Player Matchup

Kali
Kali
AbxDeTyger
Kali
Level 23
God Stats
1W - 1L
1,638 SR
Queue Stats
31W - 28L
1,474 Elo+
Solo
Ra
Ra
EternalMiser
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,513 Elo+
Solo
Yemoja
Yemoja
PERKISIZEmeTONY
Yemoja
Level 8
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 4L
1,430 Elo+
Solo
Neith
Neith
ULTR3ADY
Neith
Level 4
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo
King Arthur
King Arthur
Xensah
King Arthur
Level 18
God Stats
1W - 2L
1,317 SR
Queue Stats
24W - 18L
1,633 Elo+
Solo
Team Averages
Level 13
1,571 SR
1,462 Elo+

VS

Team Averages
Level 38
1,585 SR
1,532 Elo+
Apollo
Apollo
About3LB
Apollo
Level 18
God Stats
5W - 2L
1,711 SR
Queue Stats
33W - 16L
1,565 Elo+
Party 1
Ganesha
Ganesha
DeaLel2
Ganesha
Level 28
God Stats
19W - 12L
1,590 SR
Queue Stats
102W - 69L
1,532 Elo+
Party 1
King Arthur
King Arthur
ShockTrooper2121
King Arthur
Level 128
God Stats
31W - 22L
1,626 SR
Queue Stats
699W - 632L
1,538 Elo+
Party 1
Raijin
Raijin
Snuckup
Raijin
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,378 Elo+
Solo
Loki
Loki
duragdog
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 1
8,976
427
6,727
19,676
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 8 / 1
9,335
445
11,188
16,560
6,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 4 / 3
8,730
416
8,656
17,310
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ULTR3ADY
Neith
2
0 / 1 / 0
5,558
265
0
2,580
512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
Xensah
King Arthur
14
2 / 10 / 1
9,190
438
8,281
27,398
18,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
About3LB
Apollo
18
9 / 1 / 7
12,301
586
17,769
18,199
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
DeaLel2
Ganesha
15
1 / 1 / 17
11,200
533
9,720
24,470
29,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ShockTrooper2121
King Arthur
19
6 / 0 / 7
12,666
603
15,656
15,733
12,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Snuckup
Raijin
15
5 / 4 / 11
10,744
512
15,518
12,306
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
18
12 / 1 / 3
13,001
619
9,802
12,253
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
7
Kills
33
34
Deaths
7
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Apollo
About3LB
Apollo
9
1
7
12.5
L
2
11
1
0.23
W
Ganesha
DeaLel2
Ganesha
1
1
17
9.5
L
2
8
1
0.31
L
1
4
3
0.63
W
King Arthur
ShockTrooper2121
King Arthur
6
0
7
9.5
W
Raijin
Snuckup
Raijin
5
4
11
2.63
L
Neith
ULTR3ADY
Neith
0
1
0
0
L
King Arthur
Xensah
King Arthur
2
10
1
0.25
W
Loki
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,852
Damage
68,465
83,524
Taken
82,961
47,279
Mitigated
63,330
10,262
Healing
23,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
About3LB
Apollo
17,769
12,963
0
12,902
18,199
7,370
7,737
5,296
12,793
0
85,356
L
6,727
2,995
0
2,991
19,676
7,437
695
4,222
15,283
0
41,892
W
Ganesha
DeaLel2
Ganesha
9,720
598
1,356
4,015
24,470
29,364
1,612
8,611
15,495
32,077
0
L
11,188
854
164
3,686
16,560
6,856
0
5,687
10,541
68,859
0
L
8,656
1,880
679
931
17,310
14,255
0
6,168
10,964
33,547
0
W
King Arthur
ShockTrooper2121
King Arthur
15,656
3,270
0
2,898
15,733
12,967
537
2,926
12,738
0
88,786
W
Raijin
Snuckup
Raijin
15,518
1,128
0
452
12,306
5,011
1,539
5,154
7,046
48,912
0
L
Neith
ULTR3ADY
Neith
0
0
0
61
2,580
512
0
1,344
1,190
0
513
L
King Arthur
Xensah
King Arthur
8,281
266
0
1,750
27,398
18,219
0
7,084
20,051
0
47,959
W
Loki
9,802
2,353
0
2,277
12,253
8,618
3,686
2,222
9,986
5,670
77,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,789
Gold Earned
59,912
325
Minions Killed
521
0
Camps Cleared
0
1,318,509
Distance Traveled
1,956,711
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,301
586
142
7
0
369,716
1
L
Kali
8,976
427
81
4
0
319,290
1
W
Ganesha
11,200
533
12
1
0
412,596
0
L
Ra
9,335
445
104
5
0
307,093
7
L
Yemoja
8,730
416
56
3
0
325,710
4
W
King Arthur
12,666
603
152
7
0
414,183
0
W
Raijin
10,744
512
82
4
0
362,906
0
L
Neith
5,558
265
1
0
0
18,288
0
L
King Arthur
9,190
438
83
4
0
348,128
1
W
Loki
13,001
619
133
6
0
397,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role