Player Matchup

Anubis
Anubis
Flykidxx
Anubis
Level 106
God Stats
3W - 2L
1,483 SR
Queue Stats
113W - 85L
1,502 Elo+
Solo
Heimdallr
Heimdallr
Hero IN The End
Heimdallr
Level 145
God Stats
4W - 4L
1,444 SR
Queue Stats
121W - 155L
1,515 Elo+
Party 1
Terra
Terra
MasterOfFlasks
Terra
Level 109
God Stats
12W - 10L
1,590 SR
Queue Stats
79W - 99L
1,505 Elo+
Party 1
Team Averages
Level 120
1,505 SR
1,507 Elo+

VS

Team Averages
Level 111
1,489 SR
1,553 Elo+
Hachiman
Hachiman
Disgrace Nick
Hachiman
Level 152
God Stats
2W - 6L
1,466 SR
Queue Stats
185W - 173L
1,583 Elo+
Party 2
Merlin
Merlin
MaKDelay
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,556 Elo+
Party 2
Yemoja
Yemoja
Yung Lemo
Yemoja
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flykidxx
Anubis
18
5 / 3 / 6
14,361
598
18,549
19,581
10,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Hero IN The End
Heimdallr
19
11 / 2 / 7
15,903
663
22,418
23,206
10,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 1 / 9
15,386
641
8,843
26,493
26,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Disgrace Nick
Hachiman
17
1 / 8 / 4
13,481
562
19,095
24,659
8,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
MaKDelay
Merlin
18
2 / 6 / 4
13,817
576
19,236
18,265
5,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Yung Lemo
Yemoja
17
3 / 5 / 3
15,379
641
10,607
18,890
20,315
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
6
6
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Disgrace Nick
Hachiman
1
8
4
0.38
W
Anubis
Flykidxx
Anubis
5
3
6
2.67
W
Heimdallr
Hero IN The End
Heimdallr
11
2
7
7.25
L
Merlin
MaKDelay
Merlin
2
6
4
0.67
W
3
1
9
7.5
L
Yemoja
Yung Lemo
Yemoja
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,810
Damage
48,938
69,280
Taken
61,814
47,885
Mitigated
34,461
29,311
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Disgrace Nick
Hachiman
19,095
9,621
0
5,395
24,659
8,268
2,156
8,362
16,203
0
107,250
W
Anubis
Flykidxx
Anubis
18,549
580
471
9,294
19,581
10,077
1,165
8,946
10,061
106,326
0
W
Heimdallr
Hero IN The End
Heimdallr
22,418
6,440
0
7,768
23,206
10,999
1,141
10,158
12,637
0
92,156
L
Merlin
MaKDelay
Merlin
19,236
888
375
3,004
18,265
5,878
557
8,169
9,985
62,376
0
W
8,843
635
4,939
6,839
26,493
26,809
64
9,690
16,150
29,894
0
L
Yemoja
Yung Lemo
Yemoja
10,607
1,033
4,382
4,576
18,890
20,315
60
10,609
8,155
31,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,650
Gold Earned
42,677
278
Minions Killed
259
0
Camps Cleared
0
1,233,811
Distance Traveled
1,287,869
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,481
562
142
6
0
475,867
4
W
Anubis
14,361
598
122
5
0
370,069
2
W
Heimdallr
15,903
663
116
5
0
389,387
0
L
Merlin
13,817
576
89
4
0
400,749
2
W
Terra
15,386
641
40
2
0
474,355
0
L
Yemoja
15,379
641
28
1
0
411,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role