Player Matchup

Ne Zha
Ne Zha
Dragonballofury
Ne Zha
Level 109
God Stats
4W - 9L
1,422 SR
Queue Stats
122W - 120L
1,553 Elo+
Party 1
Osiris
Osiris
SenorLang
Osiris
Level 67
God Stats
2W - 2L
1,317 SR
Queue Stats
230W - 222L
1,557 Elo+
Party 1
Zeus
Zeus
SenorPea
Zeus
Level 124
God Stats
9W - 7L
1,549 SR
Queue Stats
211W - 198L
1,549 Elo+
Party 1
Ganesha
Ganesha
SenorTrace
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 147L
1,565 Elo+
Party 1
Medusa
Medusa
qquartzz
Medusa
Level 141
God Stats
2W - 4L
1,418 SR
Queue Stats
104W - 101L
1,559 Elo+
Party 1
Team Averages
Level 98
1,441 SR
1,556 Elo+

VS

Team Averages
Level 93
1,440 SR
1,506 Elo+
Nu Wa
Nu Wa
GatorHotFire
Nu Wa
Level 128
God Stats
2W - 2L
1,550 SR
Queue Stats
46W - 30L
1,674 Elo+
Party 2
Vamana
Vamana
WesEMantooth
Vamana
Level 39
God Stats
1W - 0L
1,564 SR
Queue Stats
48W - 54L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
YaMomzz22
Erlang Shen
Level 127
God Stats
3W - 2L
1,510 SR
Queue Stats
183W - 166L
1,614 Elo+
Party 2
Cabrakan
Cabrakan
YaMomzzToo
Cabrakan
Level 127
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 2
Anhur
Anhur
Yoreonl
Anhur
Level 42
God Stats
2W - 2L
1,258 SR
Queue Stats
6W - 5L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,089
443
4,230
14,744
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
SenorLang
Osiris
13
1 / 3 / 0
7,740
484
9,559
15,435
9,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
13
1 / 7 / 0
7,813
488
8,184
11,336
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
SenorTrace
Ganesha
9
0 / 6 / 1
6,321
395
2,485
12,906
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
qquartzz
Medusa
12
1 / 5 / 1
7,155
447
8,548
10,248
2,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 7
9,990
624
10,993
7,901
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
15
1 / 1 / 3
9,084
568
6,369
12,009
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
YaMomzz22
Erlang Shen
15
8 / 1 / 11
9,766
610
15,087
12,434
8,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
YaMomzzToo
Cabrakan
14
4 / 1 / 12
9,085
568
5,779
10,640
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Yoreonl
Anhur
15
5 / 0 / 9
9,748
609
8,038
7,497
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
3
Kills
26
26
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
8
0
7
11.5
L
Osiris
SenorLang
Osiris
1
3
0
0.33
L
Zeus
1
7
0
0.14
L
Ganesha
SenorTrace
Ganesha
0
6
1
0.08
W
Vamana
1
1
3
2.5
W
Erlang Shen
YaMomzz22
Erlang Shen
8
1
11
13.5
W
Cabrakan
YaMomzzToo
Cabrakan
4
1
12
10
W
Anhur
Yoreonl
Anhur
5
0
9
9.5
L
Medusa
qquartzz
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
46,266
64,669
Taken
50,481
25,581
Mitigated
32,939
18,288
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,230
1,258
0
5,890
14,744
4,421
0
2,416
12,146
0
48,668
W
10,993
1,611
149
3,286
7,901
3,044
72
3,219
4,452
69,223
0
L
Osiris
SenorLang
Osiris
9,559
2,814
0
7,588
15,435
9,551
0
2,897
11,839
3,347
41,767
L
Zeus
8,184
1,134
0
2,688
11,336
2,918
0
4,416
6,688
49,138
0
L
Ganesha
SenorTrace
Ganesha
2,485
123
210
1,691
12,906
5,995
35
4,246
8,423
11,079
0
W
Vamana
6,369
2,011
0
5,174
12,009
10,256
300
707
11,302
0
48,537
W
Erlang Shen
YaMomzz22
Erlang Shen
15,087
8,171
0
1,940
12,434
8,613
0
3,078
9,273
10,507
67,323
W
Cabrakan
YaMomzzToo
Cabrakan
5,779
840
0
3,127
10,640
8,238
0
3,090
7,461
20,425
0
W
Anhur
Yoreonl
Anhur
8,038
4,802
0
2,290
7,497
2,788
1,044
926
6,565
0
57,077
L
Medusa
qquartzz
Medusa
8,548
2,776
0
221
10,248
2,696
292
3,108
7,002
0
53,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,118
Gold Earned
47,673
365
Minions Killed
473
0
Camps Cleared
0
1,388,611
Distance Traveled
1,564,979
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,089
443
89
6
0
303,899
1
W
Nu Wa
9,990
624
127
8
0
309,498
9
L
Osiris
7,740
484
77
5
0
275,721
0
L
Zeus
7,813
488
111
7
0
254,155
5
L
Ganesha
6,321
395
1
0
0
273,716
2
W
Vamana
9,084
568
108
7
0
287,767
5
W
Erlang Shen
9,766
610
89
6
0
362,837
1
W
Cabrakan
9,085
568
23
1
0
300,997
2
W
Anhur
9,748
609
126
8
0
303,880
3
L
Medusa
7,155
447
87
5
0
281,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role