Player Matchup

Heimdallr
Heimdallr
Edgorilla0913
Heimdallr
Level 28
God Stats
25W - 25L
1,479 SR
Queue Stats
72W - 75L
1,361 Elo+
Solo
Danzaburou
Danzaburou
Humannaquin
Danzaburou
Level 25
God Stats
3W - 3L
1,721 SR
Queue Stats
12W - 14L
1,379 Elo+
Solo
Loki
Loki
NCR_Ranger_Scout
Loki
Level 26
God Stats
3W - 5L
1,292 SR
Queue Stats
62W - 65L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spartanjay089
Ah Muzen Cab
Level 7
God Stats
4W - 0L
1,849 SR
Queue Stats
9W - 4L
1,437 Elo+
Solo
Cthulhu
Cthulhu
XCOGNate
Cthulhu
Level 24
God Stats
11W - 7L
1,554 SR
Queue Stats
32W - 23L
1,462 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,418 Elo+

VS

Team Averages
Level 22
1,558 SR
1,427 Elo+
Tyr
Tyr
NoonS55
Tyr
Level 26
God Stats
1W - 3L
1,484 SR
Queue Stats
21W - 15L
1,415 Elo+
Solo
Mercury
Mercury
OGflitz
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,327 Elo+
Solo
Scylla
Scylla
Taco de huevo13
Scylla
Level 24
God Stats
1W - 1L
1,590 SR
Queue Stats
78W - 42L
1,684 Elo+
Solo
Artemis
Artemis
snorlax2253
Artemis
Level 29
God Stats
7W - 3L
1,718 SR
Queue Stats
90W - 124L
1,371 Elo+
Solo
Heimdallr
Heimdallr
xDANKxHASHx
Heimdallr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Edgorilla0913
Heimdallr
14
6 / 2 / 0
8,690
511
4,643
5,808
3,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Humannaquin
Danzaburou
13
2 / 4 / 1
8,491
499
6,646
7,489
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 2
7,690
452
5,849
5,911
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Spartanjay089
Ah Muzen Cab
16
2 / 4 / 0
9,210
542
2,571
9,210
3,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
XCOGNate
Cthulhu
13
0 / 2 / 5
7,880
464
6,198
8,830
4,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
1 / 1 / 1
6,647
391
2,200
9,389
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
OGflitz
Mercury
10
0 / 4 / 2
6,320
372
315
8,072
1,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
10 / 1 / 1
10,695
629
12,703
8,764
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
snorlax2253
Artemis
11
1 / 3 / 3
6,691
394
3,742
10,565
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
xDANKxHASHx
Heimdallr
11
0 / 3 / 2
6,283
370
3,011
8,451
2,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
12
13
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Edgorilla0913
Heimdallr
6
2
0
3
W
Danzaburou
Humannaquin
Danzaburou
2
4
1
0.63
W
1
1
2
2
L
Tyr
1
1
1
1.5
L
Mercury
OGflitz
Mercury
0
4
2
0.25
W
Ah Muzen Cab
Spartanjay089
Ah Muzen Cab
2
4
0
0.5
L
10
1
1
10.5
W
Cthulhu
XCOGNate
Cthulhu
0
2
5
1.25
L
Artemis
snorlax2253
Artemis
1
3
3
0.83
L
Heimdallr
xDANKxHASHx
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,907
Damage
21,971
37,248
Taken
45,241
16,490
Mitigated
17,457
9,536
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Edgorilla0913
Heimdallr
4,643
1,933
0
400
5,808
3,164
3,020
2,388
3,420
6,140
38,632
W
Danzaburou
Humannaquin
Danzaburou
6,646
2,244
258
2,451
7,489
2,656
2,024
614
6,875
0
36,408
W
5,849
649
0
1,342
5,911
3,210
842
1,607
4,304
0
24,467
L
Tyr
2,200
497
0
4,084
9,389
5,585
0
0
9,039
0
22,547
L
Mercury
OGflitz
Mercury
315
60
0
817
8,072
1,908
0
910
7,162
0
19,402
W
Ah Muzen Cab
Spartanjay089
Ah Muzen Cab
2,571
1,060
183
2,862
9,210
3,271
2,130
4,754
4,456
0
49,443
L
12,703
1,193
0
3,711
8,764
3,446
284
1,150
7,539
93,141
0
W
Cthulhu
XCOGNate
Cthulhu
6,198
299
27
2,013
8,830
4,189
685
3,340
5,490
33,401
0
L
Artemis
snorlax2253
Artemis
3,742
1,804
0
3,434
10,565
3,528
0
3,266
7,299
0
26,423
L
Heimdallr
xDANKxHASHx
Heimdallr
3,011
977
0
0
8,451
2,990
141
1,052
6,999
0
27,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
36,636
341
Minions Killed
341
0
Camps Cleared
0
1,458,672
Distance Traveled
1,432,145
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,690
511
80
5
0
274,051
3
W
Danzaburou
8,491
499
78
5
0
278,335
1
W
Loki
7,690
452
37
2
0
287,103
5
L
Tyr
6,647
391
46
3
0
297,403
0
L
Mercury
6,320
372
40
2
0
260,700
2
W
Ah Muzen Cab
9,210
542
101
6
0
284,096
1
L
Scylla
10,695
629
169
10
0
310,997
2
W
Cthulhu
7,880
464
45
3
0
335,087
0
L
Artemis
6,691
394
40
2
0
260,788
3
L
Heimdallr
6,283
370
46
3
0
302,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role