Player Matchup

Danzaburou
Danzaburou
HortyJaguar72
Danzaburou
Level 27
God Stats
9W - 7L
1,446 SR
Queue Stats
131W - 140L
1,274 Elo+
Solo
Neith
Neith
Kay1348
Neith
Level 28
God Stats
29W - 24L
1,558 SR
Queue Stats
169W - 158L
1,451 Elo+
Party 1
Scylla
Scylla
Killbabyjr
Scylla
Level 26
God Stats
28W - 19L
1,598 SR
Queue Stats
76W - 58L
1,481 Elo+
Solo
Loki
Loki
Lt BIRD SQUIRT
Loki
Level 18
God Stats
31W - 28L
1,453 SR
Queue Stats
48W - 61L
1,268 Elo+
Solo
Hel
Hel
Sel7zy
Hel
Level 28
God Stats
28W - 14L
1,555 SR
Queue Stats
153W - 123L
1,464 Elo+
Party 1
Team Averages
Level 25
1,522 SR
1,388 Elo+

VS

Team Averages
Level 15
1,487 SR
1,294 Elo+
Baron Samedi
Baron Samedi
Clementine90912
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,363 Elo+
Solo
Heimdallr
Heimdallr
IRD1Lucifer
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo
Hachiman
Hachiman
JusTheTip32
Hachiman
Level 7
God Stats
9W - 7L
1,260 SR
Queue Stats
9W - 7L
1,194 Elo+
Solo
Yemoja
Yemoja
Ryudra27
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,424 Elo+
Solo
Aphrodite
Aphrodite
Shtogie
Aphrodite
Level 21
God Stats
1W - 1L
1,673 SR
Queue Stats
59W - 73L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HortyJaguar72
Danzaburou
20
0 / 1 / 14
15,038
940
9,531
19,366
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Kay1348
Neith
20
7 / 1 / 17
16,307
1,019
26,139
28,259
15,889
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Killbabyjr
Scylla
18
3 / 0 / 8
13,120
820
8,887
2,375
928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 8 / 13
14,613
913
23,481
22,195
9,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
Sel7zy
Hel
20
15 / 3 / 13
16,230
1,014
35,835
25,095
11,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clementine90912
Baron Samedi
20
5 / 5 / 7
14,854
928
22,598
24,838
12,170
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
IRD1Lucifer
Heimdallr
19
2 / 15 / 6
13,098
819
23,354
30,264
11,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
JusTheTip32
Hachiman
19
1 / 2 / 8
13,431
839
17,458
15,574
6,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Ryudra27
Yemoja
20
2 / 2 / 9
15,399
962
7,874
15,005
17,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
Shtogie
Aphrodite
20
3 / 7 / 6
13,652
853
18,833
24,116
15,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
31
Kills
13
13
Deaths
31
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Clementine90912
Baron Samedi
5
5
7
1.7
W
Danzaburou
HortyJaguar72
Danzaburou
0
1
14
7
L
Heimdallr
IRD1Lucifer
Heimdallr
2
15
6
0.33
L
Hachiman
JusTheTip32
Hachiman
1
2
8
2.5
W
Neith
Kay1348
Neith
7
1
17
15.5
W
Scylla
Killbabyjr
Scylla
3
0
8
7
W
6
8
13
1.56
L
Yemoja
Ryudra27
Yemoja
2
2
9
3.25
W
Hel
Sel7zy
Hel
15
3
13
7.17
L
Aphrodite
Shtogie
Aphrodite
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,873
Damage
90,117
97,290
Taken
109,797
48,470
Mitigated
63,119
51,634
Healing
33,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Clementine90912
Baron Samedi
22,598
3,939
1,681
3,443
24,838
12,170
0
9,472
15,366
45,574
0
W
Danzaburou
HortyJaguar72
Danzaburou
9,531
1,790
0
3,246
19,366
10,008
0
10,102
9,264
0
21,469
L
Heimdallr
IRD1Lucifer
Heimdallr
23,354
12,163
0
1,796
30,264
11,842
0
13,638
16,626
0
48,925
L
Hachiman
JusTheTip32
Hachiman
17,458
8,216
0
1,036
15,574
6,268
0
5,276
10,298
0
59,925
W
Neith
Kay1348
Neith
26,139
10,477
471
8,910
28,259
15,889
0
13,761
14,498
0
77,886
W
Scylla
Killbabyjr
Scylla
8,887
179
0
0
2,375
928
0
969
1,406
23,668
0
W
23,481
8,092
0
1,057
22,195
9,782
0
13,419
8,776
0
44,329
L
Yemoja
Ryudra27
Yemoja
7,874
949
8,991
2,515
15,005
17,158
0
6,091
8,914
24,162
0
W
Hel
Sel7zy
Hel
35,835
2,926
21,046
16,904
25,095
11,863
0
11,054
14,041
58,601
0
L
Aphrodite
Shtogie
Aphrodite
18,833
1,237
6,245
7,629
24,116
15,681
0
10,245
13,871
38,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,308
Gold Earned
70,434
302
Minions Killed
283
3
Camps Cleared
3
1,274,621
Distance Traveled
1,298,104
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,854
928
78
5
3
280,604
0
W
Danzaburou
15,038
940
19
1
0
240,413
1
L
Heimdallr
13,098
819
31
2
0
264,057
0
L
Hachiman
13,431
839
87
5
0
240,451
4
W
Neith
16,307
1,019
139
9
1
267,188
0
W
Scylla
13,120
820
51
3
0
148,312
0
W
Loki
14,613
913
33
2
1
253,272
0
L
Yemoja
15,399
962
35
2
0
249,572
2
W
Hel
16,230
1,014
60
4
1
365,436
1
L
Aphrodite
13,652
853
52
3
0
263,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role