Player Matchup

Hades
Hades
Higimy
Hades
Level 87
God Stats
1W - 0L
1,510 SR
Queue Stats
48W - 44L
1,536 Elo+
Party 2
Anhur
Anhur
MK_playmanji
Anhur
Level 122
God Stats
3W - 1L
1,490 SR
Queue Stats
36W - 24L
1,605 Elo+
Party 2
Chaac
Chaac
Shoöty
Chaac
Level 78
God Stats
1W - 0L
1,579 SR
Queue Stats
29W - 13L
1,673 Elo+
Party 2
Team Averages
Level 96
1,526 SR
1,605 Elo+

VS

Team Averages
Level 131
1,509 SR
1,481 Elo+
Sobek
Sobek
Hawk111
Sobek
Level 88
God Stats
7W - 6L
1,488 SR
Queue Stats
30W - 32L
1,422 Elo+
Solo
The Morrigan
The Morrigan
Lucifé
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
SinisterWolfe
Hachiman
Level 147
God Stats
2W - 4L
1,539 SR
Queue Stats
137W - 136L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Higimy
Hades
13
3 / 2 / 7
9,670
691
8,729
12,535
7,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 1 / 4
9,506
679
5,405
5,261
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Shoöty
Chaac
13
3 / 0 / 7
9,260
661
9,603
11,232
8,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hawk111
Sobek
10
1 / 4 / 2
7,963
569
5,131
15,209
15,516
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Lucifé
The Morrigan
10
2 / 4 / 1
8,084
577
6,242
4,583
1,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
SinisterWolfe
Hachiman
12
0 / 2 / 3
8,173
584
7,885
10,172
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
3
3
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
Hawk111
Sobek
1
4
2
0.5
W
Hades
Higimy
Hades
3
2
7
3.25
L
The Morrigan
Lucifé
The Morrigan
2
4
1
0.63
W
4
1
4
6
W
Chaac
Shoöty
Chaac
3
0
7
6.5
L
Hachiman
SinisterWolfe
Hachiman
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,737
Damage
19,258
29,028
Taken
29,964
17,903
Mitigated
21,406
18,316
Healing
5,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Hawk111
Sobek
5,131
335
0
2,156
15,209
15,516
0
5,498
9,711
14,377
0
W
Hades
Higimy
Hades
8,729
875
2,169
7,824
12,535
7,055
1,310
6,742
5,793
43,719
0
L
The Morrigan
Lucifé
The Morrigan
6,242
416
0
951
4,583
1,889
0
853
3,585
26,474
0
W
5,405
2,205
0
900
5,261
2,644
1,319
1,628
3,633
2,593
36,563
W
Chaac
Shoöty
Chaac
9,603
1,074
958
6,465
11,232
8,204
932
4,129
7,103
3,650
44,847
L
Hachiman
SinisterWolfe
Hachiman
7,885
2,808
0
1,981
10,172
4,001
84
2,827
7,345
0
42,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
24,220
162
Minions Killed
130
0
Camps Cleared
0
735,315
Distance Traveled
742,029
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,963
569
26
2
0
260,665
6
W
Hades
9,670
691
71
5
0
246,304
3
L
The Morrigan
8,084
577
35
3
0
227,727
2
W
Anhur
9,506
679
52
4
0
223,226
1
W
Chaac
9,260
661
39
3
0
265,785
2
L
Hachiman
8,173
584
69
5
0
253,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role