Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CARLOSELTATA
Nike
Level 124
God Stats
1W - 0L
1,895 SR
Queue Stats
191W - 238L
1,482 Elo+
Party 1
Ares
Ares
JeseEma
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
RodCommander
Ne Zha
Level 128
God Stats
2W - 2L
1,356 SR
Queue Stats
200W - 240L
1,464 Elo+
Party 1
Hera
Hera
crreyes23
Hera
Level 92
God Stats
5W - 9L
1,528 SR
Queue Stats
41W - 79L
1,421 Elo+
Party 1
Team Averages
Level 108
1,556 SR
1,473 Elo+

VS

Team Averages
Level 87
1,440 SR
1,409 Elo+
Nemesis
Nemesis
Huncho_Zone
Nemesis
Level 93
God Stats
2W - 2L
1,502 SR
Queue Stats
89W - 107L
1,422 Elo+
Solo
Achilles
Achilles
MrT28111
Achilles
Level 120
God Stats
5W - 11L
1,281 SR
Queue Stats
122W - 148L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
TheJabbaDuckie
Baron Samedi
Level 83
God Stats
25W - 26L
1,468 SR
Queue Stats
288W - 318L
1,383 Elo+
Solo
Rama
Rama
Zenlss4136
Rama
Level 83
God Stats
1W - 4L
1,333 SR
Queue Stats
365W - 382L
1,451 Elo+
Solo
Chang'e
Chang'e
oek_Ken_Kaneki
Chang'e
Level 58
God Stats
8W - 7L
1,618 SR
Queue Stats
167W - 168L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 0 / 4
4,721
472
1,806
3,670
1,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 0 / 1
6,030
603
3,944
4,703
1,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
JeseEma
Ares
8
2 / 2 / 0
5,184
518
2,179
7,841
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
10
1 / 0 / 2
5,733
573
2,794
6,898
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
11
1 / 0 / 0
5,849
585
785
2,712
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Huncho_Zone
Nemesis
7
0 / 1 / 0
4,673
467
776
3,147
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
MrT28111
Achilles
8
0 / 2 / 0
5,006
501
2,271
6,004
1,932
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
TheJabbaDuckie
Baron Samedi
8
1 / 1 / 1
5,257
526
3,659
6,159
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
5,253
525
4,504
4,903
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 0
5,912
591
1,562
3,540
1,451
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
4
2
W
3
0
1
3.5
L
Nemesis
Huncho_Zone
Nemesis
0
1
0
0
W
Ares
JeseEma
Ares
2
2
0
1
L
Achilles
MrT28111
Achilles
0
2
0
0
W
Ne Zha
1
0
2
2
L
Baron Samedi
TheJabbaDuckie
Baron Samedi
1
1
1
1.5
L
1
2
1
0.75
W
Hera
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,508
Damage
12,772
25,824
Taken
23,753
8,521
Mitigated
10,497
10,325
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,806
552
0
1,565
3,670
1,019
0
1,266
2,404
0
15,922
W
3,944
768
36
1,752
4,703
1,432
0
0
4,703
0
31,641
L
Nemesis
Huncho_Zone
Nemesis
776
203
0
335
3,147
1,952
0
0
3,147
5,155
15,756
W
Ares
JeseEma
Ares
2,179
220
0
2,349
7,841
3,181
0
2,729
5,112
12,213
0
L
Achilles
MrT28111
Achilles
2,271
324
0
618
6,004
1,932
46
0
6,004
0
21,916
W
Ne Zha
2,794
981
0
4,224
6,898
2,093
0
983
5,915
0
29,352
L
Baron Samedi
TheJabbaDuckie
Baron Samedi
3,659
493
545
3,385
6,159
2,538
90
995
5,164
14,731
0
L
4,504
2,772
0
637
4,903
2,624
0
1,115
3,788
5,183
24,804
W
Hera
785
109
0
399
2,712
796
111
1,077
1,635
33,565
0
L
1,562
132
0
1,916
3,540
1,451
72
780
2,686
35,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,517
Gold Earned
26,101
262
Minions Killed
243
0
Camps Cleared
0
964,201
Distance Traveled
808,531
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,721
472
32
3
0
153,338
1
W
Nike
6,030
603
57
6
0
200,586
4
L
Nemesis
4,673
467
45
5
0
137,952
1
W
Ares
5,184
518
12
1
0
196,349
0
L
Achilles
5,006
501
50
5
0
139,610
0
W
Ne Zha
5,733
573
76
8
0
223,640
1
L
Baron Samedi
5,257
526
22
2
0
182,453
2
L
Rama
5,253
525
54
5
0
162,188
1
W
Hera
5,849
585
85
9
0
190,288
0
L
Chang'e
5,912
591
72
7
0
186,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role