Player Matchup

Nu Wa
Nu Wa
AlilttlebitLIT
Nu Wa
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,372 Elo+
Party 2
Hun Batz
Hun Batz
DadsNotComnHome
Hun Batz
Level 101
God Stats
0W - 1L
1,590 SR
Queue Stats
4W - 6L
1,369 Elo+
Party 1
Susano
Susano
Im a Potato ok
Susano
Level 28
God Stats
0W - 1L
1,275 SR
Queue Stats
5W - 8L
1,495 Elo+
Party 2
Ne Zha
Ne Zha
eVght
Ne Zha
Level 27
God Stats
1W - 1L
1,666 SR
Queue Stats
3W - 4L
1,417 Elo+
Party 1
Merlin
Merlin
h00d_F3llaz
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,187 Elo+
Party 1
Team Averages
Level 48
1,506 SR
1,368 Elo+

VS

Team Averages
Level 88
1,484 SR
1,402 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Danny Nunen
Medusa
Level 126
God Stats
11W - 8L
1,504 SR
Queue Stats
436W - 471L
1,441 Elo+
Solo
Chiron
Chiron
FrostyFacial
Chiron
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,312 Elo+
Party 3
Janus
Janus
Konnorr89
Janus
Level 106
God Stats
4W - 9L
1,416 SR
Queue Stats
178W - 189L
1,444 Elo+
Solo
Aphrodite
Aphrodite
SelchieSelch
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
7,317
732
10,698
5,456
2,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
13
1 / 4 / 1
6,830
683
6,594
8,448
2,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 4 / 5
7,042
704
3,655
8,069
2,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
eVght
Ne Zha
16
4 / 2 / 4
8,403
840
8,579
7,711
6,931
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
8
0 / 3 / 0
6,092
609
1,963
4,364
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
4 / 2 / 9
8,893
889
5,157
11,849
8,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
3 / 1 / 6
8,333
833
5,462
6,561
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
16
5 / 1 / 6
8,971
897
8,853
8,101
3,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Konnorr89
Janus
15
1 / 2 / 9
8,539
854
6,384
6,215
2,091
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SelchieSelch
Aphrodite
14
2 / 2 / 6
8,106
811
4,392
7,314
6,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
15
15
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
2
9
4.25
L
2
2
3
1.75
L
Hun Batz
1
4
1
0.38
W
Medusa
3
1
6
6
W
Chiron
5
1
6
8
L
1
4
5
0.88
W
Janus
Konnorr89
Janus
1
2
9
2.75
W
Aphrodite
SelchieSelch
Aphrodite
2
2
6
2.5
L
Ne Zha
eVght
Ne Zha
4
2
4
3
L
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
30,248
34,048
Taken
40,040
16,091
Mitigated
22,202
10,965
Healing
21,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,157
353
1,114
4,024
11,849
8,174
196
3,795
8,054
10,170
0
L
10,698
5,151
706
736
5,456
2,016
120
3,386
2,070
23,260
0
L
Hun Batz
6,594
569
1,588
1,182
8,448
2,740
0
2,807
5,641
0
15,748
W
Medusa
5,462
1,845
662
1,629
6,561
2,727
978
1,158
5,403
0
21,541
W
Chiron
8,853
1,776
1,577
1,371
8,101
3,150
1,247
2,402
5,699
0
29,683
L
3,655
92
1,456
1,155
8,069
2,856
0
4,249
3,820
0
8,025
W
Janus
Konnorr89
Janus
6,384
112
1,311
1,643
6,215
2,091
356
1,540
4,675
23,629
0
W
Aphrodite
SelchieSelch
Aphrodite
4,392
382
3,986
3,772
7,314
6,060
302
3,766
3,548
10,358
0
L
Ne Zha
eVght
Ne Zha
8,579
496
771
2,164
7,711
6,931
36
3,684
4,027
0
21,172
L
Merlin
1,963
318
493
714
4,364
1,548
0
1,807
2,557
3,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
42,842
82
Minions Killed
143
0
Camps Cleared
0
805,972
Distance Traveled
909,322
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,893
889
6
1
0
161,335
3
L
Nu Wa
7,317
732
19
2
0
180,421
0
L
Hun Batz
6,830
683
19
2
0
162,448
0
W
Medusa
8,333
833
30
3
0
173,656
0
W
Chiron
8,971
897
47
5
0
180,088
0
L
Susano
7,042
704
17
2
0
199,124
0
W
Janus
8,539
854
47
5
0
203,400
0
W
Aphrodite
8,106
811
13
1
0
190,843
0
L
Ne Zha
8,403
840
22
2
0
157,292
0
L
Merlin
6,092
609
5
1
0
106,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role