Player Matchup

Cu Chulainn
Cu Chulainn
KuribohKhan
Cu Chulainn
Level 17
God Stats
3W - 1L
1,371 SR
Queue Stats
3W - 2L
1,363 Elo+
Solo
Anhur
Anhur
LeSnipe-_-
Anhur
Level 23
God Stats
15W - 26L
1,316 SR
Queue Stats
27W - 48L
1,116 Elo+
Party 2
Hachiman
Hachiman
XxR36ULARDUDxX
Hachiman
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
3W - 4L
1,496 Elo+
Solo
Thanatos
Thanatos
harzdervierte666
Thanatos
Level 27
God Stats
24W - 30L
1,465 SR
Queue Stats
60W - 50L
1,421 Elo+
Solo
Hou Yi
Hou Yi
iZhu_
Hou Yi
Level 26
God Stats
46W - 52L
1,439 SR
Queue Stats
48W - 67L
1,177 Elo+
Party 2
Team Averages
Level 20
1,372 SR
1,315 Elo+

VS

Team Averages
Level 34
1,606 SR
1,291 Elo+
Nox
Nox
AikoStar
Nox
Level 8
God Stats
3W - 0L
1,824 SR
Queue Stats
9W - 2L
1,561 Elo+
Party 1
Anhur
Anhur
Cindy lou vvho
Anhur
Level 22
God Stats
22W - 36L
1,280 SR
Queue Stats
28W - 49L
1,060 Elo+
Party 3
Arachne
Arachne
FrankCkz
Arachne
Level 89
God Stats
4W - 1L
1,675 SR
Queue Stats
262W - 265L
1,410 Elo+
Party 1
Cupid
Cupid
Rhoads31
Cupid
Level 28
God Stats
8W - 7L
1,710 SR
Queue Stats
75W - 86L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
spankedwonton
Danzaburou
Level 24
God Stats
2W - 1L
1,539 SR
Queue Stats
30W - 51L
1,072 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KuribohKhan
Cu Chulainn
8
0 / 2 / 1
4,746
475
1,930
4,490
2,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
7
0 / 1 / 0
4,617
462
1,698
3,026
681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
10
3 / 1 / 0
5,622
562
4,140
6,069
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 1
5,887
589
4,684
8,342
2,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
iZhu_
Hou Yi
9
2 / 4 / 4
5,624
562
3,594
6,005
1,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
6,056
606
5,612
6,187
2,518
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 2 / 1
5,170
517
1,840
4,547
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
FrankCkz
Arachne
10
2 / 0 / 1
6,220
622
3,061
6,155
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
Rhoads31
Cupid
10
2 / 2 / 0
5,889
589
3,123
5,506
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
spankedwonton
Danzaburou
11
1 / 0 / 0
5,782
578
2,920
4,625
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
9
9
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
1
2
1
0.75
W
Arachne
FrankCkz
Arachne
2
0
1
2.5
L
Cu Chulainn
KuribohKhan
Cu Chulainn
0
2
1
0.25
L
Anhur
0
1
0
0
W
Cupid
Rhoads31
Cupid
2
2
0
1
L
Hachiman
3
1
0
3
L
3
1
1
3.5
L
Hou Yi
iZhu_
Hou Yi
2
4
4
1
W
Danzaburou
spankedwonton
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,046
Damage
16,556
27,932
Taken
27,020
8,690
Mitigated
10,311
9,784
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,612
1,736
0
1,123
6,187
2,518
746
0
6,187
21,277
0
W
1,840
761
0
1,608
4,547
930
553
0
4,547
0
18,619
W
Arachne
FrankCkz
Arachne
3,061
1,973
0
1,451
6,155
3,873
0
0
6,155
6,583
31,036
L
Cu Chulainn
KuribohKhan
Cu Chulainn
1,930
513
0
90
4,490
2,155
553
1,214
3,276
0
11,295
L
Anhur
1,698
628
0
123
3,026
681
1,313
0
3,026
0
16,605
W
Cupid
Rhoads31
Cupid
3,123
1,080
65
3,022
5,506
1,383
995
0
5,506
0
27,539
L
Hachiman
4,140
2,153
0
2,082
6,069
1,619
0
0
6,069
0
27,172
L
4,684
2,260
0
6,320
8,342
2,490
0
1,899
6,443
0
30,655
L
Hou Yi
iZhu_
Hou Yi
3,594
2,684
0
1,169
6,005
1,745
31
2,658
3,347
0
14,960
W
Danzaburou
spankedwonton
Danzaburou
2,920
1,271
0
1,897
4,625
1,607
208
0
4,625
0
25,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
29,117
218
Minions Killed
231
0
Camps Cleared
0
877,906
Distance Traveled
835,688
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,056
606
40
4
0
146,434
0
W
Anhur
5,170
517
36
4
0
174,531
0
W
Arachne
6,220
622
65
7
0
197,695
1
L
Cu Chulainn
4,746
475
27
3
0
201,889
0
L
Anhur
4,617
462
50
5
0
163,599
0
W
Cupid
5,889
589
44
4
0
178,036
0
L
Hachiman
5,622
562
41
4
0
164,838
0
L
Thanatos
5,887
589
70
7
0
204,801
0
L
Hou Yi
5,624
562
30
3
0
142,779
0
W
Danzaburou
5,782
578
46
5
0
138,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role