Player Matchup

Chaac
Chaac
Bronze III
IllXxHavockxX
Chaac
Bronze III
Level 92
God Stats
7W - 7L
1,571 SR
Queue Stats
31W - 42L
1,445 MMR
Solo
Chang'e
Chang'e
Bronze III
KinG StacKz xX
Chang'e
Bronze III
Level 108
God Stats
1W - 1L
1,646 SR
Queue Stats
8W - 4L
2,342 MMR
Party 2
Cupid
Cupid
Bronze III
TKOxSnakeXeyeS
Cupid
Bronze III
Level 119
God Stats
1W - 1L
1,779 SR
Queue Stats
45W - 65L
1,445 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,666 SR
1,744 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,649 SR
1,466 MMR
Skadi
Skadi
Bronze III
Limit Beatz
Skadi
Bronze III
Level 69
God Stats
3W - 0L
1,580 SR
Queue Stats
6W - 3L
1,461 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
UnRealAbysmal
Guan Yu
Bronze III
Level 115
God Stats
3W - 1L
1,945 SR
Queue Stats
140W - 138L
1,502 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
francis 2222
Nu Wa
Bronze III
Level 125
God Stats
4W - 5L
1,422 SR
Queue Stats
214W - 300L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,655
766
4,601
10,152
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 3
7,442
744
4,594
10,152
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 3
6,805
681
2,796
8,707
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
PersephoneCthulhuAphroditeDanzaburouBacchus

VS

Bans
HeraHelXing TianMerlinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 4
8,235
824
8,379
6,969
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
10
3 / 3 / 6
7,726
773
7,781
11,033
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 2 / 7
7,767
777
7,142
5,049
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
12
12
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
2
5
3
0.7
W
6
3
4
2.67
L
0
3
3
0.5
W
Guan Yu
3
3
6
2
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,991
Damage
23,302
29,011
Taken
23,051
10,439
Mitigated
11,809
7,687
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,601
1,074
0
2,747
10,152
5,474
480
2,640
7,069
0
16,739
L
4,594
451
1,093
3,034
10,152
2,470
0
2,307
7,368
31,914
0
W
8,379
3,474
0
690
6,969
2,354
1,046
771
6,161
0
31,999
L
2,796
1,339
268
545
8,707
2,495
660
1,428
6,978
0
17,286
W
Guan Yu
7,781
879
682
3,795
11,033
8,004
333
3,331
7,449
0
24,229
W
7,142
2,577
0
0
5,049
1,451
1,091
584
4,390
25,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,902
Gold Earned
23,728
111
Minions Killed
109
0
Camps Cleared
0
498,340
Distance Traveled
537,481
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,655
766
19
2
0
179,267
0
L
Chang'e
7,442
744
51
5
0
158,938
1
W
Skadi
8,235
824
42
4
0
176,237
4
L
Cupid
6,805
681
41
4
0
160,135
0
W
Guan Yu
7,726
773
23
2
0
203,417
0
W
Nu Wa
7,767
777
44
4
0
157,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role