Player Matchup

Set
Set
Doomganda
Set
Level 55
God Stats
0W - 1L
1,775 SR
Queue Stats
13W - 25L
1,274 Elo+
Solo
Anubis
Anubis
Fred Easy2268
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 310L
1,219 Elo+
Party 2
Artemis
Artemis
S7VEN7291
Artemis
Level 8
God Stats
9W - 9L
1,512 SR
Queue Stats
10W - 12L
1,308 Elo+
Party 2
Cabrakan
Cabrakan
iNoTeZ7
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 83L
1,282 Elo+
Party 2
Baba Yaga
Baba Yaga
l FJ l SNP
Baba Yaga
Level 63
God Stats
0W - 1L
1,198 SR
Queue Stats
163W - 396L
1,297 Elo+
Party 2
Team Averages
Level 40
1,497 SR
1,276 Elo+

VS

Team Averages
Level 98
1,625 SR
1,496 Elo+
King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
NaejPierre53
Apollo
Level 77
God Stats
6W - 3L
1,589 SR
Queue Stats
212W - 248L
1,332 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nemurai
Kumbhakarna
Level 26
God Stats
3W - 0L
1,856 SR
Queue Stats
42W - 30L
1,561 Elo+
Party 1
Fenrir
Fenrir
Zechbell22
Fenrir
Level 141
God Stats
25W - 19L
1,597 SR
Queue Stats
472W - 513L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
whiteshadow_1000
Ah Puch
Level 105
God Stats
10W - 6L
1,582 SR
Queue Stats
591W - 767L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,153
515
1,819
6,670
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 5 / 0
4,684
468
2,333
4,747
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
S7VEN7291
Artemis
7
0 / 5 / 0
4,280
428
2,416
5,354
1,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
iNoTeZ7
Cabrakan
7
0 / 4 / 0
4,591
459
3,509
8,548
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
l FJ l SNP
Baba Yaga
9
0 / 2 / 1
5,041
504
1,068
4,305
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
7 / 1 / 1
6,880
688
6,477
6,671
2,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
10
6 / 0 / 4
5,920
592
6,080
5,161
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Nemurai
Kumbhakarna
9
3 / 0 / 6
5,847
585
3,952
5,628
2,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Zechbell22
Fenrir
9
1 / 1 / 4
5,316
532
2,387
6,580
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 1 / 0
5,418
542
2,483
2,159
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
19
19
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
1
1
7.5
L
1
3
1
0.5
L
1
5
0
0.2
W
Apollo
6
0
4
8
W
Kumbhakarna
Nemurai
Kumbhakarna
3
0
6
6
L
Artemis
S7VEN7291
Artemis
0
5
0
0
W
Fenrir
Zechbell22
Fenrir
1
1
4
3
L
Cabrakan
iNoTeZ7
Cabrakan
0
4
0
0
L
Baba Yaga
l FJ l SNP
Baba Yaga
0
2
1
0.25
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,145
Damage
21,379
29,624
Taken
26,199
11,877
Mitigated
8,534
6,266
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,477
884
48
1,451
6,671
2,464
0
2,202
4,469
0
29,026
L
1,819
1,228
0
2,662
6,670
2,269
81
468
6,190
0
23,262
L
2,333
145
0
551
4,747
1,907
105
296
4,407
15,402
0
W
Apollo
6,080
4,524
0
2,779
5,161
1,595
84
1,833
3,328
0
30,872
W
Kumbhakarna
Nemurai
Kumbhakarna
3,952
772
0
880
5,628
2,061
0
1,640
3,988
15,188
0
L
Artemis
S7VEN7291
Artemis
2,416
1,410
0
393
5,354
1,382
0
1,924
3,430
0
18,851
W
Fenrir
Zechbell22
Fenrir
2,387
502
0
2,623
6,580
1,886
0
933
5,647
0
29,320
L
Cabrakan
iNoTeZ7
Cabrakan
3,509
427
393
1,378
8,548
4,889
0
2,028
6,520
10,600
0
L
Baba Yaga
l FJ l SNP
Baba Yaga
1,068
0
0
889
4,305
1,430
0
1,516
2,642
21,246
0
W
2,483
187
0
533
2,159
528
0
302
1,857
18,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,749
Gold Earned
29,381
191
Minions Killed
217
0
Camps Cleared
0
863,044
Distance Traveled
866,635
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,880
688
62
6
0
179,934
1
L
Set
5,153
515
57
6
0
179,112
0
L
Anubis
4,684
468
30
3
0
158,187
0
W
Apollo
5,920
592
51
5
0
170,110
0
W
Kumbhakarna
5,847
585
6
1
0
202,399
1
L
Artemis
4,280
428
35
4
0
173,724
0
W
Fenrir
5,316
532
55
6
0
191,464
2
L
Cabrakan
4,591
459
17
2
0
170,394
1
L
Baba Yaga
5,041
504
52
5
0
181,627
1
W
Ah Puch
5,418
542
43
4
0
122,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role