Player Matchup

Baba Yaga
Baba Yaga
D3lV4ll3
Baba Yaga
Level 160
God Stats
32W - 30L
1,626 SR
Queue Stats
403W - 327L
1,708 Elo+
Party 2
Hun Batz
Hun Batz
IVostalgia
Hun Batz
Level 88
God Stats
13W - 5L
1,762 SR
Queue Stats
288W - 155L
1,729 Elo+
Party 3
King Arthur
King Arthur
Incremental Act
King Arthur
Level 148
God Stats
1W - 4L
1,399 SR
Queue Stats
258W - 219L
1,598 Elo+
Party 2
Ymir
Ymir
Scoob3rs
Ymir
Level 158
God Stats
2W - 2L
1,511 SR
Queue Stats
74W - 47L
1,760 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Trаp
Ah Muzen Cab
Level 129
God Stats
12W - 4L
1,737 SR
Queue Stats
121W - 66L
1,793 Elo+
Party 3
Team Averages
Level 137
1,607 SR
1,718 Elo+

VS

Team Averages
Level 147
1,572 SR
1,632 Elo+
Hun Batz
Hun Batz
Big Team Rush
Hun Batz
Level 154
God Stats
3W - 4L
1,542 SR
Queue Stats
483W - 453L
1,671 Elo+
Solo
Anubis
Anubis
EdwardEternal
Anubis
Level 160
God Stats
1W - 1L
1,453 SR
Queue Stats
77W - 53L
1,639 Elo+
Party 1
Mulan
Mulan
Nurdusa
Mulan
Level 139
God Stats
2W - 5L
1,562 SR
Queue Stats
353W - 327L
1,613 Elo+
Party 1
Izanami
Izanami
TobioKageyama
Izanami
Level 155
God Stats
0W - 1L
1,520 SR
Queue Stats
29W - 30L
1,574 Elo+
Party 1
Geb
Geb
xxJEFIXxx
Geb
Level 129
God Stats
0W - 1L
1,784 SR
Queue Stats
17W - 12L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
D3lV4ll3
Baba Yaga
18
4 / 1 / 6
11,213
623
20,478
9,985
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
IVostalgia
Hun Batz
17
3 / 1 / 5
10,495
583
7,615
12,091
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Incremental Act
King Arthur
16
2 / 3 / 4
10,243
569
12,580
20,553
20,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
15
7 / 1 / 6
10,751
597
8,216
17,400
16,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Trаp
Ah Muzen Cab
19
8 / 2 / 6
12,388
688
14,692
14,516
7,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Big Team Rush
Hun Batz
18
6 / 3 / 0
10,933
607
10,446
13,704
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
0 / 7 / 3
8,402
467
8,255
14,502
7,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Nurdusa
Mulan
14
1 / 2 / 1
8,811
490
8,233
19,375
11,968
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
13
0 / 6 / 3
8,018
445
6,818
14,540
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 6 / 4
7,707
428
5,452
17,698
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
24
Kills
8
8
Deaths
24
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Big Team Rush
Hun Batz
6
3
0
2
W
Baba Yaga
D3lV4ll3
Baba Yaga
4
1
6
7
L
0
7
3
0.21
W
Hun Batz
IVostalgia
Hun Batz
3
1
5
5.5
W
King Arthur
Incremental Act
King Arthur
2
3
4
1.33
L
Mulan
Nurdusa
Mulan
1
2
1
0.75
W
Ymir
7
1
6
10
L
Izanami
0
6
3
0.25
W
Ah Muzen Cab
Trаp
Ah Muzen Cab
8
2
6
5.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,581
Damage
39,204
74,545
Taken
79,819
55,191
Mitigated
41,329
28,281
Healing
21,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Big Team Rush
Hun Batz
10,446
2,692
0
3,529
13,704
5,485
0
2,749
10,930
0
75,495
W
Baba Yaga
D3lV4ll3
Baba Yaga
20,478
871
0
3,872
9,985
4,574
508
2,305
7,680
85,683
0
L
8,255
578
0
4,465
14,502
7,248
0
8,715
5,737
56,325
0
W
Hun Batz
IVostalgia
Hun Batz
7,615
2,426
0
5,485
12,091
5,409
1,002
824
11,267
0
72,667
W
King Arthur
Incremental Act
King Arthur
12,580
2,730
0
7,537
20,553
20,612
386
4,173
16,380
93
58,793
L
Mulan
Nurdusa
Mulan
8,233
896
0
7,202
19,375
11,968
0
5,393
13,432
0
55,319
W
Ymir
8,216
1,001
0
3,714
17,400
16,963
0
6,426
10,974
34,955
0
L
Izanami
6,818
4,837
0
4,281
14,540
4,327
0
3,375
11,115
0
56,800
W
Ah Muzen Cab
Trаp
Ah Muzen Cab
14,692
8,076
0
7,673
14,516
7,633
3,565
2,462
12,054
0
108,508
L
5,452
916
0
1,776
17,698
12,301
0
8,541
9,082
17,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,090
Gold Earned
43,871
579
Minions Killed
518
0
Camps Cleared
0
1,846,692
Distance Traveled
1,701,750
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,933
607
137
8
0
387,800
0
W
Baba Yaga
11,213
623
151
8
0
396,029
5
L
Anubis
8,402
467
111
6
0
296,953
4
W
Hun Batz
10,495
583
125
7
0
407,847
6
W
King Arthur
10,243
569
89
5
0
349,508
5
L
Mulan
8,811
490
124
7
0
342,525
6
W
Ymir
10,751
597
45
3
0
355,743
3
L
Izanami
8,018
445
123
7
0
291,829
3
W
Ah Muzen Cab
12,388
688
169
9
0
337,565
2
L
Geb
7,707
428
23
1
0
382,643
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role