Player Matchup

Set
Set
Mantaray1
Set
Level 67
God Stats
1W - 2L
1,575 SR
Queue Stats
186W - 162L
1,528 Elo+
Party 2
Osiris
Osiris
Skittle88
Osiris
Level 75
God Stats
2W - 2L
1,697 SR
Queue Stats
235W - 194L
1,538 Elo+
Party 2
Skadi
Skadi
ejected
Skadi
Level 26
God Stats
8W - 3L
1,823 SR
Queue Stats
56W - 31L
1,636 Elo+
Party 2
Horus
Horus
kirbykibble
Horus
Level 108
God Stats
2W - 5L
1,634 SR
Queue Stats
332W - 276L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
redasasin55
Baron Samedi
Level 83
God Stats
3W - 2L
1,970 SR
Queue Stats
118W - 100L
1,508 Elo+
Party 2
Team Averages
Level 72
1,740 SR
1,555 Elo+

VS

Team Averages
Level 81
1,706 SR
1,710 Elo+
Bellona
Bellona
Abused-African1
Bellona
Level 103
God Stats
31W - 23L
1,598 SR
Queue Stats
558W - 472L
1,641 Elo+
Party 3
Bakasura
Bakasura
DankShark
Bakasura
Level 144
God Stats
5W - 1L
1,860 SR
Queue Stats
349W - 118L
1,799 Elo+
Party 1
Ymir
Ymir
JuanRamirez2002
Ymir
Level 40
God Stats
6W - 1L
1,912 SR
Queue Stats
162W - 58L
1,760 Elo+
Party 1
Vulcan
Vulcan
PraiseTheLordTyr
Vulcan
Level 92
God Stats
11W - 8L
1,659 SR
Queue Stats
322W - 120L
1,743 Elo+
Party 1
Jing Wei
Jing Wei
skettiNbutter
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,527
435
4,713
10,042
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Skittle88
Osiris
14
1 / 2 / 0
7,849
523
7,491
11,727
9,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
ejected
Skadi
13
2 / 5 / 0
7,572
505
6,477
9,512
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 3
6,911
461
2,845
10,927
4,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
redasasin55
Baron Samedi
13
1 / 4 / 1
7,191
479
4,639
9,288
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
9,366
624
6,764
11,956
8,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
DankShark
Bakasura
15
9 / 0 / 3
9,111
607
8,375
7,589
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 0 / 9
8,047
536
6,194
11,622
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 6
8,062
537
7,330
5,381
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
skettiNbutter
Jing Wei
15
2 / 1 / 3
9,103
607
5,405
7,846
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
17
17
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Bakasura
DankShark
Bakasura
9
0
3
10.5
W
3
0
9
7.5
L
0
3
2
0.33
W
3
2
6
3
L
Osiris
Skittle88
Osiris
1
2
0
0.5
L
Skadi
ejected
Skadi
2
5
0
0.4
L
0
3
3
0.5
L
Baron Samedi
redasasin55
Baron Samedi
1
4
1
0.38
W
Jing Wei
skettiNbutter
Jing Wei
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
34,068
51,496
Taken
44,394
28,097
Mitigated
24,835
14,820
Healing
20,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,764
2,443
0
7,620
11,956
8,139
471
1,676
10,232
0
66,414
W
Bakasura
DankShark
Bakasura
8,375
4,791
0
2,691
7,589
5,070
1,064
442
7,111
8,210
38,286
W
6,194
1,952
0
3,738
11,622
7,095
0
1,466
10,068
15,305
0
L
4,713
2,610
0
2,972
10,042
5,680
0
3,598
5,818
7,688
36,849
W
7,330
2,016
0
738
5,381
2,186
255
2,005
3,195
41,588
0
L
Osiris
Skittle88
Osiris
7,491
2,347
0
3,212
11,727
9,970
0
945
10,621
6,497
49,615
L
Skadi
ejected
Skadi
6,477
1,964
0
1,928
9,512
2,750
0
1,305
7,778
0
54,764
L
2,845
1,721
1,319
2,719
10,927
4,860
0
2,195
8,402
0
19,879
L
Baron Samedi
redasasin55
Baron Samedi
4,639
110
75
2,595
9,288
4,837
0
5,606
3,339
45,294
0
W
Jing Wei
skettiNbutter
Jing Wei
5,405
4,026
0
5,366
7,846
2,345
561
0
7,846
0
61,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
43,689
424
Minions Killed
480
0
Camps Cleared
0
1,437,362
Distance Traveled
1,469,479
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,366
624
168
11
0
296,766
2
W
Bakasura
9,111
607
81
5
0
334,562
0
W
Ymir
8,047
536
10
1
0
296,167
4
L
Set
6,527
435
82
5
0
305,669
2
W
Vulcan
8,062
537
83
6
0
266,766
1
L
Osiris
7,849
523
117
8
0
296,939
2
L
Skadi
7,572
505
100
7
0
264,151
1
L
Horus
6,911
461
34
2
0
312,310
6
L
Baron Samedi
7,191
479
91
6
0
258,293
2
W
Jing Wei
9,103
607
138
9
0
275,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role