Player Matchup

Set
Set
GladiatorPrimeX
Set
Level 29
God Stats
23W - 28L
1,479 SR
Queue Stats
175W - 172L
1,561 Elo+
Party 2
Zeus
Zeus
Keitherton13256
Zeus
Level 25
God Stats
5W - 6L
1,456 SR
Queue Stats
65W - 81L
1,364 Elo+
Solo
Neith
Neith
TitoElCalvito
Neith
Level 27
God Stats
17W - 12L
1,599 SR
Queue Stats
69W - 57L
1,448 Elo+
Solo
Hachiman
Hachiman
YerAverageGavin
Hachiman
Level 16
God Stats
7W - 9L
1,542 SR
Queue Stats
20W - 23L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
hfufislckvk
Cthulhu
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 13L
1,196 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,383 Elo+

VS

Team Averages
Level 29
1,433 SR
1,397 Elo+
Jing Wei
Jing Wei
AcidPhoenix666
Jing Wei
Level 26
God Stats
2W - 2L
1,304 SR
Queue Stats
71W - 65L
1,367 Elo+
Solo
Heimdallr
Heimdallr
Lumpybiscuits47
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,416 Elo+
Party 1
Yemoja
Yemoja
butt_contusions
Yemoja
Level 18
God Stats
14W - 10L
1,368 SR
Queue Stats
30W - 27L
1,357 Elo+
Solo
Fenrir
Fenrir
sirir
Fenrir
Level 28
God Stats
7W - 6L
1,495 SR
Queue Stats
98W - 91L
1,448 Elo+
Party 1
Anubis
Anubis
zzDB
Anubis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
11,122
1,011
10,152
17,058
5,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 5 / 1
9,241
840
7,138
8,371
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 2
10,170
925
11,408
16,049
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
16
1 / 6 / 2
10,125
920
7,101
15,749
4,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
hfufislckvk
Cthulhu
15
0 / 16 / 3
9,384
853
648
26,640
10,803
Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
14 / 1 / 16
12,632
1,148
24,977
11,333
5,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Lumpybiscuits47
Heimdallr
18
0 / 1 / 19
10,794
981
5,320
8,287
4,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 1 / 5
9,794
890
819
4,140
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
sirir
Fenrir
18
9 / 2 / 18
12,124
1,102
16,567
10,154
5,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
zzDB
Anubis
20
17 / 1 / 18
14,912
1,356
26,769
8,752
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
116
5
Kills
40
40
Deaths
6
10
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
14
1
16
22
L
3
6
2
0.67
L
0
5
1
0.1
W
Heimdallr
Lumpybiscuits47
Heimdallr
0
1
19
9.5
L
1
7
2
0.29
L
Hachiman
1
6
2
0.33
W
0
1
5
2.5
L
Cthulhu
hfufislckvk
Cthulhu
0
16
3
0.09
W
Fenrir
sirir
Fenrir
9
2
18
9
W
Anubis
zzDB
Anubis
17
1
18
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,447
Damage
74,452
83,867
Taken
42,666
27,923
Mitigated
22,164
5,438
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
24,977
19,258
780
725
11,333
5,179
0
1,960
9,373
0
40,197
L
10,152
5,692
111
1,444
17,058
5,412
0
6,886
9,970
0
29,605
L
7,138
719
0
0
8,371
2,238
0
1,145
7,142
28,291
0
W
Heimdallr
Lumpybiscuits47
Heimdallr
5,320
3,675
0
691
8,287
4,228
0
2,319
5,968
0
14,726
L
11,408
5,790
0
3,156
16,049
4,784
0
6,775
9,036
0
33,111
L
Hachiman
7,101
3,756
103
624
15,749
4,686
0
4,996
10,555
0
13,206
W
819
66
1,899
1,412
4,140
2,246
0
573
3,567
8,479
0
L
Cthulhu
hfufislckvk
Cthulhu
648
648
0
0
26,640
10,803
0
6,768
19,576
4,940
0
W
Fenrir
sirir
Fenrir
16,567
4,009
0
669
10,154
5,010
0
1,813
8,026
0
19,406
W
Anubis
zzDB
Anubis
26,769
1,026
0
2,543
8,752
5,501
0
1,121
7,631
69,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,042
Gold Earned
60,256
147
Minions Killed
206
7
Camps Cleared
6
795,951
Distance Traveled
987,295
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,632
1,148
39
4
2
257,923
0
L
Set
11,122
1,011
28
3
4
200,913
2
L
Zeus
9,241
840
44
4
1
119,838
1
W
Heimdallr
10,794
981
16
1
0
195,552
2
L
Neith
10,170
925
53
5
0
153,685
0
L
Hachiman
10,125
920
12
1
1
179,657
0
W
Yemoja
9,794
890
23
2
3
95,826
0
L
Cthulhu
9,384
853
10
1
1
141,858
0
W
Fenrir
12,124
1,102
8
1
0
247,147
0
W
Anubis
14,912
1,356
120
11
1
190,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role