Player Matchup

Fenrir
Fenrir
JigglyTeetz
Fenrir
Level 160
God Stats
1W - 4L
1,144 SR
Queue Stats
616W - 605L
1,559 Elo+
Solo
Ra
Ra
OscarTheMonstro
Ra
Level 66
God Stats
18W - 7L
1,655 SR
Queue Stats
137W - 130L
1,550 Elo+
Party 1
Anubis
Anubis
QscarTheMonster
Anubis
Level 65
God Stats
38W - 27L
1,619 SR
Queue Stats
172W - 175L
1,510 Elo+
Party 1
Hercules
Hercules
RoastyToasty69
Hercules
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 25L
1,719 Elo+
Party 1
Artemis
Artemis
zlkilldeadHs
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,484 SR
1,568 Elo+

VS

Team Averages
Level 98
1,444 SR
1,530 Elo+
Freya
Freya
AngeredWriter
Freya
Level 129
God Stats
11W - 15L
1,458 SR
Queue Stats
53W - 61L
1,510 Elo+
Solo
Apollo
Apollo
Hmenez
Apollo
Level 75
God Stats
18W - 15L
1,562 SR
Queue Stats
217W - 247L
1,529 Elo+
Solo
Nemesis
Nemesis
Night9505
Nemesis
Level 108
God Stats
8W - 10L
1,572 SR
Queue Stats
273W - 222L
1,479 Elo+
Party 2
Sobek
Sobek
RavensRamen
Sobek
Level 55
God Stats
1W - 2L
1,379 SR
Queue Stats
195W - 151L
1,576 Elo+
Party 2
Fafnir
Fafnir
lahwran
Fafnir
Level 124
God Stats
0W - 4L
1,249 SR
Queue Stats
366W - 345L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 3 / 5
9,942
585
11,232
14,645
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 4 / 9
8,756
515
9,002
8,842
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 2
9,394
553
12,710
11,965
6,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
14
4 / 1 / 13
9,157
539
11,249
15,879
15,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
zlkilldeadHs
Artemis
13
1 / 3 / 8
8,376
493
8,338
11,493
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 3
8,068
475
9,201
15,863
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Hmenez
Apollo
14
3 / 5 / 1
8,867
522
5,403
13,515
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Night9505
Nemesis
14
2 / 4 / 3
8,360
492
7,981
12,457
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 3 / 0
8,726
513
10,928
16,467
17,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
lahwran
Fafnir
12
0 / 2 / 7
8,110
477
7,355
15,078
15,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
22
Kills
13
13
Deaths
22
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
Apollo
Hmenez
Apollo
3
5
1
0.7
W
Fenrir
10
3
5
4.17
L
Nemesis
Night9505
Nemesis
2
4
3
0.88
W
2
4
9
1.63
W
5
2
2
3
L
4
3
0
1.33
W
Hercules
4
1
13
10.5
L
Fafnir
lahwran
Fafnir
0
2
7
1.75
W
Artemis
zlkilldeadHs
Artemis
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,531
Damage
40,868
62,824
Taken
73,380
37,727
Mitigated
46,552
25,550
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,201
2,940
0
4,380
15,863
4,996
0
6,090
9,773
40,162
0
L
Apollo
Hmenez
Apollo
5,403
1,976
0
4,138
13,515
4,184
0
1,605
11,910
0
57,519
W
Fenrir
11,232
2,434
0
3,257
14,645
7,029
0
4,560
10,010
0
58,501
L
Nemesis
Night9505
Nemesis
7,981
3,756
0
1,334
12,457
5,114
0
2,437
10,020
0
59,226
W
9,002
1,441
3,052
2,906
8,842
4,159
246
5,775
3,067
56,364
0
W
12,710
886
0
5,741
11,965
6,588
654
6,735
4,680
58,967
0
L
10,928
1,104
0
6,482
16,467
17,039
0
9,082
7,385
41,232
0
W
Hercules
11,249
3,839
0
4,784
15,879
15,682
0
7,058
8,746
0
27,596
L
Fafnir
lahwran
Fafnir
7,355
2,150
0
2,912
15,078
15,219
0
2,498
12,580
25,869
0
W
Artemis
zlkilldeadHs
Artemis
8,338
3,970
0
5,810
11,493
4,269
1,456
2,631
8,837
0
45,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,625
Gold Earned
42,131
413
Minions Killed
404
0
Camps Cleared
0
1,618,541
Distance Traveled
1,556,324
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,068
475
76
4
0
271,289
1
L
Apollo
8,867
522
128
8
0
322,298
4
W
Fenrir
9,942
585
96
6
0
357,219
1
L
Nemesis
8,360
492
103
6
0
336,107
2
W
Ra
8,756
515
103
6
0
327,039
7
W
Anubis
9,394
553
101
6
0
285,760
0
L
Sobek
8,726
513
77
5
0
316,335
3
W
Hercules
9,157
539
23
1
0
356,950
3
L
Fafnir
8,110
477
20
1
0
310,295
0
W
Artemis
8,376
493
90
5
0
291,573
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role