Player Matchup

Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
KokeshiKitti
Nike
Level 116
God Stats
7W - 7L
1,548 SR
Queue Stats
73W - 65L
1,493 Elo+
Party 2
Thor
Thor
Sabby Jr
Thor
Level 146
God Stats
1W - 4L
1,528 SR
Queue Stats
96W - 93L
1,568 Elo+
Solo
Ullr
Ullr
YackoBros
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,437 Elo+
Party 2
Hera
Hera
dracoshendue
Hera
Level 87
God Stats
21W - 17L
1,614 SR
Queue Stats
48W - 44L
1,494 Elo+
Party 2
Team Averages
Level 116
1,538 SR
1,498 Elo+

VS

Team Averages
Level 142
1,607 SR
1,528 Elo+
Danzaburou
Danzaburou
CHIFFE CHAFFE
Danzaburou
Level 160
God Stats
30W - 20L
1,689 SR
Queue Stats
246W - 247L
1,530 Elo+
Party 1
Ganesha
Ganesha
Karkzilla
Ganesha
Level 157
God Stats
27W - 23L
1,592 SR
Queue Stats
186W - 183L
1,504 Elo+
Party 1
Osiris
Osiris
SmokinLuvPony
Osiris
Level 128
God Stats
5W - 0L
1,531 SR
Queue Stats
200W - 187L
1,517 Elo+
Solo
Nu Wa
Nu Wa
SneakyKittenZ
Nu Wa
Level 129
God Stats
2W - 0L
1,533 SR
Queue Stats
10W - 8L
1,573 Elo+
Solo
Hun Batz
Hun Batz
x GoldBond x
Hun Batz
Level 135
God Stats
12W - 5L
1,689 SR
Queue Stats
88W - 95L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 0 / 0
5,585
698
1,810
5,002
2,788
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 4 / 1
5,643
705
3,334
8,325
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thor
13
0 / 0 / 2
6,080
760
1,264
4,654
1,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
11
2 / 2 / 1
6,255
782
4,127
7,307
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 1
5,317
665
3,380
6,211
1,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHIFFE CHAFFE
Danzaburou
14
5 / 0 / 6
7,921
990
8,614
4,561
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Karkzilla
Ganesha
13
0 / 0 / 8
7,016
877
2,131
4,484
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 1 / 4
6,873
859
5,899
4,664
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 0 / 5
6,901
863
6,838
2,808
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
x GoldBond x
Hun Batz
11
1 / 2 / 4
6,283
785
2,653
6,139
2,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
12
12
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
0
1
W
Danzaburou
CHIFFE CHAFFE
Danzaburou
5
0
6
8
W
Ganesha
Karkzilla
Ganesha
0
0
8
4
L
0
4
1
0.13
L
Thor
0
0
2
1
W
3
1
4
5
W
3
0
5
5.5
L
Ullr
2
2
1
1.25
L
0
6
1
0.08
W
Hun Batz
x GoldBond x
Hun Batz
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,915
Damage
26,135
31,499
Taken
22,656
12,738
Mitigated
13,138
5,834
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,810
53
286
1,707
5,002
2,788
0
1,039
3,938
7,653
0
W
Danzaburou
CHIFFE CHAFFE
Danzaburou
8,614
3,710
0
2,559
4,561
2,593
1,135
1,632
2,885
2,249
29,965
W
Ganesha
Karkzilla
Ganesha
2,131
284
0
2,096
4,484
2,642
99
1,272
3,137
16,046
0
L
3,334
365
0
739
8,325
4,267
1
4,307
3,972
0
21,659
L
Thor
1,264
73
0
605
4,654
1,692
0
1,080
3,474
0
20,663
W
5,899
1,241
0
1,029
4,664
4,778
0
468
4,173
0
18,040
W
6,838
3,074
0
453
2,808
966
68
409
2,303
18,086
0
L
Ullr
4,127
1,916
0
1,519
7,307
2,244
0
1,952
5,230
0
14,640
L
3,380
487
477
501
6,211
1,747
0
1,485
4,626
16,170
0
W
Hun Batz
x GoldBond x
Hun Batz
2,653
461
0
1,210
6,139
2,159
0
1,584
4,530
0
16,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
34,994
187
Minions Killed
197
6
Camps Cleared
7
712,899
Distance Traveled
783,446
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,585
698
18
2
0
129,673
2
W
Danzaburou
7,921
990
58
7
5
135,236
0
W
Ganesha
7,016
877
0
0
0
166,190
3
L
Nike
5,643
705
53
7
2
153,646
3
L
Thor
6,080
760
47
6
4
163,484
3
W
Osiris
6,873
859
35
4
1
174,606
0
W
Nu Wa
6,901
863
57
7
0
154,513
1
L
Ullr
6,255
782
36
5
0
130,368
0
L
Hera
5,317
665
33
4
0
135,728
1
W
Hun Batz
6,283
785
47
6
1
152,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role