Player Matchup

Cthulhu
Cthulhu
Bronze III
DradonKing1851
Cthulhu
Bronze III
Level 121
God Stats
0W - 1L
1,304 SR
Queue Stats
23W - 28L
1,543 MMR
Solo
Apollo
Apollo
Bronze III
Easty218
Apollo
Bronze III
Level 129
God Stats
4W - 6L
1,515 SR
Queue Stats
87W - 85L
1,543 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
GoodFellaJoker
Sun Wukong
Bronze III
Level 146
God Stats
4W - 5L
1,750 SR
Queue Stats
126W - 122L
1,543 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
Kevcha_710
Jormungandr
Bronze III
Level 65
God Stats
6W - 5L
1,605 SR
Queue Stats
88W - 111L
1,543 MMR
Solo
Scylla
Scylla
Bronze III
Poppy 4PF
Scylla
Bronze III
Level 141
God Stats
6W - 4L
1,728 SR
Queue Stats
295W - 297L
1,543 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,580 SR
1,543 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,621 SR
1,534 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
Goku Rw
Cupid
Silver I
Level 120
God Stats
2W - 0L
1,731 SR
Queue Stats
9W - 7L
1,543 MMR
Party 1
Chang'e
Chang'e
Bronze III
KrashKourseMd
Chang'e
Bronze III
Level 115
God Stats
71W - 18L
1,746 SR
Queue Stats
155W - 143L
1,543 MMR
Party 3
Erlang Shen
Erlang Shen
Silver I
TTD_KINGZ
Erlang Shen
Silver I
Level 121
God Stats
30W - 24L
1,585 SR
Queue Stats
252W - 236L
1,543 MMR
Party 3
Odin
Odin
Silver I
Vegeta Ownz
Odin
Silver I
Level 117
God Stats
1W - 0L
1,543 SR
Queue Stats
17W - 18L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
9,178
382
6,503
19,355
13,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Easty218
Apollo
14
2 / 5 / 2
9,644
402
5,329
15,308
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GoodFellaJoker
Sun Wukong
18
3 / 2 / 4
11,343
473
10,864
20,984
14,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Kevcha_710
Jormungandr
17
3 / 3 / 1
10,998
458
16,846
20,133
27,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Poppy 4PF
Scylla
18
3 / 6 / 4
11,557
482
21,620
17,802
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AnubisCu ChulainnAmaterasuTsukuyomiArachne

VS

Bans
SetNemesisBakasuraNe ZhaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 4 / 12
11,968
499
8,632
21,631
18,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Goku Rw
Cupid
20
11 / 0 / 7
14,337
597
16,869
18,613
7,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
19
1 / 3 / 7
12,812
534
12,442
15,135
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
TTD_KINGZ
Erlang Shen
20
8 / 2 / 7
13,448
560
20,641
20,247
9,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 3 / 5
12,894
537
12,037
18,193
14,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
12
Kills
23
23
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
4
12
2
L
1
7
4
0.43
L
Apollo
Easty218
Apollo
2
5
2
0.6
W
Cupid
Goku Rw
Cupid
11
0
7
14.5
L
Sun Wukong
GoodFellaJoker
Sun Wukong
3
2
4
2.5
L
Jormungandr
Kevcha_710
Jormungandr
3
3
1
1.17
W
Chang'e
1
3
7
1.5
L
Scylla
Poppy 4PF
Scylla
3
6
4
0.83
W
Erlang Shen
TTD_KINGZ
Erlang Shen
8
2
7
5.75
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,162
Damage
70,621
93,582
Taken
93,819
65,930
Mitigated
55,748
22,975
Healing
49,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,632
2,703
0
6,887
21,631
18,360
147
8,875
12,540
0
38,512
L
6,503
268
0
2,052
19,355
13,966
0
1,675
17,680
33,654
0
L
Apollo
Easty218
Apollo
5,329
2,808
0
6,108
15,308
4,459
436
927
14,381
0
60,519
W
Cupid
Goku Rw
Cupid
16,869
10,665
1,141
13,485
18,613
7,325
3,836
8,253
10,141
0
112,375
L
Sun Wukong
GoodFellaJoker
Sun Wukong
10,864
2,826
0
7,109
20,984
14,617
0
4,362
16,572
0
93,146
L
Jormungandr
Kevcha_710
Jormungandr
16,846
3,403
279
2,778
20,133
27,375
310
2,445
17,021
66,921
0
W
Chang'e
12,442
128
8,176
9,157
15,135
5,878
0
6,482
8,327
98,455
0
L
Scylla
Poppy 4PF
Scylla
21,620
3,065
0
4,649
17,802
5,513
0
3,583
14,194
98,386
0
W
Erlang Shen
TTD_KINGZ
Erlang Shen
20,641
10,490
0
3,952
20,247
9,478
1,239
9,328
10,573
0
105,816
W
12,037
3,974
0
6,275
18,193
14,707
2,968
11,868
5,732
604
77,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,720
Gold Earned
65,459
583
Minions Killed
646
0
Camps Cleared
0
2,126,409
Distance Traveled
2,328,856
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,968
499
47
2
0
430,871
5
L
Cthulhu
9,178
382
44
2
0
458,487
5
L
Apollo
9,644
402
93
4
0
399,177
11
W
Cupid
14,337
597
166
7
0
456,254
7
L
Sun Wukong
11,343
473
147
6
0
500,374
7
L
Jormungandr
10,998
458
122
5
0
369,144
3
W
Chang'e
12,812
534
156
7
0
480,432
1
L
Scylla
11,557
482
177
7
0
399,227
3
W
Erlang Shen
13,448
560
119
5
0
510,035
2
W
Odin
12,894
537
158
7
0
451,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role