Player Matchup

Tsukuyomi
Tsukuyomi
AudacioSage
Tsukuyomi
Level 67
God Stats
9W - 7L
1,502 SR
Queue Stats
213W - 171L
1,440 Elo+
Party 2
Yemoja
Yemoja
BubbalooGum
Yemoja
Level 28
God Stats
5W - 4L
1,524 SR
Queue Stats
86W - 70L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
HUSKYFAN98
Danzaburou
Level 14
God Stats
3W - 2L
1,425 SR
Queue Stats
3W - 2L
1,505 Elo+
Party 1
Osiris
Osiris
OneMoreORR
Osiris
Level 108
God Stats
5W - 7L
1,417 SR
Queue Stats
179W - 146L
1,557 Elo+
Party 1
Sol
Sol
TheJasel71
Sol
Level 29
God Stats
2W - 0L
1,722 SR
Queue Stats
83W - 57L
1,512 Elo+
Party 2
Team Averages
Level 49
1,518 SR
1,496 Elo+

VS

Team Averages
Level 90
1,552 SR
1,459 Elo+
Cerberus
Cerberus
MilkyMay14
Cerberus
Level 139
God Stats
6W - 10L
1,445 SR
Queue Stats
590W - 654L
1,445 Elo+
Party 3
Xbalanque
Xbalanque
XtheBLoODedgeX
Xbalanque
Level 73
God Stats
0W - 1L
1,754 SR
Queue Stats
55W - 71L
1,272 Elo+
Solo
Chiron
Chiron
bhobbs96
Chiron
Level 103
God Stats
3W - 13L
1,419 SR
Queue Stats
431W - 488L
1,524 Elo+
Party 3
Achilles
Achilles
kingGing9
Achilles
Level 27
God Stats
8W - 11L
1,566 SR
Queue Stats
62W - 62L
1,525 Elo+
Party 3
Chronos
Chronos
zhobbs7
Chronos
Level 106
God Stats
6W - 6L
1,577 SR
Queue Stats
511W - 571L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AudacioSage
Tsukuyomi
13
3 / 1 / 5
7,639
546
7,672
7,854
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
11
3 / 1 / 5
6,757
483
5,539
7,218
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
HUSKYFAN98
Danzaburou
11
4 / 1 / 2
6,766
483
3,689
6,041
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
OneMoreORR
Osiris
13
0 / 0 / 0
7,497
536
3,763
9,445
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 1 / 3
8,210
586
8,918
6,228
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MilkyMay14
Cerberus
8
0 / 3 / 2
5,805
415
3,837
8,791
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
XtheBLoODedgeX
Xbalanque
8
0 / 4 / 1
5,378
384
3,560
8,450
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
bhobbs96
Chiron
11
1 / 3 / 1
6,559
469
2,963
6,980
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
kingGing9
Achilles
13
1 / 0 / 0
7,429
531
6,964
9,468
8,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
zhobbs7
Chronos
10
0 / 7 / 1
5,974
427
1,309
10,710
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
2
4
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AudacioSage
Tsukuyomi
3
1
5
5.5
W
Yemoja
3
1
5
5.5
W
Danzaburou
HUSKYFAN98
Danzaburou
4
1
2
5
L
Cerberus
MilkyMay14
Cerberus
0
3
2
0.33
W
Osiris
OneMoreORR
Osiris
0
0
0
0
W
6
1
3
7.5
L
Xbalanque
XtheBLoODedgeX
Xbalanque
0
4
1
0.13
L
Chiron
bhobbs96
Chiron
1
3
1
0.5
L
Achilles
kingGing9
Achilles
1
0
0
1
L
Chronos
zhobbs7
Chronos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,581
Damage
18,633
36,786
Taken
44,399
20,761
Mitigated
20,712
17,392
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AudacioSage
Tsukuyomi
7,672
1,218
0
3,935
7,854
2,914
259
828
7,026
0
52,926
W
Yemoja
5,539
1,429
682
2,967
7,218
6,030
1,088
1,209
6,009
24,080
0
W
Danzaburou
HUSKYFAN98
Danzaburou
3,689
565
0
2,197
6,041
1,875
560
1,682
4,359
0
23,106
L
Cerberus
MilkyMay14
Cerberus
3,837
245
0
1,356
8,791
5,001
0
3,716
5,025
21,155
0
W
Osiris
OneMoreORR
Osiris
3,763
1,222
0
4,804
9,445
7,964
0
404
9,041
0
38,702
W
8,918
1,600
0
2,807
6,228
1,978
662
1,439
4,789
41,070
0
L
Xbalanque
XtheBLoODedgeX
Xbalanque
3,560
1,581
342
2,243
8,450
2,329
0
2,813
5,463
0
24,132
L
Chiron
bhobbs96
Chiron
2,963
812
426
2,582
6,980
2,129
0
3,212
3,706
0
30,031
L
Achilles
kingGing9
Achilles
6,964
2,536
0
4,256
9,468
8,435
0
752
8,248
3,850
36,685
L
Chronos
zhobbs7
Chronos
1,309
154
0
2,892
10,710
2,818
513
3,320
7,082
33,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
31,145
347
Minions Killed
308
0
Camps Cleared
0
1,269,614
Distance Traveled
1,054,409
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,639
546
95
7
0
303,967
7
W
Yemoja
6,757
483
47
3
0
214,138
0
W
Danzaburou
6,766
483
42
3
0
264,366
0
L
Cerberus
5,805
415
38
3
0
183,935
0
W
Osiris
7,497
536
77
6
0
237,299
2
W
Sol
8,210
586
86
6
0
249,844
2
L
Xbalanque
5,378
384
36
3
0
233,644
4
L
Chiron
6,559
469
73
5
0
184,324
0
L
Achilles
7,429
531
97
7
0
251,597
4
L
Chronos
5,974
427
64
5
0
200,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role