Player Matchup

Chang'e
Chang'e
I Ieroin
Chang'e
Level 68
God Stats
1W - 0L
1,320 SR
Queue Stats
248W - 248L
1,474 Elo+
Party 1
Skadi
Skadi
SpaCe MoNKii
Skadi
Level 66
God Stats
3W - 4L
1,402 SR
Queue Stats
261W - 317L
1,411 Elo+
Party 1
Xing Tian
Xing Tian
WittyColt187754
Xing Tian
Level 63
God Stats
26W - 22L
1,497 SR
Queue Stats
191W - 205L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
YoungSacred
Danzaburou
Level 49
God Stats
45W - 33L
1,615 SR
Queue Stats
168W - 141L
1,475 Elo+
Party 1
Arachne
Arachne
xKinG GaviNx
Arachne
Level 47
God Stats
58W - 32L
1,693 SR
Queue Stats
165W - 146L
1,553 Elo+
Party 1
Team Averages
Level 59
1,505 SR
1,461 Elo+

VS

Team Averages
Level 61
1,492 SR
1,380 Elo+
Cerberus
Cerberus
Awesome_Origins
Cerberus
Level 27
God Stats
4W - 6L
1,510 SR
Queue Stats
10W - 17L
1,191 Elo+
Party 3
Neith
Neith
Buttonsmash7
Neith
Level 56
God Stats
1W - 1L
1,685 SR
Queue Stats
102W - 97L
1,373 Elo+
Party 3
Cu Chulainn
Cu Chulainn
IIGl1tchedII
Cu Chulainn
Level 28
God Stats
2W - 6L
1,273 SR
Queue Stats
26W - 32L
1,342 Elo+
Party 2
Bakasura
Bakasura
Mob2G
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 268L
1,447 Elo+
Party 2
Eset
Eset
Reason 2G
Eset
Level 106
God Stats
2W - 1L
1,491 SR
Queue Stats
196W - 163L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I Ieroin
Chang'e
20
9 / 2 / 7
15,017
601
19,265
17,891
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 5 / 4
13,180
527
12,551
14,829
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
WittyColt187754
Xing Tian
18
1 / 4 / 9
12,714
509
9,019
30,739
21,403
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
YoungSacred
Danzaburou
20
7 / 4 / 3
16,946
678
27,064
25,647
11,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
xKinG GaviNx
Arachne
20
7 / 3 / 7
14,430
577
11,431
24,570
10,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 4 / 7
10,054
402
5,204
22,011
25,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

17
3 / 4 / 4
10,840
434
20,192
18,551
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cu Chulainn
IIGl1tchedII
Cu Chulainn
17
0 / 5 / 1
10,565
423
5,077
21,855
21,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Mob2G
Bakasura
20
8 / 9 / 1
13,090
524
15,302
25,803
12,377
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
20
7 / 4 / 3
13,484
539
28,683
16,213
7,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
26
Kills
18
18
Deaths
26
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
7
0.88
L
3
4
4
1.25
W
Chang'e
I Ieroin
Chang'e
9
2
7
6.25
L
Cu Chulainn
IIGl1tchedII
Cu Chulainn
0
5
1
0.1
L
Bakasura
Mob2G
Bakasura
8
9
1
0.94
L
Eset
7
4
3
2.13
W
2
5
4
0.8
W
Xing Tian
WittyColt187754
Xing Tian
1
4
9
1.38
W
Danzaburou
YoungSacred
Danzaburou
7
4
3
2.13
W
Arachne
xKinG GaviNx
Arachne
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,330
Damage
74,458
113,676
Taken
104,433
54,569
Mitigated
73,903
60,924
Healing
29,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,204
329
331
6,910
22,011
25,706
607
6,729
15,282
21,813
0
L
20,192
8,224
710
8,103
18,551
6,820
2,505
7,620
10,931
0
82,249
W
Chang'e
I Ieroin
Chang'e
19,265
960
3,815
11,604
17,891
6,219
1,357
6,721
10,480
97,984
0
L
Cu Chulainn
IIGl1tchedII
Cu Chulainn
5,077
810
0
3,727
21,855
21,939
358
856
20,999
0
45,914
L
Bakasura
Mob2G
Bakasura
15,302
9,889
0
7,228
25,803
12,377
1,163
3,891
21,912
0
79,685
L
Eset
28,683
793
18
2,511
16,213
7,061
89
9,188
7,025
100,927
0
W
12,551
6,035
0
4,533
14,829
5,124
5,409
2,629
11,995
0
90,264
W
Xing Tian
WittyColt187754
Xing Tian
9,019
1,004
666
11,615
30,739
21,403
1,193
11,665
18,431
42,774
0
W
Danzaburou
YoungSacred
Danzaburou
27,064
14,955
0
15,400
25,647
11,090
5,964
5,783
17,696
0
134,762
W
Arachne
xKinG GaviNx
Arachne
11,431
7,883
0
13,291
24,570
10,733
1,104
7,725
16,067
0
100,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,287
Gold Earned
58,033
714
Minions Killed
567
0
Camps Cleared
0
2,329,640
Distance Traveled
1,955,373
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,054
402
25
1
0
371,762
2
L
Neith
10,840
434
131
5
0
348,386
1
W
Chang'e
15,017
601
145
6
0
499,503
5
L
Cu Chulainn
10,565
423
95
4
0
350,613
0
L
Bakasura
13,090
524
139
6
0
444,638
0
L
Eset
13,484
539
177
7
0
439,974
10
W
Skadi
13,180
527
157
6
0
410,663
6
W
Xing Tian
12,714
509
39
2
0
449,961
2
W
Danzaburou
16,946
678
215
9
0
446,620
2
W
Arachne
14,430
577
158
6
0
522,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role