Player Matchup

Jormungandr
Jormungandr
CitifiedHook422
Jormungandr
Level 98
God Stats
3W - 2L
1,502 SR
Queue Stats
50W - 52L
1,357 Elo+
Party 1
Chaac
Chaac
DeathRazer27
Chaac
Level 26
God Stats
4W - 1L
1,597 SR
Queue Stats
28W - 19L
1,426 Elo+
Party 1
Chang'e
Chang'e
FurmentedSox
Chang'e
Level 108
God Stats
3W - 4L
1,340 SR
Queue Stats
149W - 152L
1,358 Elo+
Party 1
Set
Set
TKE Kami
Set
Level 68
God Stats
10W - 10L
1,596 SR
Queue Stats
46W - 53L
1,360 Elo+
Party 1
Artemis
Artemis
xemomittenzx
Artemis
Level 94
God Stats
3W - 1L
1,586 SR
Queue Stats
85W - 94L
1,364 Elo+
Solo
Team Averages
Level 79
1,524 SR
1,373 Elo+

VS

Team Averages
Level 45
1,414 SR
1,257 Elo+
Serqet
Serqet
AltaceTemptation
Serqet
Level 18
God Stats
0W - 3L
1,155 SR
Queue Stats
23W - 31L
1,304 Elo+
Party 2
Mulan
Mulan
ClutchArtifact
Mulan
Level 86
God Stats
2W - 1L
1,909 SR
Queue Stats
100W - 89L
1,375 Elo+
Solo
Nu Wa
Nu Wa
DivineRejection
Nu Wa
Level 48
God Stats
0W - 2L
1,214 SR
Queue Stats
12W - 30L
1,147 Elo+
Party 2
Kuzenbo
Kuzenbo
MagnumMiracles
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,229 Elo+
Party 2
Medusa
Medusa
SubsonicFoil
Medusa
Level 25
God Stats
3W - 7L
1,294 SR
Queue Stats
26W - 41L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CitifiedHook422
Jormungandr
11
2 / 0 / 6
6,288
484
2,524
6,521
4,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 2
6,640
511
5,017
8,774
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
FurmentedSox
Chang'e
13
4 / 2 / 4
7,675
590
7,169
9,065
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 2 / 4
8,526
656
8,229
11,274
5,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
xemomittenzx
Artemis
12
3 / 0 / 3
7,074
544
3,499
5,994
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
6,154
473
4,308
9,423
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 4 / 0
6,358
489
5,948
9,351
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 5 / 1
6,488
499
4,707
8,159
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 0
6,115
470
1,581
4,528
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
8
0 / 3 / 0
5,238
403
2,730
7,078
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
5
5
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Jormungandr
CitifiedHook422
Jormungandr
2
0
6
5
L
0
4
0
0
W
2
1
2
3
L
2
5
1
0.5
W
Chang'e
FurmentedSox
Chang'e
4
2
4
3
L
1
1
0
1
L
Medusa
0
3
0
0
W
8
2
4
5
W
Artemis
xemomittenzx
Artemis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
19,274
41,628
Taken
38,539
21,494
Mitigated
17,910
21,048
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,308
1,844
0
570
9,423
2,936
0
2,795
6,408
0
17,194
W
Jormungandr
CitifiedHook422
Jormungandr
2,524
603
171
1,871
6,521
4,810
846
1,145
5,326
20,757
0
L
5,948
1,874
0
2,185
9,351
7,078
0
836
8,078
0
38,310
W
5,017
1,140
135
4,156
8,774
6,650
510
192
7,963
0
25,718
L
4,707
1,297
0
1,571
8,159
2,609
0
5,212
2,624
32,092
0
W
Chang'e
FurmentedSox
Chang'e
7,169
554
1,258
3,750
9,065
2,825
339
2,988
5,915
45,777
0
L
1,581
777
36
814
4,528
3,687
0
173
4,355
13,653
0
L
Medusa
2,730
734
0
2,319
7,078
1,600
0
209
6,869
0
28,330
W
8,229
4,622
0
5,258
11,274
5,199
1,312
721
10,347
0
60,441
W
Artemis
xemomittenzx
Artemis
3,499
1,167
0
4,449
5,994
2,010
861
1,242
4,752
0
36,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,203
Gold Earned
30,353
331
Minions Killed
231
0
Camps Cleared
0
1,124,677
Distance Traveled
1,009,249
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,154
473
36
3
0
226,257
0
W
Jormungandr
6,288
484
28
2
0
187,364
0
L
Mulan
6,358
489
75
6
0
200,778
5
W
Chaac
6,640
511
42
3
0
233,235
9
L
Nu Wa
6,488
499
46
4
0
226,951
2
W
Chang'e
7,675
590
80
6
0
233,470
1
L
Kuzenbo
6,115
470
21
2
0
183,002
1
L
Medusa
5,238
403
53
4
0
172,261
1
W
Set
8,526
656
115
9
0
257,780
1
W
Artemis
7,074
544
66
5
0
212,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role