Player Matchup

Erlang Shen
Erlang Shen
DilBains
Erlang Shen
Level 128
God Stats
5W - 10L
1,433 SR
Queue Stats
164W - 152L
1,617 Elo+
Party 2
Cernunnos
Cernunnos
GILL1337
Cernunnos
Level 140
God Stats
4W - 4L
1,634 SR
Queue Stats
90W - 95L
1,549 Elo+
Party 2
Janus
Janus
HUANIVAL
Janus
Level 148
God Stats
0W - 1L
1,385 SR
Queue Stats
17W - 12L
1,576 Elo+
Solo
Chaac
Chaac
J3ains
Chaac
Level 109
God Stats
6W - 4L
1,609 SR
Queue Stats
67W - 85L
1,513 Elo+
Party 2
Sobek
Sobek
ibains7
Sobek
Level 139
God Stats
1W - 4L
1,488 SR
Queue Stats
118W - 134L
1,529 Elo+
Party 2
Team Averages
Level 133
1,510 SR
1,557 Elo+

VS

Team Averages
Level 136
1,577 SR
1,533 Elo+
Yemoja
Yemoja
CEpALA
Yemoja
Level 124
God Stats
1W - 2L
1,232 SR
Queue Stats
4W - 8L
1,456 Elo+
Party 1
Skadi
Skadi
Rocko XXV
Skadi
Level 159
God Stats
3W - 1L
1,666 SR
Queue Stats
36W - 34L
1,567 Elo+
Party 1
Bellona
Bellona
Stay_Corrupted
Bellona
Level 112
God Stats
35W - 25L
1,615 SR
Queue Stats
598W - 534L
1,566 Elo+
Party 3
Scylla
Scylla
ThatKidCroce
Scylla
Level 141
God Stats
60W - 35L
1,661 SR
Queue Stats
1,063W - 965L
1,533 Elo+
Party 3
Kali
Kali
xLventt
Kali
Level 146
God Stats
1W - 0L
1,713 SR
Queue Stats
8W - 10L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DilBains
Erlang Shen
16
3 / 6 / 4
9,938
452
8,271
15,846
9,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
GILL1337
Cernunnos
15
8 / 3 / 2
10,274
467
11,205
11,035
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
HUANIVAL
Janus
19
4 / 1 / 5
11,932
542
11,689
12,919
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
J3ains
Chaac
12
0 / 5 / 0
8,034
365
2,586
10,331
11,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
ibains7
Sobek
12
0 / 6 / 9
8,778
399
4,328
20,164
23,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CEpALA
Yemoja
15
0 / 3 / 14
10,616
483
5,203
15,837
14,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Rocko XXV
Skadi
16
0 / 7 / 10
10,600
482
8,717
15,384
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
8 / 0 / 3
14,050
639
16,051
12,210
15,061
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
18
6 / 2 / 7
12,083
549
13,243
9,681
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
xLventt
Kali
18
6 / 3 / 8
11,857
539
7,005
19,304
9,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
15
Kills
20
21
Deaths
15
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CEpALA
Yemoja
0
3
14
2.33
L
Erlang Shen
DilBains
Erlang Shen
3
6
4
0.83
L
Cernunnos
GILL1337
Cernunnos
8
3
2
3
L
Janus
HUANIVAL
Janus
4
1
5
6.5
L
Chaac
J3ains
Chaac
0
5
0
0
W
Skadi
Rocko XXV
Skadi
0
7
10
0.71
W
8
0
3
9.5
W
Scylla
6
2
7
4.75
L
Sobek
ibains7
Sobek
0
6
9
0.75
W
Kali
xLventt
Kali
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,079
Damage
50,219
70,295
Taken
72,416
55,830
Mitigated
48,781
14,274
Healing
32,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CEpALA
Yemoja
5,203
1,435
5,914
4,235
15,837
14,484
907
6,069
9,768
25,764
0
L
Erlang Shen
DilBains
Erlang Shen
8,271
2,684
0
2,892
15,846
9,860
0
4,225
11,546
12,228
58,940
L
Cernunnos
GILL1337
Cernunnos
11,205
4,940
0
3,517
11,035
6,102
465
3,403
7,548
6,739
62,773
L
Janus
HUANIVAL
Janus
11,689
377
215
2,705
12,919
5,136
586
2,424
10,409
102,129
0
L
Chaac
J3ains
Chaac
2,586
155
0
1,423
10,331
11,316
0
2,277
8,027
1,365
30,409
W
Skadi
Rocko XXV
Skadi
8,717
3,726
0
3,644
15,384
5,572
1,648
3,736
11,648
0
74,770
W
16,051
7,317
0
6,373
12,210
15,061
3,197
1,625
10,585
9,060
107,318
W
Scylla
13,243
1,745
0
1,603
9,681
3,749
1,442
2,150
7,531
92,575
0
L
Sobek
ibains7
Sobek
4,328
92
0
3,522
20,164
23,416
0
6,980
12,996
18,473
0
W
Kali
xLventt
Kali
7,005
3,794
0
11,139
19,304
9,915
655
5,057
14,247
0
62,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
59,206
507
Minions Killed
611
0
Camps Cleared
0
1,861,835
Distance Traveled
2,104,097
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,616
483
36
2
0
403,983
3
L
Erlang Shen
9,938
452
113
5
0
410,704
4
L
Cernunnos
10,274
467
116
5
0
344,504
3
L
Janus
11,932
542
190
9
0
443,026
8
L
Chaac
8,034
365
61
3
0
319,146
1
W
Skadi
10,600
482
123
6
0
389,244
5
W
Bellona
14,050
639
195
9
0
457,905
0
W
Scylla
12,083
549
169
8
0
405,085
5
L
Sobek
8,778
399
27
1
0
344,455
0
W
Kali
11,857
539
88
4
0
447,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role