Player Matchup

Neith
Neith
Bronze III
BabbaBooey83
Neith
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
BarbonOP
Cerberus
Bronze III
Level 84
God Stats
3W - 2L
1,811 SR
Queue Stats
129W - 110L
1,853 MMR
Party 2
Izanami
Izanami
Bronze III
ChupaMatracas3k
Izanami
Bronze III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Bronze III
GiraffeDude95
Pele
Bronze III
Level 78
God Stats
4W - 1L
1,791 SR
Queue Stats
73W - 68L
2,414 MMR
Solo
Discordia
Discordia
Bronze III
vishal0033
Discordia
Bronze III
Level 125
God Stats
4W - 7L
1,402 SR
Queue Stats
81W - 82L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,601 SR
1,753 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,589 SR
1,207 MMR
King Arthur
King Arthur
Bronze III
AquaticCommet
King Arthur
Bronze III
Level 122
God Stats
50W - 51L
1,527 SR
Queue Stats
188W - 199L
841 MMR
Solo
Yemoja
Yemoja
Bronze III
ImMjölnir
Yemoja
Bronze III
Level 87
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Bronze III
MrGarcia
Janus
Bronze III
Level 159
God Stats
27W - 13L
1,742 SR
Queue Stats
375W - 347L
2,225 MMR
Solo
Danzaburou
Danzaburou
Bronze III
ZealousStew09
Danzaburou
Bronze III
Level 99
God Stats
0W - 1L
1,739 SR
Queue Stats
9W - 17L
915 MMR
Party 1
Arachne
Arachne
Bronze III
yungppskrt
Arachne
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,897
526
4,072
7,859
2,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
BarbonOP
Cerberus
11
1 / 0 / 8
7,745
516
4,353
8,322
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 1 / 3
9,142
609
5,986
8,160
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
13 / 0 / 2
10,383
692
14,785
10,016
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
vishal0033
Discordia
15
2 / 1 / 8
8,749
583
6,637
6,737
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneScyllaTsukuyomiCthulhuSet

VS

Bans
FenrirSun WukongRamaOsirisNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AquaticCommet
King Arthur
14
2 / 2 / 0
8,103
540
7,172
13,851
7,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
ImMjölnir
Yemoja
8
0 / 5 / 1
5,745
383
1,391
7,864
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
MrGarcia
Janus
15
1 / 5 / 0
8,474
565
5,627
9,653
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ZealousStew09
Danzaburou
12
1 / 3 / 1
7,394
493
3,372
8,518
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
yungppskrt
Arachne
10
0 / 7 / 1
6,260
417
2,580
11,600
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
4
5
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AquaticCommet
King Arthur
2
2
0
1
W
3
3
1
1.17
W
Cerberus
BarbonOP
Cerberus
1
0
8
5
W
3
1
3
4.5
W
13
0
2
14
L
Yemoja
ImMjölnir
Yemoja
0
5
1
0.1
L
Janus
MrGarcia
Janus
1
5
0
0.2
L
Danzaburou
ZealousStew09
Danzaburou
1
3
1
0.5
W
Discordia
vishal0033
Discordia
2
1
8
6
L
Arachne
yungppskrt
Arachne
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,833
Damage
20,142
41,094
Taken
51,486
16,862
Mitigated
19,216
16,784
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AquaticCommet
King Arthur
7,172
1,220
0
3,914
13,851
7,422
0
2,022
11,829
0
54,000
W
4,072
1,616
0
2,563
7,859
2,685
2,174
1,142
6,717
0
42,489
W
Cerberus
BarbonOP
Cerberus
4,353
146
0
3,057
8,322
4,777
298
2,434
5,888
22,458
0
W
5,986
3,551
0
4,962
8,160
2,725
2,910
416
7,744
0
75,138
W
14,785
5,452
0
4,692
10,016
4,263
0
1,731
8,285
0
83,011
L
Yemoja
ImMjölnir
Yemoja
1,391
633
647
885
7,864
3,585
0
2,593
5,271
8,205
0
L
Janus
MrGarcia
Janus
5,627
245
0
1,373
9,653
2,656
0
2,236
7,417
71,265
0
L
Danzaburou
ZealousStew09
Danzaburou
3,372
1,450
0
2,802
8,518
2,417
0
2,071
6,447
0
42,459
W
Discordia
vishal0033
Discordia
6,637
163
0
1,510
6,737
2,412
302
2,065
4,672
55,824
0
L
Arachne
yungppskrt
Arachne
2,580
1,503
0
2,012
11,600
3,136
0
2,068
9,532
0
31,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
35,976
567
Minions Killed
408
0
Camps Cleared
0
1,438,495
Distance Traveled
1,430,498
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,103
540
107
7
0
289,290
3
W
Neith
7,897
526
89
6
0
238,561
5
W
Cerberus
7,745
516
60
4
0
313,359
6
W
Izanami
9,142
609
153
10
0
265,698
2
W
Pele
10,383
692
144
10
0
326,758
1
L
Yemoja
5,745
383
16
1
0
298,382
6
L
Janus
8,474
565
140
9
0
271,525
3
L
Danzaburou
7,394
493
83
6
0
266,889
5
W
Discordia
8,749
583
121
8
0
294,119
4
L
Arachne
6,260
417
62
4
0
304,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role