Player Matchup

Nemesis
Nemesis
Avertere
Nemesis
Level 28
God Stats
2W - 5L
1,263 SR
Queue Stats
11W - 11L
1,385 Elo+
Party 3
Horus
Horus
MommaSheep1738
Horus
Level 29
God Stats
5W - 5L
1,361 SR
Queue Stats
9W - 13L
1,281 Elo+
Party 1
Anhur
Anhur
UniquelyProdigy-
Anhur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,340 Elo+
Party 3
Hel
Hel
itsDOOMCHEESE
Hel
Level 35
God Stats
2W - 3L
1,464 SR
Queue Stats
11W - 15L
1,309 Elo+
Party 1
Apollo
Apollo
joe_hunter228
Apollo
Level 44
God Stats
3W - 3L
1,363 SR
Queue Stats
50W - 46L
1,355 Elo+
Party 3
Team Averages
Level 33
1,390 SR
1,334 Elo+

VS

Team Averages
Level 48
1,510 SR
1,384 Elo+
Ne Zha
Ne Zha
CodyCares
Ne Zha
Level 67
God Stats
3W - 4L
1,389 SR
Queue Stats
28W - 28L
1,424 Elo+
Party 2
Pele
Pele
KidKing1X
Pele
Level 59
God Stats
16W - 18L
1,445 SR
Queue Stats
43W - 59L
1,297 Elo+
Solo
Cthulhu
Cthulhu
L1S Legend
Cthulhu
Level 29
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 4L
1,289 Elo+
Party 2
Anubis
Anubis
Weeds53
Anubis
Level 61
God Stats
40W - 39L
1,520 SR
Queue Stats
229W - 246L
1,349 Elo+
Solo
Neith
Neith
weeabougie
Neith
Level 26
God Stats
2W - 1L
1,487 SR
Queue Stats
42W - 35L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Avertere
Nemesis
16
3 / 6 / 7
10,870
453
8,539
20,361
6,320
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 7 / 2
9,284
387
8,116
24,296
24,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 10 / 5
11,402
475
13,608
20,994
5,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 9 / 0
9,693
404
11,845
18,088
5,336
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 10 / 3
11,793
491
15,101
24,030
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CodyCares
Ne Zha
20
13 / 2 / 4
14,141
589
17,519
16,247
9,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
19
3 / 2 / 7
13,415
559
9,973
15,268
5,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
L1S Legend
Cthulhu
16
3 / 6 / 11
11,484
479
10,744
19,158
22,754
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Weeds53
Anubis
20
14 / 7 / 7
14,930
622
35,100
28,029
10,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
9 / 5 / 5
12,424
518
11,460
14,123
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
19
Kills
42
42
Deaths
22
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Avertere
Nemesis
3
6
7
1.08
W
Ne Zha
CodyCares
Ne Zha
13
2
4
7.5
W
Pele
3
2
7
3.25
W
Cthulhu
L1S Legend
Cthulhu
3
6
11
1.42
L
0
7
2
0.14
L
7
10
5
0.95
W
Anubis
Weeds53
Anubis
14
7
7
2.5
L
2
9
0
0.22
L
7
10
3
0.85
W
Neith
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,209
Damage
84,796
107,769
Taken
92,825
48,516
Mitigated
52,353
24,787
Healing
34,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Avertere
Nemesis
8,539
4,881
0
3,977
20,361
6,320
419
9,281
11,080
0
55,157
W
Ne Zha
CodyCares
Ne Zha
17,519
5,295
0
3,882
16,247
9,452
0
2,373
13,742
7,117
106,356
W
Pele
9,973
2,760
0
6,207
15,268
5,180
5,533
3,717
11,376
0
77,905
W
Cthulhu
L1S Legend
Cthulhu
10,744
607
70
1,633
19,158
22,754
311
1,414
17,744
35,714
0
L
8,116
3,838
500
3,937
24,296
24,171
880
8,560
15,736
0
35,566
L
13,608
6,888
85
1,370
20,994
5,510
0
9,975
11,019
0
60,640
W
Anubis
Weeds53
Anubis
35,100
2,868
0
18,130
28,029
10,769
1,676
3,008
23,171
109,726
0
L
11,845
1,312
3,347
5,210
18,088
5,336
1,956
5,925
12,163
57,187
0
L
15,101
10,427
0
6,361
24,030
7,179
0
12,410
11,620
0
51,782
W
Neith
11,460
3,244
0
4,504
14,123
4,198
3,088
1,333
12,790
0
62,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,042
Gold Earned
66,394
416
Minions Killed
562
0
Camps Cleared
0
1,736,023
Distance Traveled
2,040,757
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,870
453
80
3
0
373,125
0
W
Ne Zha
14,141
589
133
6
0
486,164
0
W
Pele
13,415
559
129
5
0
383,234
2
W
Cthulhu
11,484
479
45
2
0
429,550
0
L
Horus
9,284
387
59
2
0
386,509
0
L
Anhur
11,402
475
89
4
0
326,170
2
W
Anubis
14,930
622
158
7
0
369,225
4
L
Hel
9,693
404
110
5
0
349,063
1
L
Apollo
11,793
491
78
3
0
301,156
1
W
Neith
12,424
518
97
4
0
372,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role