Player Matchup

Mercury
Mercury
I_M_BOB
Mercury
Level 112
God Stats
5W - 1L
1,634 SR
Queue Stats
27W - 28L
1,525 Elo+
Party 1
Izanami
Izanami
Lewk_42
Izanami
Level 110
God Stats
3W - 1L
1,572 SR
Queue Stats
122W - 113L
1,483 Elo+
Party 2
Chronos
Chronos
TightRadio
Chronos
Level 88
God Stats
4W - 8L
1,384 SR
Queue Stats
16W - 22L
1,436 Elo+
Party 1
Bellona
Bellona
batfido
Bellona
Level 102
God Stats
1W - 1L
1,260 SR
Queue Stats
234W - 260L
1,396 Elo+
Solo
Aphrodite
Aphrodite
lady__Mystic
Aphrodite
Level 147
God Stats
25W - 16L
1,656 SR
Queue Stats
66W - 84L
1,387 Elo+
Party 2
Team Averages
Level 112
1,501 SR
1,445 Elo+

VS

Team Averages
Level 113
1,478 SR
1,409 Elo+
Cupid
Cupid
 
Cupid
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Klutch Crew
Discordia
Level 108
God Stats
1W - 2L
1,343 SR
Queue Stats
33W - 45L
1,423 Elo+
Solo
Mercury
Mercury
MaqNova
Mercury
Level 128
God Stats
6W - 6L
1,571 SR
Queue Stats
541W - 583L
1,399 Elo+
Party 3
Bellona
Bellona
ShadowReaper487
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 117L
1,319 Elo+
Party 3
Osiris
Osiris
hellfire2258
Osiris
Level 141
God Stats
4W - 5L
1,474 SR
Queue Stats
528W - 594L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I_M_BOB
Mercury
10
2 / 0 / 3
6,165
617
712
3,654
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Lewk_42
Izanami
11
2 / 2 / 6
6,592
659
3,743
7,171
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
TightRadio
Chronos
11
2 / 0 / 1
6,375
638
2,093
3,452
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
batfido
Bellona
10
2 / 2 / 0
6,141
614
4,933
5,584
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
lady__Mystic
Aphrodite
10
5 / 2 / 4
6,139
614
5,332
5,269
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 3 / 1
5,222
522
1,991
5,036
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Klutch Crew
Discordia
8
0 / 2 / 0
5,130
513
3,593
3,785
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
MaqNova
Mercury
8
0 / 3 / 0
4,939
494
2,044
6,309
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
2 / 2 / 0
5,663
566
3,670
6,944
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
7
2 / 3 / 1
4,861
486
3,913
5,677
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
5
6
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
1
0.5
W
Mercury
I_M_BOB
Mercury
2
0
3
3.5
L
Discordia
Klutch Crew
Discordia
0
2
0
0
W
Izanami
Lewk_42
Izanami
2
2
6
2.5
L
Mercury
MaqNova
Mercury
0
3
0
0
L
2
2
0
1
W
Chronos
TightRadio
Chronos
2
0
1
2.5
W
Bellona
batfido
Bellona
2
2
0
1
L
Osiris
2
3
1
0.83
W
Aphrodite
lady__Mystic
Aphrodite
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,813
Damage
15,211
25,130
Taken
27,751
13,296
Mitigated
15,185
8,556
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,991
1,116
112
1,189
5,036
1,277
0
2,329
2,445
0
20,074
W
Mercury
I_M_BOB
Mercury
712
159
0
250
3,654
2,047
137
419
3,235
4,711
26,415
L
Discordia
Klutch Crew
Discordia
3,593
957
0
1,119
3,785
839
0
494
3,261
28,709
0
W
Izanami
Lewk_42
Izanami
3,743
2,539
0
1,139
7,171
3,562
754
1,858
5,313
3,821
36,598
L
Mercury
MaqNova
Mercury
2,044
1,034
0
375
6,309
3,185
0
2,178
3,941
4,280
22,186
L
3,670
1,349
0
1,950
6,944
6,135
64
382
6,562
0
25,549
W
Chronos
TightRadio
Chronos
2,093
451
0
1,024
3,452
1,032
2,699
1,375
2,077
29,318
0
W
Bellona
batfido
Bellona
4,933
2,165
0
1,629
5,584
4,978
39
199
5,077
2,470
23,710
L
Osiris
3,913
1,216
0
830
5,677
3,749
0
2,122
3,372
4,057
12,869
W
Aphrodite
lady__Mystic
Aphrodite
5,332
538
1,578
2,936
5,269
1,677
63
699
4,570
13,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
25,815
286
Minions Killed
231
0
Camps Cleared
0
953,664
Distance Traveled
915,270
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,222
522
46
5
0
188,118
0
W
Mercury
6,165
617
56
6
0
222,362
0
L
Discordia
5,130
513
53
5
0
167,240
1
W
Izanami
6,592
659
85
9
0
189,753
1
L
Mercury
4,939
494
53
5
0
231,474
0
L
Bellona
5,663
566
55
6
0
173,247
0
W
Chronos
6,375
638
77
8
0
175,885
0
W
Bellona
6,141
614
49
5
0
183,421
1
L
Osiris
4,861
486
24
2
0
155,191
0
W
Aphrodite
6,139
614
19
2
0
182,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role