Player Matchup

Tyr
Tyr
ElderlyEwe576
Tyr
Level 49
God Stats
10W - 11L
1,437 SR
Queue Stats
113W - 155L
1,248 Elo+
Solo
Fenrir
Fenrir
GUTTER RAGE
Fenrir
Level 81
God Stats
5W - 14L
1,276 SR
Queue Stats
111W - 129L
1,273 Elo+
Solo
Hachiman
Hachiman
GoldenShadow912
Hachiman
Level 83
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
PandaxBear
Janus
Level 67
God Stats
7W - 9L
1,419 SR
Queue Stats
227W - 305L
1,242 Elo+
Solo
Ymir
Ymir
vPraersz
Ymir
Level 60
God Stats
20W - 19L
1,533 SR
Queue Stats
233W - 265L
1,330 Elo+
Solo
Team Averages
Level 68
1,389 SR
1,319 Elo+

VS

Team Averages
Level 80
1,398 SR
1,265 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Amped US
Apollo
Level 68
God Stats
1W - 1L
1,234 SR
Queue Stats
5W - 8L
1,177 Elo+
Party 1
Sun Wukong
Sun Wukong
BxGLeigh
Sun Wukong
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 9L
1,186 Elo+
Party 1
Achilles
Achilles
MagicianRoss
Achilles
Level 64
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 3L
1,258 Elo+
Solo
Pele
Pele
brycegreggs
Pele
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,965
536
1,301
8,289
3,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
5 / 2 / 2
7,107
547
3,920
9,134
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
9
2 / 4 / 1
5,875
452
3,908
6,876
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
2 / 3 / 5
6,705
516
3,798
5,498
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
3 / 1 / 2
7,029
541
4,984
7,744
4,418
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 2 / 1
7,209
555
7,993
6,078
1,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Amped US
Apollo
8
0 / 1 / 1
5,196
400
3,269
4,282
1,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
BxGLeigh
Sun Wukong
10
3 / 2 / 3
6,699
515
4,118
5,220
3,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
MagicianRoss
Achilles
10
1 / 4 / 0
5,998
461
2,908
6,301
3,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
3 / 4 / 2
6,483
499
5,483
8,614
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
13
Kills
12
12
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
1
2.75
W
Apollo
Amped US
Apollo
0
1
1
0.5
W
Sun Wukong
BxGLeigh
Sun Wukong
3
2
3
2.25
L
1
2
2
1
L
Fenrir
5
2
2
3
L
Hachiman
2
4
1
0.63
W
Achilles
MagicianRoss
Achilles
1
4
0
0.25
L
Janus
2
3
5
1.5
W
3
4
2
1
L
Ymir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,911
Damage
23,771
37,541
Taken
30,495
13,631
Mitigated
13,196
10,316
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,993
2,920
300
1,873
6,078
1,646
1,131
116
5,920
37,132
0
W
Apollo
Amped US
Apollo
3,269
1,809
0
784
4,282
1,202
264
2,278
2,004
0
16,684
W
Sun Wukong
BxGLeigh
Sun Wukong
4,118
1,850
0
293
5,220
3,736
315
1,217
3,903
0
18,074
L
1,301
414
0
2,551
8,289
3,112
346
3,439
4,850
0
32,169
L
Fenrir
3,920
718
0
3,815
9,134
2,828
682
1,497
7,562
0
33,881
L
Hachiman
3,908
1,765
0
1,802
6,876
1,897
234
1,626
5,175
0
17,559
W
Achilles
MagicianRoss
Achilles
2,908
651
0
0
6,301
3,733
561
2,706
3,595
0
24,033
L
Janus
3,798
251
0
492
5,498
1,376
0
919
4,529
26,623
0
W
5,483
2,106
0
2,687
8,614
2,879
0
2,191
6,291
0
29,135
L
Ymir
4,984
520
0
1,656
7,744
4,418
284
512
7,232
33,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
31,585
256
Minions Killed
228
0
Camps Cleared
0
1,144,352
Distance Traveled
1,145,076
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,209
555
60
5
0
185,925
0
W
Apollo
5,196
400
30
2
0
238,202
4
W
Sun Wukong
6,699
515
32
2
0
239,137
0
L
Tyr
6,965
536
69
5
0
212,563
1
L
Fenrir
7,107
547
58
4
0
253,826
0
L
Hachiman
5,875
452
28
2
0
205,733
0
W
Achilles
5,998
461
44
3
0
230,365
3
L
Janus
6,705
516
52
4
0
251,044
0
W
Pele
6,483
499
62
5
0
251,447
0
L
Ymir
7,029
541
49
4
0
221,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role