147
God Stats
1W - 2L
1,789 SR
Queue Stats
119W - 111L
1,411 MMR
Solo
Skadi
Skadi
Bronze IV
MythyBeau
Skadi
Bronze IV
Level 144
God Stats
0W - 1L
1,616 SR
Queue Stats
10W - 12L
1,405 MMR
Party 1
Agni
Agni
Bronze III
Sethbas
Agni
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze IV
TrashCanGame
Da Ji
Bronze IV
Level 66
God Stats
1W - 1L
1,619 SR
Queue Stats
25W - 16L
1,405 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cifer26
Izanami
18
7 / 0 / 3
11,432
672
6,625
9,367
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Erikdeg10
Nu Wa
18
10 / 2 / 11
12,032
708
15,098
6,201
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
JustínBieber
Ao Kuang
17
4 / 4 / 4
11,021
648
9,900
18,275
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
Tipzee
Ganesha
14
0 / 1 / 20
9,574
563
8,547
15,213
12,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
17
5 / 1 / 12
10,831
637
10,176
10,125
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetTsukuyomiPersephoneNemesisDanzaburou

VS

Bans
CthulhuGebCupidAthenaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JuIien
Yemoja
11
0 / 4 / 3
7,273
428
2,933
12,793
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 1
7,488
440
7,955
11,782
5,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
MythyBeau
Skadi
14
0 / 4 / 0
8,402
494
5,177
11,044
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Sethbas
Agni
12
3 / 7 / 2
7,850
462
8,561
15,380
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 2
7,927
466
6,475
14,301
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
26
Kills
7
8
Deaths
26
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cifer26
Izanami
7
0
3
8.5
W
Nu Wa
Erikdeg10
Nu Wa
10
2
11
7.75
L
Yemoja
JuIien
Yemoja
0
4
3
0.38
W
Ao Kuang
JustínBieber
Ao Kuang
4
4
4
1.5
L
1
5
1
0.3
L
Skadi
MythyBeau
Skadi
0
4
0
0
L
Agni
Sethbas
Agni
3
7
2
0.57
W
Ganesha
Tipzee
Ganesha
0
1
20
10
W
Apollo
5
1
12
11
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,346
Damage
31,101
59,181
Taken
65,300
32,799
Mitigated
25,982
23,683
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cifer26
Izanami
6,625
3,152
0
6,151
9,367
3,503
6,860
450
8,917
0
87,267
W
Nu Wa
Erikdeg10
Nu Wa
15,098
1,510
0
764
6,201
2,153
2,220
2,118
3,925
84,881
0
L
Yemoja
JuIien
Yemoja
2,933
1,287
2,674
2,723
12,793
6,968
0
7,991
4,474
9,529
0
W
Ao Kuang
JustínBieber
Ao Kuang
9,900
2,236
0
10,330
18,275
7,666
1,520
2,299
15,830
56,369
0
L
7,955
2,006
0
500
11,782
5,655
0
6,169
5,457
0
42,511
L
Skadi
MythyBeau
Skadi
5,177
1,801
0
3,202
11,044
2,891
49
4,124
6,754
0
68,496
L
Agni
Sethbas
Agni
8,561
708
221
3,663
15,380
4,848
0
8,707
6,329
47,577
0
W
Ganesha
Tipzee
Ganesha
8,547
1,421
0
5,284
15,213
12,841
190
4,736
10,319
22,475
0
W
Apollo
10,176
4,905
0
1,154
10,125
6,636
1,384
2,884
7,141
10,148
81,848
L
6,475
1,259
0
3,493
14,301
5,620
0
6,115
8,030
0
37,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,890
Gold Earned
38,940
525
Minions Killed
378
0
Camps Cleared
0
1,652,913
Distance Traveled
1,475,216
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,432
672
160
9
0
313,916
6
W
Nu Wa
12,032
708
131
8
0
323,984
5
L
Yemoja
7,273
428
26
2
0
301,244
2
W
Ao Kuang
11,021
648
107
6
0
336,532
3
L
Thor
7,488
440
66
4
0
309,337
5
L
Skadi
8,402
494
135
8
0
268,421
8
L
Agni
7,850
462
84
5
0
285,931
3
W
Ganesha
9,574
563
0
0
0
334,273
4
W
Apollo
10,831
637
127
7
0
344,208
3
L
Da Ji
7,927
466
67
4
0
310,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role