Player Matchup

Ah Puch
Ah Puch
Loccly
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
Yexted
Cthulhu
Level 60
God Stats
2W - 2L
1,680 SR
Queue Stats
79W - 56L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
thatbartender_69
Danzaburou
Level 14
God Stats
1W - 3L
1,417 SR
Queue Stats
9W - 12L
1,488 Elo+
Solo
Team Averages
Level 26
1,532 SR
1,554 Elo+

VS

Team Averages
Level 85
1,657 SR
1,538 Elo+
Arachne
Arachne
Gabe VV
Arachne
Level 98
God Stats
1W - 1L
1,655 SR
Queue Stats
79W - 68L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
Seabass VV
Baron Samedi
Level 128
God Stats
3W - 1L
1,578 SR
Queue Stats
104W - 85L
1,521 Elo+
Party 1
Xing Tian
Xing Tian
Think B4 u R4GE
Xing Tian
Level 29
God Stats
3W - 0L
1,737 SR
Queue Stats
92W - 66L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Loccly
Ah Puch
12
5 / 9 / 5
10,123
723
8,403
10,777
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Yexted
Cthulhu
13
4 / 6 / 7
10,000
714
8,690
12,458
8,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
thatbartender_69
Danzaburou
14
7 / 5 / 7
11,736
838
9,994
10,999
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gabe VV
Arachne
17
15 / 5 / 4
12,815
915
15,662
16,378
6,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Seabass VV
Baron Samedi
15
4 / 5 / 8
10,892
778
10,422
11,677
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Think B4 u R4GE
Xing Tian
10
1 / 6 / 8
9,308
665
2,828
8,378
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
16
Kills
20
20
Deaths
16
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Gabe VV
Arachne
15
5
4
3.4
L
Ah Puch
Loccly
Ah Puch
5
9
5
0.83
W
Baron Samedi
Seabass VV
Baron Samedi
4
5
8
1.6
W
Xing Tian
Think B4 u R4GE
Xing Tian
1
6
8
0.83
L
Cthulhu
Yexted
Cthulhu
4
6
7
1.25
L
Danzaburou
thatbartender_69
Danzaburou
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,087
Damage
28,912
34,234
Taken
36,433
17,341
Mitigated
16,153
2,149
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Gabe VV
Arachne
15,662
8,720
0
5,955
16,378
6,317
1,388
6,835
9,175
0
51,202
L
Ah Puch
Loccly
Ah Puch
8,403
408
0
211
10,777
3,721
0
4,022
6,430
28,067
0
W
Baron Samedi
Seabass VV
Baron Samedi
10,422
877
290
3,683
11,677
5,962
1,346
5,413
5,821
47,336
0
W
Xing Tian
Think B4 u R4GE
Xing Tian
2,828
151
0
139
8,378
3,874
160
3,887
4,179
8,822
0
L
Cthulhu
Yexted
Cthulhu
8,690
599
163
250
12,458
8,920
266
3,363
8,679
40,381
0
L
Danzaburou
thatbartender_69
Danzaburou
9,994
4,993
0
1,525
10,999
4,700
959
4,862
5,847
0
24,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
33,015
147
Minions Killed
145
0
Camps Cleared
0
544,532
Distance Traveled
531,849
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,815
915
55
4
0
220,532
0
L
Ah Puch
10,123
723
61
4
0
163,823
0
W
Baron Samedi
10,892
778
80
6
0
179,803
1
W
Xing Tian
9,308
665
10
1
0
131,514
0
L
Cthulhu
10,000
714
60
4
0
186,539
2
L
Danzaburou
11,736
838
26
2
0
194,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role