Player Matchup

Fenrir
Fenrir
FrankMcCroon
Fenrir
Level 89
God Stats
1W - 1L
1,717 SR
Queue Stats
494W - 516L
1,566 Elo+
Solo
Odin
Odin
MakaveliWeed
Odin
Level 23
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
ThreeGoodStudent
Apollo
Level 144
God Stats
1W - 2L
1,606 SR
Queue Stats
176W - 189L
1,498 Elo+
Solo
Xing Tian
Xing Tian
jet75
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
lacayZ0514
Sobek
Level 79
God Stats
0W - 1L
1,267 SR
Queue Stats
43W - 63L
1,347 Elo+
Solo
Team Averages
Level 92
1,524 SR
1,482 Elo+

VS

Team Averages
Level 85
1,566 SR
1,490 Elo+
Nox
Nox
Anorexia
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaptainWarvick
Neith
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,501 Elo+
Solo
Ne Zha
Ne Zha
Piepur13
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,457 Elo+
Solo
Bacchus
Bacchus
annigilat
Bacchus
Level 39
God Stats
2W - 0L
1,746 SR
Queue Stats
35W - 38L
1,417 Elo+
Solo
Nu Wa
Nu Wa
thedetonater
Nu Wa
Level 158
God Stats
8W - 5L
1,584 SR
Queue Stats
376W - 392L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 8 / 4
9,662
743
8,370
15,538
9,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 10 / 5
8,345
642
4,768
13,090
6,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 7 / 7
9,429
725
8,866
14,559
5,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
jet75
Xing Tian
15
2 / 6 / 8
8,525
656
6,683
14,527
12,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
15
2 / 6 / 3
9,699
746
5,721
16,108
17,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 19
12,248
942
11,387
5,875
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 4 / 18
10,693
823
16,252
10,610
4,908
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ne Zha
Piepur13
Ne Zha
8
0 / 2 / 7
7,343
565
987
2,326
668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
annigilat
Bacchus
16
3 / 2 / 22
9,952
766
7,484
11,945
12,608
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
17 / 3 / 14
12,786
984
29,323
9,821
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
117
13
Kills
37
37
Deaths
13
27
Assists
80
Player
Kills
Deaths
Assists
KDA
W
11
2
19
10.25
W
6
4
18
3.75
L
Fenrir
4
8
4
0.75
L
2
10
5
0.45
W
Ne Zha
Piepur13
Ne Zha
0
2
7
1.75
L
3
7
7
0.93
W
Bacchus
annigilat
Bacchus
3
2
22
7
L
Xing Tian
jet75
Xing Tian
2
6
8
1
L
Sobek
2
6
3
0.58
W
17
3
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,408
Damage
65,433
73,822
Taken
40,577
51,184
Mitigated
26,138
13,469
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,387
840
708
554
5,875
3,519
879
420
5,380
30,184
0
W
16,252
12,067
281
3,461
10,610
4,908
518
2,651
7,909
0
29,261
L
Fenrir
8,370
1,232
842
3,060
15,538
9,329
0
9,699
5,587
0
13,519
L
4,768
259
0
0
13,090
6,260
0
7,280
5,656
0
11,788
W
Ne Zha
Piepur13
Ne Zha
987
622
1,001
203
2,326
668
317
654
1,647
0
1,944
L
8,866
5,320
530
3,200
14,559
5,517
0
9,634
4,743
0
39,951
W
Bacchus
annigilat
Bacchus
7,484
816
1,310
2,298
11,945
12,608
104
5,239
6,563
10,537
0
L
Xing Tian
jet75
Xing Tian
6,683
105
0
926
14,527
12,311
0
9,693
4,494
10,817
0
L
Sobek
5,721
87
701
4,210
16,108
17,767
0
10,698
5,148
19,354
0
W
29,323
10,188
898
1,613
9,821
4,435
3,117
3,440
6,256
55,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,660
Gold Earned
53,022
105
Minions Killed
135
0
Camps Cleared
0
1,025,311
Distance Traveled
975,385
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,248
942
45
3
0
218,625
0
W
Neith
10,693
823
31
2
0
220,935
0
L
Fenrir
9,662
743
10
1
0
203,819
0
L
Odin
8,345
642
9
1
0
204,184
0
W
Ne Zha
7,343
565
1
0
0
76,651
0
L
Apollo
9,429
725
67
5
0
192,920
2
W
Bacchus
9,952
766
5
0
0
257,768
0
L
Xing Tian
8,525
656
5
0
0
223,914
0
L
Sobek
9,699
746
14
1
0
200,474
0
W
Nu Wa
12,786
984
53
4
0
201,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role