Player Matchup

Bellona
Bellona
AnimalOfAnarchy
Bellona
Level 149
God Stats
4W - 2L
1,589 SR
Queue Stats
45W - 55L
1,467 Elo+
Party 3
Izanami
Izanami
BakaBillSan
Izanami
Level 146
God Stats
3W - 0L
1,698 SR
Queue Stats
11W - 7L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
JJSNAKE090
Danzaburou
Level 28
God Stats
1W - 5L
1,144 SR
Queue Stats
12W - 10L
1,504 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Koithic
Kumbhakarna
Level 13
God Stats
1W - 1L
1,291 SR
Queue Stats
4W - 2L
1,643 Elo+
Party 2
Ra
Ra
twilightking69
Ra
Level 126
God Stats
1W - 1L
1,414 SR
Queue Stats
15W - 17L
1,491 Elo+
Party 3
Team Averages
Level 92
1,427 SR
1,534 Elo+

VS

Team Averages
Level 85
1,714 SR
1,570 Elo+
Sun Wukong
Sun Wukong
BBillboo
Sun Wukong
Level 29
God Stats
3W - 4L
1,477 SR
Queue Stats
107W - 80L
1,540 Elo+
Party 1
Sol
Sol
CrankeyDuck
Sol
Level 122
God Stats
16W - 8L
1,720 SR
Queue Stats
379W - 284L
1,627 Elo+
Party 1
Kali
Kali
LLOUCHIS
Kali
Level 103
God Stats
1W - 1L
1,824 SR
Queue Stats
312W - 268L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
Skeviez
Kuzenbo
Level 63
God Stats
8W - 2L
1,850 SR
Queue Stats
211W - 184L
1,543 Elo+
Party 1
Chernobog
Chernobog
UberStache
Chernobog
Level 107
God Stats
11W - 6L
1,698 SR
Queue Stats
721W - 578L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 8
14,055
562
19,654
18,828
24,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
BakaBillSan
Izanami
20
6 / 3 / 1
14,581
583
15,111
12,221
7,836
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
JJSNAKE090
Danzaburou
20
6 / 2 / 12
16,056
642
15,619
22,847
11,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Koithic
Kumbhakarna
16
1 / 4 / 14
12,673
507
5,127
22,003
23,411
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 4 / 6
12,907
516
10,731
11,135
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BBillboo
Sun Wukong
16
3 / 8 / 3
10,551
422
10,886
26,001
17,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
4 / 4 / 5
11,233
449
17,501
16,677
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
13
4 / 4 / 2
9,855
394
4,608
14,551
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Skeviez
Kuzenbo
13
0 / 7 / 8
9,727
389
8,557
21,161
26,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
UberStache
Chernobog
20
4 / 5 / 3
13,055
522
13,188
17,583
8,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
28
Kills
15
15
Deaths
28
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Sun Wukong
BBillboo
Sun Wukong
3
8
3
0.56
W
Izanami
BakaBillSan
Izanami
6
3
1
2.17
L
4
4
5
1.63
W
Danzaburou
JJSNAKE090
Danzaburou
6
2
12
6
W
Kumbhakarna
Koithic
Kumbhakarna
1
4
14
2
L
Kali
4
4
2
1.25
L
Kuzenbo
Skeviez
Kuzenbo
0
7
8
0.57
L
Chernobog
UberStache
Chernobog
4
5
3
1.1
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,242
Damage
54,740
87,034
Taken
95,973
71,755
Mitigated
65,410
24,082
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,654
6,117
0
5,831
18,828
24,621
271
4,178
14,464
16,959
65,317
L
Sun Wukong
BBillboo
Sun Wukong
10,886
2,887
0
5,976
26,001
17,699
0
4,836
20,473
0
62,218
W
Izanami
BakaBillSan
Izanami
15,111
10,459
0
2,581
12,221
7,836
8,603
3,377
8,727
7,616
132,684
L
17,501
1,782
0
6,812
16,677
6,490
123
3,753
12,701
78,475
0
W
Danzaburou
JJSNAKE090
Danzaburou
15,619
7,707
0
6,143
22,847
11,125
1,382
5,948
16,729
0
110,740
W
Kumbhakarna
Koithic
Kumbhakarna
5,127
249
0
2,387
22,003
23,411
1,010
6,389
15,258
23,979
0
L
Kali
4,608
1,757
0
6,289
14,551
6,190
0
2,964
11,427
0
46,325
L
Kuzenbo
Skeviez
Kuzenbo
8,557
1,907
0
2,432
21,161
26,803
120
5,368
15,440
27,756
0
L
Chernobog
UberStache
Chernobog
13,188
9,586
0
1,779
17,583
8,228
440
3,491
13,892
0
107,718
W
10,731
2,076
4,294
2,846
11,135
4,762
3,822
5,027
5,798
61,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,272
Gold Earned
54,421
634
Minions Killed
579
0
Camps Cleared
0
2,204,421
Distance Traveled
2,020,520
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,055
562
129
5
0
410,821
1
L
Sun Wukong
10,551
422
110
4
0
425,538
4
W
Izanami
14,581
583
206
8
0
468,745
4
L
Sol
11,233
449
148
6
0
420,377
6
W
Danzaburou
16,056
642
154
6
0
470,247
1
W
Kumbhakarna
12,673
507
32
1
0
460,065
6
L
Kali
9,855
394
83
3
0
340,950
3
L
Kuzenbo
9,727
389
38
2
0
420,503
1
L
Chernobog
13,055
522
200
8
0
413,152
5
W
Ra
12,907
516
113
5
0
394,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role