Player Matchup

Anubis
Anubis
CamJL98
Anubis
Level 78
God Stats
51W - 25L
1,607 SR
Queue Stats
183W - 201L
1,428 Elo+
Party 1
Izanami
Izanami
Deatht1ckle
Izanami
Level 126
God Stats
1W - 1L
1,375 SR
Queue Stats
157W - 172L
1,408 Elo+
Party 2
Bacchus
Bacchus
DropOne
Bacchus
Level 56
God Stats
1W - 0L
1,254 SR
Queue Stats
79W - 78L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
Giqqidy
Ne Zha
Level 85
God Stats
2W - 2L
1,416 SR
Queue Stats
285W - 279L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Troubleshoot-_
Cu Chulainn
Level 121
God Stats
3W - 5L
1,632 SR
Queue Stats
153W - 139L
1,445 Elo+
Solo
Team Averages
Level 93
1,457 SR
1,448 Elo+

VS

Team Averages
Level 106
1,528 SR
1,457 Elo+
Raijin
Raijin
DarthShogun394
Raijin
Level 115
God Stats
5W - 6L
1,576 SR
Queue Stats
76W - 76L
1,447 Elo+
Solo
Bellona
Bellona
VegaGoon
Bellona
Level 120
God Stats
5W - 3L
1,557 SR
Queue Stats
63W - 51L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Yami_Akuma458
Baron Samedi
Level 147
God Stats
24W - 18L
1,651 SR
Queue Stats
250W - 243L
1,454 Elo+
Solo
Artio
Artio
keitotsuji
Artio
Level 66
God Stats
6W - 4L
1,648 SR
Queue Stats
50W - 45L
1,450 Elo+
Party 3
Danzaburou
Danzaburou
yesvember
Danzaburou
Level 81
God Stats
0W - 1L
1,206 SR
Queue Stats
61W - 59L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CamJL98
Anubis
16
5 / 4 / 1
10,352
545
6,813
11,392
6,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Deatht1ckle
Izanami
17
6 / 3 / 4
10,750
566
11,557
13,320
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
DropOne
Bacchus
13
5 / 1 / 6
9,185
483
11,257
13,941
15,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
Giqqidy
Ne Zha
19
6 / 3 / 6
11,335
597
9,889
13,780
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Troubleshoot-_
Cu Chulainn
15
3 / 1 / 0
9,807
516
5,940
15,437
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,083
478
5,746
12,654
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
VegaGoon
Bellona
16
1 / 3 / 2
9,235
486
11,598
12,321
11,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Yami_Akuma458
Baron Samedi
16
5 / 3 / 1
9,575
504
7,937
12,598
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
11
3 / 4 / 2
8,085
426
4,173
14,231
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
yesvember
Danzaburou
12
1 / 8 / 2
7,952
419
7,965
12,291
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
25
Kills
12
12
Deaths
25
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
CamJL98
Anubis
5
4
1
1.38
L
2
7
2
0.43
W
Izanami
Deatht1ckle
Izanami
6
3
4
2.67
W
Bacchus
DropOne
Bacchus
5
1
6
8
W
Ne Zha
Giqqidy
Ne Zha
6
3
6
3
W
Cu Chulainn
Troubleshoot-_
Cu Chulainn
3
1
0
3
L
Bellona
VegaGoon
Bellona
1
3
2
0.67
L
Baron Samedi
Yami_Akuma458
Baron Samedi
5
3
1
1.83
L
Artio
3
4
2
1
L
Danzaburou
yesvember
Danzaburou
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,456
Damage
37,419
67,870
Taken
64,095
41,304
Mitigated
33,374
18,143
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CamJL98
Anubis
6,813
81
0
4,937
11,392
6,355
597
6,372
5,020
75,742
0
L
5,746
850
0
2,825
12,654
3,728
548
5,503
7,013
44,672
0
W
Izanami
Deatht1ckle
Izanami
11,557
8,961
0
5,216
13,320
4,812
438
3,068
10,252
0
87,801
W
Bacchus
DropOne
Bacchus
11,257
2,652
0
500
13,941
15,152
231
5,545
8,350
26,007
0
W
Ne Zha
Giqqidy
Ne Zha
9,889
3,967
0
2,398
13,780
5,459
58
2,394
11,311
0
83,143
W
Cu Chulainn
Troubleshoot-_
Cu Chulainn
5,940
1,225
0
5,092
15,437
9,526
406
477
14,498
0
46,635
L
Bellona
VegaGoon
Bellona
11,598
6,251
0
2,898
12,321
11,808
816
138
11,663
0
61,345
L
Baron Samedi
Yami_Akuma458
Baron Samedi
7,937
815
576
3,598
12,598
5,005
0
3,264
9,148
54,218
0
L
Artio
4,173
924
462
3,789
14,231
9,103
203
4,572
9,161
14,092
0
L
Danzaburou
yesvember
Danzaburou
7,965
3,735
0
1,617
12,291
3,730
630
3,466
8,500
0
44,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,429
Gold Earned
43,930
557
Minions Killed
379
0
Camps Cleared
0
1,560,663
Distance Traveled
1,440,637
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,352
545
125
7
0
288,691
2
L
Raijin
9,083
478
86
5
0
275,424
2
W
Izanami
10,750
566
141
7
0
293,429
3
W
Bacchus
9,185
483
47
2
0
340,149
2
W
Ne Zha
11,335
597
141
7
0
352,983
1
W
Cu Chulainn
9,807
516
103
5
0
285,411
1
L
Bellona
9,235
486
122
6
0
327,535
1
L
Baron Samedi
9,575
504
78
4
0
302,113
4
L
Artio
8,085
426
19
1
0
284,483
1
L
Danzaburou
7,952
419
74
4
0
251,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role