Player Matchup

Khepri
Khepri
Citalre
Khepri
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 3
Janus
Janus
StreamFallen
Janus
Level 160
God Stats
4W - 7L
1,419 SR
Queue Stats
271W - 255L
1,494 Elo+
Solo
Medusa
Medusa
bellonaorbust
Medusa
Level 41
God Stats
1W - 0L
1,311 SR
Queue Stats
64W - 24L
1,777 Elo+
Party 1
Hun Batz
Hun Batz
jhontroble
Hun Batz
Level 127
God Stats
3W - 0L
1,642 SR
Queue Stats
74W - 53L
1,588 Elo+
Party 3
Achilles
Achilles
yanawisaiyan
Achilles
Level 97
God Stats
3W - 1L
1,577 SR
Queue Stats
52W - 27L
1,691 Elo+
Party 1
Team Averages
Level 113
1,490 SR
1,598 Elo+

VS

Team Averages
Level 107
1,551 SR
1,557 Elo+
Cthulhu
Cthulhu
DanBilzerian1
Cthulhu
Level 109
God Stats
21W - 10L
1,673 SR
Queue Stats
308W - 280L
1,605 Elo+
Solo
Nu Wa
Nu Wa
GatorHotFire
Nu Wa
Level 128
God Stats
2W - 2L
1,587 SR
Queue Stats
46W - 30L
1,688 Elo+
Party 2
Erlang Shen
Erlang Shen
YaMomzz22
Erlang Shen
Level 127
God Stats
3W - 2L
1,636 SR
Queue Stats
183W - 166L
1,626 Elo+
Party 2
Khepri
Khepri
YaMomzzToo
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 2
Anhur
Anhur
Yoreonl
Anhur
Level 42
God Stats
2W - 2L
1,362 SR
Queue Stats
6W - 5L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Citalre
Khepri
7
1 / 2 / 1
4,619
577
1,166
5,395
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
4,955
619
2,908
3,484
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 1 / 0
5,172
647
3,743
3,100
684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
jhontroble
Hun Batz
8
1 / 2 / 3
5,042
630
1,985
5,139
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
yanawisaiyan
Achilles
9
2 / 0 / 0
5,171
646
865
3,304
2,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
1
0 / 0 / 0
1,485
186
0
0
0
8
1 / 0 / 3
4,927
616
3,033
3,733
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
YaMomzz22
Erlang Shen
8
4 / 4 / 4
5,192
649
6,260
6,617
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
YaMomzzToo
Khepri
6
0 / 1 / 1
3,909
489
985
3,019
1,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Yoreonl
Anhur
8
3 / 1 / 0
4,979
622
2,081
3,332
945
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
8
8
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
Citalre
Khepri
1
2
1
0.75
L
Cthulhu
0
0
0
0
L
1
0
3
2.5
W
0
3
0
0
L
Erlang Shen
YaMomzz22
Erlang Shen
4
4
4
1.5
L
Khepri
YaMomzzToo
Khepri
0
1
1
0.5
L
Anhur
Yoreonl
Anhur
3
1
0
3
W
2
1
0
2
W
Hun Batz
jhontroble
Hun Batz
1
2
3
1.25
W
Achilles
yanawisaiyan
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,667
Damage
12,359
20,422
Taken
16,701
6,664
Mitigated
6,724
5,518
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Citalre
Khepri
1,166
178
0
1,483
5,395
1,633
0
679
4,696
10,014
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
3,033
638
0
1,000
3,733
890
0
2,479
1,080
24,069
0
W
2,908
345
0
132
3,484
848
0
1,663
1,661
29,198
0
L
Erlang Shen
YaMomzz22
Erlang Shen
6,260
3,883
0
682
6,617
3,804
0
738
5,818
5,066
20,070
L
Khepri
YaMomzzToo
Khepri
985
127
0
1,016
3,019
1,085
0
556
2,463
10,600
0
L
Anhur
Yoreonl
Anhur
2,081
1,248
0
945
3,332
945
0
110
3,222
0
17,955
W
3,743
1,978
0
1,320
3,100
684
0
704
2,308
0
22,815
W
Hun Batz
jhontroble
Hun Batz
1,985
641
0
2,096
5,139
1,427
0
793
4,236
0
22,566
W
Achilles
yanawisaiyan
Achilles
865
132
0
487
3,304
2,072
738
342
2,880
0
20,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,959
Gold Earned
20,492
228
Minions Killed
167
0
Camps Cleared
0
722,850
Distance Traveled
611,272
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,619
577
11
1
0
158,090
3
L
Cthulhu
1,485
186
0
0
0
0
0
L
Nu Wa
4,927
616
61
8
0
152,466
4
W
Janus
4,955
619
62
8
0
123,943
2
L
Erlang Shen
5,192
649
44
6
0
164,822
3
L
Khepri
3,909
489
15
2
0
161,032
1
L
Anhur
4,979
622
47
6
0
132,952
0
W
Medusa
5,172
647
49
6
0
136,119
2
W
Hun Batz
5,042
630
60
8
0
153,118
2
W
Achilles
5,171
646
46
6
0
151,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role