Player Matchup

Jormungandr
Jormungandr
Símply
Jormungandr
Level 160
God Stats
5W - 2L
1,632 SR
Queue Stats
345W - 170L
1,722 Elo+
Party 1
Arachne
Arachne
Tilleyy
Arachne
Level 159
God Stats
10W - 3L
1,815 SR
Queue Stats
859W - 232L
1,837 Elo+
Party 1
Susano
Susano
Truvi
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Yada
Nox
Level 160
God Stats
3W - 1L
1,527 SR
Queue Stats
245W - 141L
1,653 Elo+
Party 1
Apollo
Apollo
Zwaechu
Apollo
Level 156
God Stats
2W - 0L
1,856 SR
Queue Stats
110W - 63L
1,679 Elo+
Party 1
Team Averages
Level 159
1,666 SR
1,678 Elo+

VS

Team Averages
Level 108
1,620 SR
1,618 Elo+
Mercury
Mercury
Galilath
Mercury
Level 149
God Stats
8W - 5L
1,734 SR
Queue Stats
339W - 115L
1,633 Elo+
Party 2
Danzaburou
Danzaburou
Jnonymous
Danzaburou
Level 102
God Stats
23W - 25L
1,571 SR
Queue Stats
107W - 118L
1,507 Elo+
Solo
Jing Wei
Jing Wei
LoneWolf42
Jing Wei
Level 160
God Stats
401W - 126L
1,779 SR
Queue Stats
723W - 261L
1,736 Elo+
Party 2
Anubis
Anubis
sleebees
Anubis
Level 123
God Stats
3W - 4L
1,515 SR
Queue Stats
102W - 93L
1,514 Elo+
Solo
Cerberus
Cerberus
vLegends
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Símply
Jormungandr
8
1 / 1 / 9
5,441
544
3,030
5,129
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Tilleyy
Arachne
9
8 / 1 / 1
6,214
621
5,008
6,618
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Truvi
Susano
10
4 / 3 / 4
5,970
597
5,751
6,951
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nox
Yada
Nox
10
2 / 0 / 3
5,835
584
5,122
3,718
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Zwaechu
Apollo
12
1 / 0 / 0
6,379
638
1,194
5,064
1,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Galilath
Mercury
8
0 / 3 / 1
4,949
495
2,026
7,493
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Jnonymous
Danzaburou
5
0 / 7 / 0
3,950
395
1,657
5,906
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
LoneWolf42
Jing Wei
11
0 / 0 / 1
5,960
596
915
1,524
461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
sleebees
Anubis
10
4 / 2 / 0
5,774
577
6,055
6,667
3,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
vLegends
Cerberus
7
1 / 4 / 1
4,965
497
2,170
6,710
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Galilath
Mercury
0
3
1
0.17
L
Danzaburou
Jnonymous
Danzaburou
0
7
0
0
L
Jing Wei
LoneWolf42
Jing Wei
0
0
1
0.5
W
Jormungandr
Símply
Jormungandr
1
1
9
5.5
W
Arachne
Tilleyy
Arachne
8
1
1
8.5
W
Susano
Truvi
Susano
4
3
4
2
W
Nox
Yada
Nox
2
0
3
3.5
W
Apollo
Zwaechu
Apollo
1
0
0
1
L
Anubis
sleebees
Anubis
4
2
0
2
L
Cerberus
vLegends
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,105
Damage
12,823
27,480
Taken
28,300
10,331
Mitigated
10,771
9,014
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Galilath
Mercury
2,026
1,073
0
3,336
7,493
2,022
0
706
6,779
0
24,168
L
Danzaburou
Jnonymous
Danzaburou
1,657
615
0
663
5,906
1,453
0
1,673
4,233
0
9,917
L
Jing Wei
LoneWolf42
Jing Wei
915
695
0
908
1,524
461
0
349
1,175
0
37,427
W
Jormungandr
Símply
Jormungandr
3,030
724
0
1,029
5,129
2,522
204
1,572
3,557
13,332
0
W
Arachne
Tilleyy
Arachne
5,008
2,568
0
3,658
6,618
3,728
0
964
5,654
2,665
19,213
W
Susano
Truvi
Susano
5,751
1,664
0
1,894
6,951
1,751
0
2,898
4,053
0
25,272
W
Nox
Yada
Nox
5,122
652
0
490
3,718
956
80
1,974
1,744
25,273
0
W
Apollo
Zwaechu
Apollo
1,194
868
5
1,938
5,064
1,374
0
817
4,247
0
47,635
L
Anubis
sleebees
Anubis
6,055
374
0
3,191
6,667
3,591
0
3,578
2,876
25,412
0
L
Cerberus
vLegends
Cerberus
2,170
0
0
1,271
6,710
3,244
0
2,110
4,432
16,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
25,598
282
Minions Killed
258
0
Camps Cleared
0
947,248
Distance Traveled
899,912
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,949
495
60
6
0
196,381
1
L
Danzaburou
3,950
395
23
2
0
173,381
4
L
Jing Wei
5,960
596
91
9
0
190,319
5
W
Jormungandr
5,441
544
23
2
0
192,324
5
W
Arachne
6,214
621
46
5
0
200,316
1
W
Susano
5,970
597
55
6
0
196,980
2
W
Nox
5,835
584
61
6
0
191,105
2
W
Apollo
6,379
638
97
10
0
166,523
4
L
Anubis
5,774
577
47
5
0
156,965
1
L
Cerberus
4,965
497
37
4
0
182,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role