Player Matchup

Chaac
Chaac
Baiboy
Chaac
Level 38
God Stats
0W - 2L
1,375 SR
Queue Stats
14W - 19L
1,457 Elo+
Solo
Izanami
Izanami
Heiwa-itami
Izanami
Level 83
God Stats
0W - 2L
1,505 SR
Queue Stats
34W - 52L
1,334 Elo+
Solo
Scylla
Scylla
ice11107
Scylla
Level 60
God Stats
3W - 2L
1,920 SR
Queue Stats
7W - 13L
1,474 Elo+
Solo
Team Averages
Level 60
1,600 SR
1,422 Elo+

VS

Team Averages
Level 85
1,599 SR
1,628 Elo+
Hera
Hera
BlueYingi
Hera
Level 124
God Stats
22W - 7L
1,798 SR
Queue Stats
469W - 199L
1,686 Elo+
Party 1
Anhur
Anhur
EternalRebirth
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
479W - 205L
1,699 Elo+
Party 1
Yemoja
Yemoja
bambi_shadow800
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Baiboy
Chaac
14
4 / 3 / 3
10,761
633
7,983
17,307
11,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Heiwa-itami
Izanami
12
0 / 5 / 6
9,681
569
3,246
9,307
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
ice11107
Scylla
15
5 / 8 / 3
11,382
670
7,458
13,079
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 1 / 8
12,156
715
16,018
4,664
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 2 / 5
12,904
759
17,316
14,782
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 7
9,318
548
713
8,741
2,928

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
16
16
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
Baiboy
Chaac
4
3
3
1.83
W
Hera
5
1
8
9
W
11
2
5
6.75
L
Izanami
Heiwa-itami
Izanami
0
5
6
0.6
W
0
6
7
0.58
L
Scylla
ice11107
Scylla
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,687
Damage
34,047
39,693
Taken
28,187
16,550
Mitigated
10,006
7,206
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Baiboy
Chaac
7,983
1,397
390
4,470
17,307
11,309
0
7,590
9,279
0
39,588
W
Hera
16,018
3,131
0
550
4,664
1,822
1,446
772
3,794
64,580
0
W
17,316
8,967
0
8,365
14,782
5,256
2,472
2,973
11,623
0
73,014
L
Izanami
Heiwa-itami
Izanami
3,246
1,638
0
846
9,307
2,364
0
4,361
4,686
0
35,753
W
713
31
903
21
8,741
2,928
114
3,213
5,276
7,377
0
L
Scylla
ice11107
Scylla
7,458
678
0
1,500
13,079
2,877
0
3,877
8,973
40,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
34,378
171
Minions Killed
203
0
Camps Cleared
0
764,440
Distance Traveled
776,049
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,761
633
43
3
0
317,960
0
W
Hera
12,156
715
85
5
0
297,770
1
W
Anhur
12,904
759
105
6
0
282,111
2
L
Izanami
9,681
569
64
4
0
189,205
2
W
Yemoja
9,318
548
13
1
0
196,168
0
L
Scylla
11,382
670
64
4
0
257,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role