Player Matchup

Rama
Rama
CStar_Proc
Rama
Level 121
God Stats
2W - 3L
1,473 SR
Queue Stats
415W - 353L
1,552 Elo+
Party 2
Poseidon
Poseidon
JJDawnzo
Poseidon
Level 62
God Stats
11W - 3L
1,706 SR
Queue Stats
186W - 155L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Jplymaleison
Cthulhu
Level 121
God Stats
10W - 9L
1,578 SR
Queue Stats
129W - 109L
1,504 Elo+
Party 2
Artemis
Artemis
Kidronmac
Artemis
Level 48
God Stats
110W - 86L
1,550 SR
Queue Stats
170W - 155L
1,458 Elo+
Solo
Pele
Pele
WileyBoi122
Pele
Level 26
God Stats
5W - 1L
1,726 SR
Queue Stats
35W - 29L
1,496 Elo+
Party 2
Team Averages
Level 76
1,607 SR
1,495 Elo+

VS

Team Averages
Level 51
1,547 SR
1,466 Elo+
Set
Set
 
Set
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FlexGodCupCakez
Neith
Level 48
God Stats
100W - 97L
1,522 SR
Queue Stats
101W - 99L
1,412 Elo+
Solo
Ganesha
Ganesha
FunkiestSubset
Ganesha
Level 29
God Stats
0W - 1L
1,712 SR
Queue Stats
3W - 2L
1,560 Elo+
Party 3
Ullr
Ullr
ILikeSriracha
Ullr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,428 Elo+
Party 3
Hel
Hel
RuisGui
Hel
Level 27
God Stats
5W - 6L
1,502 SR
Queue Stats
36W - 40L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,573
598
4,570
4,505
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
JJDawnzo
Poseidon
13
2 / 1 / 0
7,134
649
3,331
4,972
1,857
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Jplymaleison
Cthulhu
11
5 / 1 / 3
6,899
627
5,470
8,906
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Kidronmac
Artemis
12
2 / 1 / 1
6,787
617
5,971
7,152
2,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 0 / 2
6,258
569
1,739
4,787
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
3 / 4 / 1
6,050
550
2,877
5,647
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 2 / 1
5,855
532
4,631
8,216
2,462
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 1
5,219
474
2,305
7,159
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 4 / 0
5,076
461
2,393
5,672
1,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
9
0 / 1 / 0
5,615
510
1,923
4,722
1,839
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
4
1
0.88
W
3
1
4
5
L
0
2
1
0.25
L
0
2
1
0.25
L
1
4
0
0.25
W
Poseidon
JJDawnzo
Poseidon
2
1
0
2
W
Cthulhu
Jplymaleison
Cthulhu
5
1
3
6.5
W
Artemis
Kidronmac
Artemis
2
1
1
2.5
L
Hel
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
14,129
30,322
Taken
31,416
12,573
Mitigated
14,066
10,753
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,877
927
0
181
5,647
3,569
232
1,570
4,077
3,717
22,937
W
4,570
3,217
0
1,880
4,505
2,669
356
367
4,138
4,995
36,285
L
4,631
588
0
2,430
8,216
2,462
0
0
8,216
0
31,335
L
2,305
347
0
1,995
7,159
4,875
66
3,009
4,150
11,994
0
L
2,393
1,555
0
569
5,672
1,321
244
2,571
3,101
0
16,214
W
Poseidon
JJDawnzo
Poseidon
3,331
384
0
3,089
4,972
1,857
564
2,016
2,956
47,017
0
W
Cthulhu
Jplymaleison
Cthulhu
5,470
499
25
3,159
8,906
4,191
0
1,916
6,990
24,281
0
W
Artemis
Kidronmac
Artemis
5,971
1,738
0
1,685
7,152
2,469
365
9
7,143
0
34,975
L
Hel
1,923
38
48
2,229
4,722
1,839
132
2,220
2,502
26,869
0
W
1,739
740
0
915
4,787
1,387
0
49
4,738
0
32,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
27,815
349
Minions Killed
225
0
Camps Cleared
0
1,047,444
Distance Traveled
902,329
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,050
550
51
5
0
192,510
1
W
Rama
6,573
598
86
8
0
198,013
0
L
Neith
5,855
532
65
6
0
157,887
0
L
Ganesha
5,219
474
4
0
0
180,851
1
L
Ullr
5,076
461
45
4
0
208,825
1
W
Poseidon
7,134
649
102
9
0
241,045
5
W
Cthulhu
6,899
627
27
2
0
200,610
2
W
Artemis
6,787
617
70
6
0
186,954
0
L
Hel
5,615
510
60
5
0
162,256
0
W
Pele
6,258
569
64
6
0
220,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role