Player Matchup

Kukulkan
Kukulkan
Acey dM
Kukulkan
Level 25
God Stats
54W - 39L
1,601 SR
Queue Stats
61W - 44L
1,483 Elo+
Solo
Olorun
Olorun
B1G-HAIRY-T03
Olorun
Level 23
God Stats
22W - 14L
1,539 SR
Queue Stats
31W - 24L
1,444 Elo+
Party 1
Hades
Hades
BlueHawk1018
Hades
Level 89
God Stats
10W - 6L
1,570 SR
Queue Stats
275W - 284L
1,437 Elo+
Party 1
Ymir
Ymir
braindeaad
Ymir
Level 13
God Stats
3W - 0L
1,727 SR
Queue Stats
18W - 11L
1,478 Elo+
Party 1
Horus
Horus
smokingyodead
Horus
Level 29
God Stats
4W - 3L
1,530 SR
Queue Stats
13W - 12L
1,456 Elo+
Solo
Team Averages
Level 36
1,593 SR
1,459 Elo+

VS

Team Averages
Level 22
1,556 SR
1,473 Elo+
Loki
Loki
FreemanDJ7
Loki
Level 21
God Stats
13W - 8L
1,565 SR
Queue Stats
19W - 14L
1,360 Elo+
Solo
Cu Chulainn
Cu Chulainn
Maruzu Amayo
Cu Chulainn
Level 16
God Stats
1W - 1L
1,616 SR
Queue Stats
26W - 13L
1,609 Elo+
Solo
Sylvanus
Sylvanus
That__Guy245
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 88L
1,547 Elo+
Solo
Chiron
Chiron
simplistic696
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,439 Elo+
Solo
Agni
Agni
yayoberserk09
Agni
Level 15
God Stats
4W - 5L
1,601 SR
Queue Stats
18W - 20L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acey dM
Kukulkan
17
3 / 2 / 0
10,198
567
6,148
8,099
3,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 4
7,387
410
2,521
11,193
3,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 2 / 4
9,216
512
13,454
13,525
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 2 / 5
10,079
560
12,092
12,492
9,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 0
8,865
493
5,001
13,364
5,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
8,655
481
3,940
13,827
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Maruzu Amayo
Cu Chulainn
11
3 / 3 / 1
7,678
427
11,426
17,810
8,541
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
That__Guy245
Sylvanus
15
5 / 3 / 1
9,092
505
10,204
11,682
12,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
1 / 6 / 2
7,306
406
6,356
11,848
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 0
7,862
437
4,675
9,248
3,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
20
Kills
13
13
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Acey dM
Kukulkan
3
2
0
1.5
W
1
2
4
1.5
W
6
2
4
4
L
3
4
0
0.75
L
Cu Chulainn
Maruzu Amayo
Cu Chulainn
3
3
1
1.17
L
Sylvanus
That__Guy245
Sylvanus
5
3
1
1.83
W
8
2
5
5.25
L
1
6
2
0.33
W
2
5
0
0.4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,216
Damage
36,601
58,673
Taken
64,415
27,568
Mitigated
33,622
29,081
Healing
18,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Acey dM
Kukulkan
6,148
208
0
2,239
8,099
3,459
1,731
4,072
4,027
66,568
0
W
2,521
747
2,361
6,802
11,193
3,632
812
1,666
9,527
35,783
0
W
13,454
958
1,048
8,032
13,525
5,501
50
257
13,268
48,977
0
L
3,940
1,221
0
5,326
13,827
5,261
0
4,716
9,111
0
62,566
L
Cu Chulainn
Maruzu Amayo
Cu Chulainn
11,426
1,742
0
2,811
17,810
8,541
110
10,307
7,503
0
41,447
L
Sylvanus
That__Guy245
Sylvanus
10,204
3,562
210
3,965
11,682
12,620
698
4,210
7,472
53,661
0
W
12,092
4,333
243
3,932
12,492
9,900
0
2,442
10,050
73,646
0
L
6,356
1,817
1,018
3,290
11,848
3,952
0
8,546
3,290
0
37,525
W
5,001
3,447
46
4,378
13,364
5,076
968
6,442
6,922
0
44,571
L
4,675
0
0
1,550
9,248
3,248
296
6,424
2,824
34,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,745
Gold Earned
40,593
475
Minions Killed
405
0
Camps Cleared
0
1,480,495
Distance Traveled
1,579,431
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,198
567
135
8
0
295,468
2
W
Olorun
7,387
410
52
3
0
271,607
0
W
Hades
9,216
512
89
5
0
339,442
0
L
Loki
8,655
481
120
7
0
359,244
1
L
Cu Chulainn
7,678
427
65
4
0
348,899
1
L
Sylvanus
9,092
505
105
6
0
281,323
3
W
Ymir
10,079
560
112
6
0
324,577
3
L
Chiron
7,306
406
59
3
0
311,990
1
W
Horus
8,865
493
87
5
0
249,401
2
L
Agni
7,862
437
56
3
0
277,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role